Re: [hlcoders] Crash in release mode only AND Changing the viewports

2006-04-27 Thread Justin Krenz
What defines that all variables are initialized to 0? Is it a compiler flag, and why wouldn't you want this to be always set? This is the first I've heard of it. Ben Everett wrote: The most common cause of crashes in release mode but not in debug are due to variable initializations. In debug

Re: [hlcoders] Crash in release mode only AND Changing the viewports

2006-04-27 Thread Garry Newman
-- [ Picked text/plain from multipart/alternative ] It always seemed backwards to me. When I'm in debug mode I want the compiler to do its best to try to make it crash. I want it to throw a rain-man style spazz attack any time the slightest thing is wrong. I dunno though, I've kind of heard the

Re: [hlcoders] Crash in release mode only AND Changing the viewports

2006-04-27 Thread Jason Houston
-- [ Picked text/plain from multipart/alternative ] I think MSVC tries to be a little too freindly sometimes :) My C lecturer had a laugh when I said that the compiler initilises everything to 0 :D Oh well, in most cases that's not a bad thing to have, but it would promote some bad habits if you

RE: [hlcoders] Crash in release mode only AND Changing the viewports

2006-04-27 Thread Ben Everett
I just did a simple test and got the behaviour I just explained. #include stdio.h int main() { int *pValue; printf(%p\n, pValue); return 0; } VS.NET 7.1.3088 and VS8.0.50727.42 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

[hlcoders] Say broken suddenly

2006-04-27 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] So I have been working on our mod for a bit which is all good :) So I sent it out to a couple of community members to test it and they report that chat does not work, which is very strange because I have not done anything related to chat or

Re: [hlcoders] Say broken suddenly

2006-04-27 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] Did you try binding say to y? -- ts2do -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

Re: [hlcoders] Say broken suddenly

2006-04-27 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] Yup, I can use the console version of say but it uses the Msg version(it's the mode that stays in the console and isnt shown on the hud) I have tried binding aswell, that was a no go. On 4/28/06, Aaron Schiff [EMAIL PROTECTED] wrote: -- [

Re: [hlcoders] Say broken suddenly

2006-04-27 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] Get BeyComp evaluation copy and compare your code to the original copy... -- ts2do -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlcoders] Say broken suddenly

2006-04-27 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] One of the first things I did. I couldnt really find anything that would break say, my basechat and hl2mp_hud chat are the same. On 4/28/06, Aaron Schiff [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Get

Re: [hlcoders] Say broken suddenly

2006-04-27 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] try cutting all your files (put em somewhere else) out of the moddir but leave necesarry ones intact -- ts2do -- ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlcoders] Say broken suddenly

2006-04-27 Thread Stephen Micheals
Or Get a free copy of Winmerge and compare your code to the original copy... http://winmerge.sourceforge.net/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlcoders] Say broken suddenly

2006-04-27 Thread Nick
-- [ Picked text/plain from multipart/alternative ] great program On 4/27/06, Stephen Micheals [EMAIL PROTECTED] wrote: Or Get a free copy of Winmerge and compare your code to the original copy... http://winmerge.sourceforge.net/ ___ To

Re: [hlcoders] Say broken suddenly

2006-04-27 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] That's what beycomp is... -- ts2do -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

Re: [hlcoders] Say broken suddenly

2006-04-27 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] I used winmerge :) Thanks for the suggestion though. Where else do you think my code changes could be missing with the hud chat? Because my code is exactly the same as the stock SDK :| On 4/28/06, Stephen Micheals [EMAIL PROTECTED] wrote: Or

Re: [hlcoders] Say broken suddenly

2006-04-27 Thread Michael Kramer
-- [ Picked text/plain from multipart/alternative ] Did you bind y to any other command via .cfg or in the code? On 4/27/06, Benjamin Davison [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I used winmerge :) Thanks for the suggestion though. Where else do you

Re: [hlcoders] Say broken suddenly

2006-04-27 Thread Benjamin Davison
-- [ Picked text/plain from multipart/alternative ] Nope, I specifically wiped all my configs out of the mod to make sure that was not the case. On 4/28/06, Michael Kramer [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Did you bind y to any other command via .cfg