--
[ Picked text/plain from multipart/alternative ]
It always seemed backwards to me.

When I'm in debug mode I want the compiler to do its best to try to make it
crash. I want it to throw a rain-man style spazz attack any time the
slightest thing is wrong.

I dunno though, I've kind of heard the opposite too.. that the memory was
filled with random junk.



On 4/27/06, Justin Krenz <[EMAIL PROTECTED]> wrote:
>
> What defines that all variables are initialized to 0?  Is it a compiler
> flag, and why wouldn't you want this to be always set?  This is the
> first I've heard of it.
>
> Ben Everett wrote:
> > The most common cause of crashes in release mode but not in debug are
> due to
> > variable initializations. In debug mode all variables are initialized to
> > '0', while in release mode they do not have a default initialization
> value.
> >
> > The most common cause of these crashes is failing to properly initialize
> > variables.
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to