Re: [hlcoders] Changing Dyn Shadow quality?

2008-07-02 Thread Garry Newman
Yeah you can up the size and number of render targets for it. Just search the code for r_flashlightdepthres to see where it's used. garry On Wed, Jul 2, 2008 at 6:32 AM, Jake Breen [EMAIL PROTECTED] wrote: I was wondering if it would be possible to increase the quality of Source 2007's Dynamic

Re: [hlcoders] Problems compiling from base MP code - VS 2005 Express

2008-07-02 Thread Tom Leighton
Have you edited it at all? It seems like its including the windows header files twice (I believe they are in cbase.h), hence the Macro Redefinitions. The Helicopter errors are because its missing a type (Missing header file?) John McBroom wrote: I started a new MP mod using the latest Orange

[hlcoders] Valve's particle editor documentation

2008-07-02 Thread Tom Edwards
I'm informed that the build of the particle editor leaked with the TF2 beta had a help link to a page on an internal Valve website. Could that possibly be copied over to VDC? ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlcoders] Valve's particle editor documentation

2008-07-02 Thread Mike Durand
It is on my to-do list. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Edwards Sent: Wednesday, July 02, 2008 9:02 AM To: hlcoders Subject: [hlcoders] Valve's particle editor documentation I'm informed that the build of the particle editor

Re: [hlcoders] Problems compiling from base MP code - VS 2005 Express

2008-07-02 Thread John McBroom
This is unmodified code, not one change anywhere. 2008/7/2 Tom Leighton [EMAIL PROTECTED]: Have you edited it at all? It seems like its including the windows header files twice (I believe they are in cbase.h), hence the Macro Redefinitions. The Helicopter errors are because its missing a

Re: [hlcoders] Problems compiling from base MP code - VS 2005 Express

2008-07-02 Thread Nick
I think unmodified code is broken. It was for latest ep2 hl2mp code. Apparently, someone at valve gets laughs making people run around check why c_team_train_watcher.cpp and c_team_train_watcher.h are not included in the clienside project file sdk(hl2mp ep2 sdk)

[hlcoders] Orange Box SDK, sample plugin, bots

2008-07-02 Thread ash
Hi everyone, I've successfully created an Orange Box TF2 Plugin, it compiles and loads correctly. The Sample Plugin coming with the SDK (serverplugin_empty or similiar) contains a few sample command triggers and code to load simple dumb bots. The Bots while joining the game, and team are