Re: [hlcoders] Crashing Me...why?

2002-05-04 Thread Josh Coyne
] Crashing Me...why? This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Heres the scoop hud_player_info_t *hpll_info; hpll_info = g_PlayerInfoList[m_nPlayerIndex]; ConsolePrint(hpll_info-name); Being ran in int CStudioModelRenderer

[hlcoders] Crashing Me...why?

2002-05-03 Thread Nate Lovallo
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Heres the scoop hud_player_info_t *hpll_info; hpll_info = g_PlayerInfoList[m_nPlayerIndex]; ConsolePrint(hpll_info-name); Being ran in int CStudioModelRenderer::StudioDrawPlayer( int flags,