] Crashing Me...why?
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Heres the scoop
hud_player_info_t *hpll_info;
hpll_info = g_PlayerInfoList[m_nPlayerIndex];
ConsolePrint(hpll_info-name);
Being ran in
int CStudioModelRenderer
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Heres the scoop
hud_player_info_t *hpll_info;
hpll_info = g_PlayerInfoList[m_nPlayerIndex];
ConsolePrint(hpll_info-name);
Being ran in
int CStudioModelRenderer::StudioDrawPlayer( int flags,
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