Uh... well, at least I solved my problem with help at the Steam forums :)
Turns out the problem was caused by overriding the player's material with a
transparency flag. More info here in case anyone needs it:
http://forums.steampowered.com/forums/showthread.php?t=1678755
again -
Von: hlcoders-boun...@list.valvesoftware.com
[mailto:hlcoders-boun...@list.valvesoftware.com] Im Auftrag von Jamie Femia
Gesendet: Montag, 27. Dezember 2010 01:47
An: Discussion of Half-Life Programming
Betreff: Re: [hlcoders] SMG model affects player rendercolor
What I find stranger
01:47
*An:* Discussion of Half-Life Programming
*Betreff:* Re: [hlcoders] SMG model affects player rendercolor
What I find stranger is that having also unsubscribed, that this email
is getting through but no others are! Surely this can't be the only
mail going through the hlcoders servers
(apologies if this is a duplicate, I got a delivery error on the first one)
Hi folks, this is a very strange issue. I recently implemented this effect
into my mod: http://i56.tinypic.com/2cqo45k.jpg
I'm doing it by overriding the player's texture with a solid white one and
then changing their
Whats weirder is that I unsubscribed from this list years ago, whats going
on.
On Sun, Dec 26, 2010 at 12:01 PM, jetscope jetsc...@gmail.com wrote:
(apologies if this is a duplicate, I got a delivery error on the first one)
Hi folks, this is a very strange issue. I recently implemented this
Also, I might be completely off, but the SMG has the laser thing, maybe that
has an effect. I have had render effect issues when using attachments with
different render parameters than the parent model.
On Sun, Dec 26, 2010 at 12:01 PM, jetscope jetsc...@gmail.com wrote:
(apologies if this is a
Yes, me too, and the other valve lists I'm suddenly getting junk from!
Sent from my iPhone, please excuse any errors/shorthand.
On 26 Dec 2010, at 18:00, Giancarlo Rivas giaym.m...@gmail.com wrote:
Whats weirder is that I unsubscribed from this list years ago, whats going on.
On Sun, Dec
I also un-subscribed from this list years ago ... why have i been added again
(or something along those lines)?
From: jetsc...@gmail.com
Date: Sun, 26 Dec 2010 19:01:02 +0200
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] SMG model affects player rendercolor
(apologies
)?
From: jetsc...@gmail.com
Date: Sun, 26 Dec 2010 19:01:02 +0200
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] SMG model affects player rendercolor
(apologies if this is a duplicate, I got a delivery error on the first
one)
Hi folks, this is a very strange issue
Valve probably just restored their single old mailing list server from a
backup or some other shenanigans. Just like old times eh fellas?
--
Jorge Vino Rodriguez
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What I find stranger is that having also unsubscribed, that this email is
getting through but no others are! Surely this can't be the only mail going
through the hlcoders servers!
On 26 December 2010 23:09, Richard Hough richard.r.ho...@gmail.com wrote:
Same here, except my unsubscription was
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