right i've just started to learn weapon code and i'm stuck on putting the
weapons onto the HUD. i've made a .txt for the weapon and i've even followed
a tut on wavelenght for it
http://www.planethalflife.com/wavelength/coding/tutorials/19.htm i've made
sure that the weapon don't have the same
with
and give the player mine it won't let ya pic it :(
From: Da:Sourcerer [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] adding weapons to HUD
Date: Sat, 4 May 2002 14:01:27 +0200
Is it possible you used a new slot for your weapon?
In that case, you'll
It sounds like you are using the same slot/position as one of the HL
weapons. There aren't many free slots, so you will have to find a free one
or remove some HL weapons. Also, don't forget that the slot returned by
iItemSlot() is 1 based and the slot in p-iSlot is 0 based, so the one in
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