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Just to follow up on my original question and what you guys are talking
about, ive found the code that i need to place the voice icon over someones
head, the problem is its an icon and not text. How can I create in real
time text rather then
David,
Here are a couple of suggestions:
1) Check out the vgui_screen class. There is a pretty good tutorial
here: http://developer.valvesoftware.com/wiki/VGUI_Screen_Creation
You'll need to do a little more than the tutorial to get the dynamic text.
2) You could use a Sprite (env_sprite)
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please pardon me if this has been asked before, but what class or classes
should i be looking into to create floating labels that say, for instance,
the players name over his head?
appreciate it!
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Depends on how you want to do it.
Look at the voice icons for one method;
Alternatively, you could do it entirely on the hud; using that method and
ScreenTransform to get the coordinates.
-Tony
On Wed, Feb 27, 2008 at 2:39 PM, David Adams [EMAIL
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thanks for that insight, i didnt think about the voice comm icon, but that
is a perfect example of what i need!
On Wed, Feb 27, 2008 at 3:00 PM, Tony omega Sergi [EMAIL PROTECTED]
wrote:
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That also solves a problem I've had brewing as well. Thanks!
David Adams wrote:
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thanks for that insight, i didnt think about the voice comm icon, but that
is a perfect example of what i need!
On Wed, Feb 27, 2008 at 3:00 PM, Tony omega Sergi
you're welcome :)
On 2/27/08, Tom Edwards [EMAIL PROTECTED] wrote:
That also solves a problem I've had brewing as well. Thanks!
David Adams wrote:
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thanks for that insight, i didnt think about the voice comm icon, but that
is a perfect
I have some code knocking about to place the camera so you can draw
VGUI in the world easier if anyone's interested. The fonts look like
total shit though. It's pretty much exactly the same as what the vgui
screen thing does.
garry
On Wed, Feb 27, 2008 at 9:02 PM, Tony omega Sergi [EMAIL
how do you do it garry if you don't mine me askin? i was thinkin about
this a bit and i think rt s might be a good way to do it as well but
again the text could look shit that way too
On 2/27/08, Garry Newman [EMAIL PROTECTED] wrote:
I have some code knocking about to place the camera so you can
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