I noticed that... When I was *only* a player (and not a coder), I noticed
that
I got some 'Unable to open file misc/talk.wav' at the console. I wondered
what
was the cause of this message but I didn't find any answer...
When I *became* coder, I commented out the 'PlaySound(misc/talk.wav);'
line
At 10:22 AM 11/03/2002 -0600, you wrote:
So I was working on getting the client.dll to compile, link, and run using the
Borland or MinGW C++ compilers and noticed this in the
CHudSayText::SayTextPrint() function of the saytext.cpp file...
PlaySound( misc/talk.wav, 1 );
...I don't see a misc
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[ Picked text/plain from multipart/alternative ]
I noticed the same thing a while, ago first playing PVK, in fact I thought my PVK
release was fexed until I found the error in some other mods too. I am going to just
assume old code, maybe something they used in debugging speech/sound that
I hate HL DM because it doesn't play a beep when someone talks, prompting you to look
down at the speech.
I immedialty placed the sound in a misc\ dir in my Valve folder for when I play HLDM
-av
Nicemice wrote:
PlaySound( misc/talk.wav, 1 );
is an old Quake1 dinasour. ID called their New
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