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-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mfan
Sent: Thursday, April 15, 2010 7:39 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re
me too. you got trolled.
k e wrote:
> No, I'm seriousfuckstick
>
> On Thu, Apr 15, 2010 at 7:27 PM, mfan wrote:
>
>
>> trolled
>>
>> k e wrote:
>>
>>> I'm being told that when a soldier is buffed to 300, he actually heals
>>>
>> the
>>
>>> enemy when he hits them w/ the eq
No, I'm seriousfuckstick
On Thu, Apr 15, 2010 at 7:27 PM, mfan wrote:
> trolled
>
> k e wrote:
> > I'm being told that when a soldier is buffed to 300, he actually heals
> the
> > enemy when he hits them w/ the equalizer. I have not been on to test.
> Anyone
> > else seeing this?
> >
> > On
trolled
k e wrote:
> I'm being told that when a soldier is buffed to 300, he actually heals the
> enemy when he hits them w/ the equalizer. I have not been on to test. Anyone
> else seeing this?
>
> On Thu, Apr 15, 2010 at 4:44 PM, Saul Rennison wrote:
>
>
>> Well that makes two of us, eh?
>>
>
I'm being told that when a soldier is buffed to 300, he actually heals the
enemy when he hits them w/ the equalizer. I have not been on to test. Anyone
else seeing this?
On Thu, Apr 15, 2010 at 4:44 PM, Saul Rennison wrote:
> Well that makes two of us, eh?
>
> Thanks,
> - Saul.
>
>
> On 15 April
This may be related but I've been using SRCDS.py to build my website,
and most of my cool features need this module to work. As of a couple
updates ago I get a "Player Query Error" when trying to fetch the
players from the server. I'm not sure if the author has any intention
of updating it and I kn
Well that makes two of us, eh?
Thanks,
- Saul.
On 15 April 2010 21:31, mfan wrote:
> congrats on forever branding yourself as a retard
>
> Saul Rennison wrote:
> > THAT'S IRRELEVANT! WE NOW HAVE THE WEATHER FLAG ON PARTICLE ENTITIES
> ZOMG0MG
> > I'VE BEEN WAITING FOR THIS 4 AG3Z FANKS TF2 TEA
congrats on forever branding yourself as a retard
Saul Rennison wrote:
> THAT'S IRRELEVANT! WE NOW HAVE THE WEATHER FLAG ON PARTICLE ENTITIES ZOMG0MG
> I'VE BEEN WAITING FOR THIS 4 AG3Z FANKS TF2 TEAM11eleven
>
> Thanks,
> - Saul.
>
>
> On 15 April 2010 21:20, k e wrote:
>
>
>> still no gh
THAT'S IRRELEVANT! WE NOW HAVE THE WEATHER FLAG ON PARTICLE ENTITIES ZOMG0MG
I'VE BEEN WAITING FOR THIS 4 AG3Z FANKS TF2 TEAM11eleven
Thanks,
- Saul.
On 15 April 2010 21:20, k e wrote:
> still no ghost fix.
>
> On Thu, Apr 15, 2010 at 4:17 PM, Ronny Schedel >wrote:
>
> >
> > Sorry, but S
The engine DLL was not updated, so the fix would be to use still the old
one.
> still no ghost fix.
>
> On Thu, Apr 15, 2010 at 4:17 PM, Ronny Schedel
> wrote:
>
>>
>> Sorry, but Sam & Max items are a must have, how can you live without it?
>>
>>
>> > Thank god this is remotely useful!
>> >
>
35$ for those? Euuugh
On Thu, Apr 15, 2010 at 3:17 PM, Ronny Schedel wrote:
>
> Sorry, but Sam & Max items are a must have, how can you live without it?
>
>
> > Thank god this is remotely useful!
> >
> > Thanks,
> > - Saul.
> >
> >
> > On 15 April 2010 20:57, Jason Ruymen wrote:
> >
> >> A requi
still no ghost fix.
On Thu, Apr 15, 2010 at 4:17 PM, Ronny Schedel wrote:
>
> Sorry, but Sam & Max items are a must have, how can you live without it?
>
>
> > Thank god this is remotely useful!
> >
> > Thanks,
> > - Saul.
> >
> >
> > On 15 April 2010 20:57, Jason Ruymen wrote:
> >
> >> A requir
Sorry, but Sam & Max items are a must have, how can you live without it?
> Thank god this is remotely useful!
>
> Thanks,
> - Saul.
>
>
> On 15 April 2010 20:57, Jason Ruymen wrote:
>
>> A required update to Team Fortress 2 is now available. Please run
>> hldsupdatetool to receive the update.
Thank god this is remotely useful!
Thanks,
- Saul.
On 15 April 2010 20:57, Jason Ruymen wrote:
> A required update to Team Fortress 2 is now available. Please run
> hldsupdatetool to receive the update. The specific changes include:
>
> - Added Sam & Max items
> - Fixed the Demoman's Fro not
A required update to Team Fortress 2 is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
- Added Sam & Max items
- Fixed the Demoman's Fro not cloaking properly when being used by a disguised
Spy
- Reduced the damage bonus the Equalizer receives as
Ive noticed setting sv_steamgroup to a single steamgroup id seems to
populate the servers quicker, this may just be a freak coincidence or could
it be new ruling of the l4d2 listing?
D3v
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.co
Zoid,
Nice work! Our L4D2 servers show up again!
Cheers,
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Zoid Kirsch
Sent: Thursday, April 15, 2010 9:18 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject:
It's interesting to note as well that our highly popular 10 vs. 10 servers are
no longer populated. Now you can argue a low player count in the area, but that
doesn't make any sense at all. People are simply reporting us they *can't* find
our servers.
Saint K.
-Original Message-
From:
We have just released an update to the Steam client that renames the
MasterServers.vdf file to MasterServer2.vdf. This was to ensure all players
refresh the list of Masters. Once you receive the update, your Client will
automatically retrieve and save the master information in this new file.
If
I can confirm this, same here, 10 servers nearly empty.
> We've noticed a huge drop off in traffic on our 5 * l4d2 servers since the
> master server move, checked sv_region and restarted the servers and
> confirmed new master servers address's. Our raq is located Maidenhead UK,
> anyone else suff
Yes,
We're dead in the water on L4D2 as well. TF2 is doing fine (same environment).
Location Amsterdam.
Saint K.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Richard Green
Sent: Thursday, April 15, 2010 7:25 PM
T
According to stats at steampowered.com, L4D2 has now 10268 people
playing this game. According to 3rd party site, around 440 players of
those are on the UK servers (and in the uk alone, there are 650+ servers
total) so there's a lot of competition from the players in that area.
I'm pretty sure
nope, opposite is true for us, we host out of phoenix, az
On Thu, Apr 15, 2010 at 10:24 AM, Richard Green wrote:
> We've noticed a huge drop off in traffic on our 5 * l4d2 servers since the
> master server move, checked sv_region and restarted the servers and
> confirmed new master servers addres
We've noticed a huge drop off in traffic on our 5 * l4d2 servers since the
master server move, checked sv_region and restarted the servers and
confirmed new master servers address's. Our raq is located Maidenhead UK,
anyone else suffering from this problem?
Regards
D3v
-Original Message-
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