Re: [hlds] Left 4 Dead 2 Update Available

2010-04-24 Thread -xL-Trinidad
Would be nice if you could fix the minimum spawn distance between SI and survivors which now is like 100 meters. - Original Message - From: Jason Ruymen To: 'Half-Life dedicated Linux server mailing list' ; 'hlds@list.valvesoftware.com' ; 'hlds_annou...@list.valvesoftware.com'

Re: [hlds] L4D2 - Issues with matchmaking after update?

2010-04-24 Thread Dan Offord
Okay, after doing some digging, it appears that srcds.exe is looking for matchmaking_ds.dll in: C:\games\hl2ds\left4dead2\bin\ and then $PATH NOT, in: hl2ds\left4dead2\left4dead2\bin\ A quick and dirty fix appears to be adding: C:\games\hl2ds\left4dead2\left4dead2\bin To your PATH via Windows

[hlds] [L4D2] Server seems to be dropping sv_search_key after a while

2010-04-24 Thread Brent Veal
I have sv_search_key set to keep my server private for my community, however since the last update it seems to be randomly dropping it from the tags which then allows random public players to join. When I restart the server and check sv_showtags, I get this: Tags: Public : coop,empty Private:

[hlds] -verify_all causes Connection Reset, WinSock Error 10054 Connection reset by peer

2010-04-24 Thread Steven Hartland
Would be really nice if this issue was fixed at some point its been around years now but its getting worse with the amount of files the update tool has to check when doing a verify all. The only workaround atm is to delete a few official files so the update has to download something, which I

Re: [hlds] -verify_all causes Connection Reset, WinSock Error 10054 Connection reset by peer

2010-04-24 Thread jimbomcb
Are you sure it's actually missing out files? The only occasion I've had this happen on is when it's already downloaded all the files it needed and was finished. On 24 April 2010 15:51, Steven Hartland kill...@multiplay.co.uk wrote: Would be really nice if this issue was fixed at some point its

Re: [hlds] [L4D2] Server seems to be dropping sv_search_key after a while

2010-04-24 Thread StevoTVR
Where are you setting sv_search_key? On 4/24/2010 7:08 AM, Brent Veal wrote: I have sv_search_key set to keep my server private for my community, however since the last update it seems to be randomly dropping it from the tags which then allows random public players to join. When I restart the

Re: [hlds] [L4D2] Server seems to be dropping sv_search_key after a while

2010-04-24 Thread Brent Veal
I'm setting it in my server.cfg I've had the search_key, steamgroup, and steamgroup_exclusive set on all my L4D and L4D2 servers and it's always worked perfectly keeping public lobbies out of the server until now. On Sat, Apr 24, 2010 at 9:55 AM, StevoTVR stevo...@sbcglobal.net wrote: Where

Re: [hlds] [L4D2] Server seems to be dropping sv_search_key after a while

2010-04-24 Thread DI
I've been having similar issues since the update came out. I rented a new server and my old config which restricted access via steamgroup refused to work. I completely reinstalled the server and redid the config from scratch, but no luck. Then, eventually, yesterday and for part of today i had the

Re: [hlds] [L4D2] Server seems to be dropping sv_search_key after a while

2010-04-24 Thread Brent Veal
I have a 2nd server which is pretty much set up exactly the same way and it doesnt have this issue. I have no idea how this can effect one server but not another. On Sat, Apr 24, 2010 at 11:32 AM, DI misla...@gmail.com wrote: I've been having similar issues since the update came out. I rented a

Re: [hlds] [L4D2] Server seems to be dropping sv_search_key after awhile

2010-04-24 Thread dmex
Guys, these configs dont/cant stop players using the built-in server browser (openserverbrowser command - custom/history tabs) to connecto and play on your server or players manually connecting via IP/Port if your server is listed on the web somewhere. Randoms can even join friend-only games

Re: [hlds] [L4D2] Server seems to be dropping sv_search_key after awhile

2010-04-24 Thread DI
Guys, these configs dont/cant stop players using the built-in server browser (openserverbrowser command - custom/history tabs) to connecto and play on your server or players manually connecting via IP/Port if your server is listed on the web somewhere. Randoms can even join friend-only games using

Re: [hlds] [L4D2] Server seems to be dropping sv_search_key after awhile

2010-04-24 Thread Brent Veal
Yes, anyone can join through the serverbrowser or through their friends list, but those commands are supposed to keep public lobbies from selecting the server which they always have until yesterday. On Sat, Apr 24, 2010 at 3:48 PM, dmex dme...@gmail.com wrote: Guys, these configs dont/cant stop

Re: [hlds] [L4D2] Server seems to be dropping sv_search_key afterawhile

2010-04-24 Thread dmex
Searchkey acts like a server search preference, not a server search requirement (for example when all servers specifying that same searchkey are full it falls back to a generic server search), if you would prefer only your friends/group friends joining your server and no one else then you'll

Re: [hlds] [L4D2] Server seems to be dropping sv_search_key afterawhile

2010-04-24 Thread Brent Veal
I'm fine with people being able to join through the serverbrowser since that pretty much never happens for me randomly. I just want to keep public lobbies out which sv_search_key has always done for me in both L4D1 and L4D2 until yesterday. As far as delisting from the master server list, how

Re: [hlds] [L4D2] Server seems to be dropping sv_search_key afterawhile

2010-04-24 Thread Matt Stanton
If you delist your server from the master server, then you are no longer able to join your server with mm_dedicated_force_servers or sv_search_key from a lobby, and would also cause your server to not show up as a steam group server. You would have to already have all the people who are going

Re: [hlds] [L4D2] Server seems to be dropping sv_search_key afterawhile

2010-04-24 Thread Brent Veal
ok, that wouldn't be a good solution then. Talking with my server provider and they say that they believe it's a problem that Valve needs to patch, so I guess we wait for now. On Sat, Apr 24, 2010 at 6:04 PM, Matt Stanton inflatablesoulm...@brothersofchaos.com wrote: If you delist your server

[hlds] ali haddouchi

2010-04-24 Thread Dustin wizards
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