I just saw this on Reddit:
http://www.reddit.com/r/tf2/comments/15dacx/psamajor_mann_vs_machine_exploit/
Apparently it's possible for clients to alter tournament settings that
they shouldn't be able to change in MvM mode.
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I don't understand how a client can change a server-side convar, I thought
they could only execute FCVAR_GAMEDLL commands? Sounds like a very strange
bug on Valve's part.
Kind regards,
Saul Rennison
On 24 December 2012 21:15, infiniteloop infinitel...@cox.net wrote:
Confirmed, it has
looks like a simple solution would be to set up overrides with sourcemod. set
the known cvars
to the root override, wonder if this would work or not?
scott biszmaier
-Original Message-
From: infiniteloop infinitel...@cox.net
To: Half-Life dedicated Win32 server mailing list
You're totally correct, setting mp_tournament_allow_non_admin_
restart to 0 on the server prevents the execution of the command (was a bit
bored so I updated a TF2 server). The value isn't replicated to the client,
but it doesn't really matter for this.
Happy Holidays,
Kyle.
On Mon, Dec 24,
It was apparently added on January 28, 2009 in a TF2 patch:
http://wiki.teamfortress.com/wiki/January_28,_2009_Patch
- Rabbit
On Mon, Dec 24, 2012 at 4:05 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
You're totally correct, setting mp_tournament_allow_non_admin_
restart to 0 on the server
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