If people want to spend their time as the quickplay police force, that's fine
by me - but I believe Valve has said on numerous occasions that this mailing
list is not the place to name and shame other server operators. There are
proper venues for reporting perceived violations, and this list
One of my observations is that people are probably getting frustrated with the
lack of attention or comments on the matter. I'm sure valve knows about the
issue, but not a lot seems to be done. I have admins on my staff that are
getting extremely frustrated because they go to Quickplay, and end
What Bjorn said is my main concern. I didn't name any communities since
i also think attacking a single community does not remove the problem.
However, i am deeply furstrated in the matter due to the fact that these
communities get the traffic that is off from legitimate servers. I know
for a
You must think Valve cares about server operators breaking the rules they
set forth or something. Valve has more important things to do such as
making new hats and promo items.
Here's an idea to contact Valve since they do not seem to read the mailing
list: File a bug on their github (
Fletcher Dunn and Alfred Reynolds from Valve both participate on this
mailing list all the time, so I'm not sure why you think no one from Valve
does.
On Fri, May 31, 2013 at 1:17 PM, Brian Simon bluebriansi...@gmail.comwrote:
You must think Valve cares about server operators breaking the rules
Plenty of others from Valve also read this list. I'm sure they saw the
message.
I also do know they prioritize things. Sometimes it takes about 2
months, sometimes week, sometimes it's end of the pile and nothing
happens. It's all about how urgent something is or how urgent they see
it. I
Hello guys,
This week something weird started to happen with me. I have a machine where I
host some CS, CSS and CSGO servers. They are running well, but when I create a
new CS:GO server it doesn't connect to VAC. I've tried to change IP/Port,
redownload all files again, but the problem is still
On the CS:GO mailing list, several people running CS:GO servers on Windows
(seems to be happening to Windows servers only) experience the same
problem, so I don't think it's a problem on your end.
On Sat, Jun 1, 2013 at 2:02 AM, Felipe Fujihara felipete...@hotmail.comwrote:
Hello guys,
This
Valve is one of the most involved developers there is. We should be
thankful they care as much as they do about the PC gaming community.
Let's not bite the hand that feeds us.
On Fri, May 31, 2013 at 10:39 AM, ics i...@ics-base.net wrote:
Plenty of others from Valve also read this list. I'm sure
Yep same issue with my csgo server on windows
Sent from my iPhone
On May 31, 2013, at 11:05 AM, Dondon Tudtud don...@applei.ph wrote:
On the CS:GO mailing list, several people running CS:GO servers on Windows
(seems to be happening to Windows servers only) experience the same problem,
so I
Once again.elitemojo...@yahoo.com made an @$$ out of himself. Seeing
255 slots on a tf2 servers doesn't show fake clients Sherlock. You can't go
above 33 anyhow. Before making accusations, check your facts kid. Also, are
you like stalking me dude...That's just a bit creepy how you're
Let's not bite the hand that feeds us
We're the one providing Valve's player base with a place to play. Without
us, they would have to foot the bill for every server that's required to
handle all the various games players, which as we've seen a-la other
companies retiring games and shutting down
Or they could just do like some servers are already doing and throw
obnoxious ads in clients faces.
Having said that, Valve already runs their own TF2 servers and I doubt
they're anywhere near full at the moment.
On Fri, May 31, 2013 at 4:59 PM, Eli Witt eliw...@gmail.com wrote:
Let's not bite
They do run servers and direct mainly the new players to them first.
They could run 1000's of TF2-servers themselves but then the most
important thing would be missing. Communities that run servers, tie
players to particular games as there are familiar faces playing on those
servers that keeps
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