Re: [hlds] SteamCMD HTTP Remote Control

2014-07-07 Thread Mike Vail
Can you tell me where to find this on a Windows server? I don't see anything out of the ordinary on my server box. Thanks. Jesse Molina je...@opendreams.net wrote: This has been verified as affecting the Windows version of SteamCMD as well. On 7/5/14, 13:23, Mike Vail wrote: I'm not

[hlds] SteamCMD HTTP Remote Control

2014-07-07 Thread William Pickard
I am here to verify it for linux also. -- Forwarded message -- From: Jesse Molina je...@opendreams.net To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: Date: Sat, 05 Jul 2014 16:20:18 -0700 Subject: Re: [hlds] SteamCMD HTTP Remote Control

Re: [hlds] SteamCMD HTTP Remote Control

2014-07-07 Thread big john
What can I use for iptables to block this? On Jul 5, 2014 7:20 PM, Jesse Molina je...@opendreams.net wrote: This has been verified as affecting the Windows version of SteamCMD as well. On 7/5/14, 13:23, Mike Vail wrote: I'm not seeing anything like this on my Windows Server box. Any idea

[hlds] Make bread bites an all class weapon

2014-07-07 Thread William Pickard
The bread bites fit very well on every class, just with a little tweak plus new animations, it will make a great all class weapon. Also, a kill icon for backstab with them would be the bread monster biting into victim's back, with a cool world model animation.

Re: [hlds] Make bread bites an all class weapon

2014-07-07 Thread David H
This mail list isn't for client feature requests On Jul 7, 2014 2:44 PM, William Pickard lollol22...@gmail.com wrote: The bread bites fit very well on every class, just with a little tweak plus new animations, it will make a great all class weapon. Also, a kill icon for backstab with them would

Re: [hlds] Make bread bites an all class weapon

2014-07-07 Thread evan otten
This is a server owner discussion mailing list. Not a game play discussion On Jul 7, 2014 8:44 AM, William Pickard lollol22...@gmail.com wrote: The bread bites fit very well on every class, just with a little tweak plus new animations, it will make a great all class weapon. Also, a kill icon

Re: [hlds] [hlds_linux] SteamCMD HTTP Remote Control

2014-07-07 Thread Alfred Reynolds
Enabling the remote control API was not intended for the steamcmd tool, we will have an update soon that disables it. The web service requires strong authentication via Steam for any interaction so it shouldn't be an issue beyond the port it binds while steamcmd is running. You can use the

Re: [hlds] [hlds_linux] SteamCMD HTTP Remote Control

2014-07-07 Thread Rudy Bleeker
Thanks for the clarification Alfred :-) On Mon, Jul 7, 2014 at 9:05 PM, Alfred Reynolds alf...@valvesoftware.com wrote: Enabling the remote control API was not intended for the steamcmd tool, we will have an update soon that disables it. The web service requires strong authentication via

[hlds] Quickplay Community Servers - 6 Months in.

2014-07-07 Thread Jason Tango
Dear TF2 Team, We are approaching the 6 month mark to what we had been told would be a temporary situation (i.e. the removal of community servers from Quickplay by default). To my knowledge - unless I missed something somewhere - there has not been any communication in those six months from the

Re: [hlds] Quickplay Community Servers - 6 Months in.

2014-07-07 Thread Phillip Vector
but again, if that will no longer be possible, it would simply be courteous to let us know so that we can let our community know we have to shut them down for good. Shut them down. If they aren't able to get traffic from fans to stay open, then go ahead and shut them down. They won't be missed