Re: [hlds] Mandatory Team Fortress 2 update released

2016-07-14 Thread Ross Bemrose
I imagine they'd just change mp_tournament_stopwatch 1 to mp_tournament_stopwatch 0 rather than changing how Stopwatch works. You're on the server mailing list, there's an unwritten assumption that you'd know about things like this. On 7/15/2016 12:14 AM, Bartek S wrote: If they change

Re: [hlds] Mandatory Team Fortress 2 update released

2016-07-14 Thread Bartek S
If they change stopwatch mode code-wise without adding a cvar that defaults to old behavior and is used with a different value for casual, all stopwatch based games will be affected. ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Mandatory Team Fortress 2 update released

2016-07-14 Thread Ross Bemrose
You guys know this only affects Casual mode and not Competitive, right? On 7/14/2016 11:08 PM, Bartek S wrote: Original stopwatch mode is alright. The backlash you received for it working as it does is from people who are not used to this. Comp players, myself included, play stopwatch games

Re: [hlds] Mandatory Team Fortress 2 update released

2016-07-14 Thread Bartek S
Original stopwatch mode is alright. The backlash you received for it working as it does is from people who are not used to this. Comp players, myself included, play stopwatch games DAILY and have no issues with the games ending on stopwatch timeout. Also, if the attacking team goes over the time

Re: [hlds] Mandatory Team Fortress 2 update released

2016-07-14 Thread zach isaac
Making people play through the entirety of a game they've already lost sounds like a really bad idea. On Thu, Jul 14, 2016 at 6:34 PM, Jordan Olling wrote: > I rarely reply to these things, but I actually wasn't liking how entire > areas of maps weren't seeing any action

Re: [hlds] [hlds_linux] Mandatory Team Fortress 2 update coming

2016-07-14 Thread Eric Smith
We've released a fix for this. Your client should pick it up automatically. -Eric -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose Sent: Thursday, July 14, 2016 7:17 PM To: Half-Life

Re: [hlds] Mandatory Team Fortress 2 update coming

2016-07-14 Thread Ross Bemrose
I saw on Twitter that deleting casualcriteria.vdf fixes this problem. You know, in case someone from Valve wants to fix that tonight. On 7/14/2016 10:15 PM, HD wrote: Yes I agree - TF2 is now Broken! lol *From:*hlds-boun...@list.valvesoftware.com

Re: [hlds] Mandatory Team Fortress 2 update coming

2016-07-14 Thread HD
Yes I agree - TF2 is now Broken! lol From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Thomas Deisinger Sent: Thursday, July 14, 2016 10:08 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory Team Fortress 2

Re: [hlds] Mandatory Team Fortress 2 update coming

2016-07-14 Thread Thomas Deisinger
So apparently after you turn the game off after the update you cannot turn the game on again, crashes to desktop. Happening to anyone who restarts the game. On Thu, Jul 14, 2016 at 7:39 PM, Eric Smith wrote: > We're working on a mandatory update for Team Fortress 2. The

Re: [hlds] Mandatory Team Fortress 2 update released

2016-07-14 Thread Jordan Olling
I rarely reply to these things, but I actually wasn't liking how entire areas of maps weren't seeing any action whatsoever because of the timer. I like playing the full map, so I think I'll like this change. Let's try it for a few days. On Jul 14, 2016 6:08 PM, "Guess Who"

Re: [hlds] Mandatory Team Fortress 2 update released

2016-07-14 Thread Guess Who
"Maps previously using the stopwatch timer will now play to completion, regardless of the first team's time" Please revert this. I know there's been some backlash to stopwatch mode for casual matchmaking, but it's a purely reactionary thing from people who aren't used to it. It's the only

[hlds] Mandatory Team Fortress 2 update released

2016-07-14 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3537953. -Eric - Updated Casual Mode - Fixed a problem where in-progress games with open slots would not receive

[hlds] Mandatory Team Fortress 2 update coming

2016-07-14 Thread Eric Smith
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have it ready soon. -Eric - Updated Casual Mode - Fixed a problem where in-progress games with open slots would not