I imagine they'd just change mp_tournament_stopwatch 1 to
mp_tournament_stopwatch 0 rather than changing how Stopwatch works.
You're on the server mailing list, there's an unwritten assumption that
you'd know about things like this.
On 7/15/2016 12:14 AM, Bartek S wrote:
If they change stopwatch mode code-wise without adding a cvar that
defaults to old behavior and is used with a different value for
casual, all stopwatch based games will be affected.
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