Re: [hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread Joe Brown
: Wed, 9 Nov 2011 23:23:40 +0200 Subject: Re: [hlds] Client 0 overflowed reliable buffer The game is F2P, it takes less than 2 minutes to create a new account. Note that the IP address cannot be spoofed because before sending the connect packet you must get a challenge value from server… From

Re: [hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread hlds
] On Behalf Of Saul Rennison Sent: Wednesday, November 09, 2011 10:09 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Client 0 overflowed reliable buffer Don't even think the name has to have garbage characters, it would probably work equally well if the player was

Re: [hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread Saul Rennison
Don't even think the name has to have garbage characters, it would probably work equally well if the player was just connecting with a long name. Events are reliable, such as player_connect and player_disconnect. So repeatedly connecting and disconnecting within a second will result in a huge amoun

Re: [hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread Ryan Stecker
The issue is legitimate, it's caused by having a client with garbage characters in their name connect and disconnect repeatedly. On Wed, Nov 9, 2011 at 1:54 PM, Herover wrote: > Use old thread please. > I believe people ended up with the conclusion: don't believe it, > untill program released. >

Re: [hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread Herover
Use old thread please. I believe people ended up with the conclusion: don't believe it, untill program released. 2011/11/9 Joe Brown : > There seems to be a new program out there to boot everyone out of a server, > one of my servers was hit with it yesterday. I searched around Google for a > bit a

[hlds] Client 0 overflowed reliable buffer

2011-11-09 Thread Joe Brown
There seems to be a new program out there to boot everyone out of a server, one of my servers was hit with it yesterday. I searched around Google for a bit and came up with http://www.youtube.com/watch?v=i9E7QipxFIA , which was uploaded a few hours after my server was hit. Looking at the logs a