Re: [hlds] L4D: Versus mode swapping players' team

2008-12-06 Thread Patrick Shelley
I thought this was a feature, as it was happening to us all last night. I thought it was cool for a while as it gave me the experience of seeing what the other players were like in different roles. But i soon got fed up of it when i quickly realised the other players were shite and it was more

Re: [hlds] L4D: Versus mode swapping players' team

2008-12-06 Thread tgnwells
Yeah, I'm sure it's a bug. Sucks though. I was playing in a team with my friends on a full versus server and got swapped some time during the map change, and couldn't swap back because both teams were full. Why would it even auto-swap me if there was enough players on both sides? D: Patrick

Re: [hlds] L4D: Versus mode swapping players' team

2008-12-06 Thread Tom Richardson
This was happening to use a lot last night, which sucked as I was playing with an organised team or 4 friends and then it took one of them away on the 3rd round. Definitely seemed worse after the patch. At first I think it did it because one of the infected left teh game so it put one of the

Re: [hlds] L4D: Versus mode swapping players' team

2008-12-06 Thread Tom Richardson
A, having gone on the forums I think this might be people exploiting the M key to switch teams by switching to the winning team while they are still loading the map: http://forums.steampowered.com/forums/showthread.php?t=763961 2008/12/6 Tom Richardson [EMAIL PROTECTED] This was happening

Re: [hlds] L4D: Versus mode swapping players' teams

2008-12-06 Thread Mike O'Laughlen
A, having gone on the forums I think this might be people exploiting the M key to switch teams by switching to the winning team while they are still loading the map: http://forums.steampowered.com/forums/showthread.php?t=763961 Not certain, both players were complaining. But maybe

Re: [hlds] L4D: Versus mode swapping players' team

2008-12-05 Thread Aaron A. Maricic
We had that occur, but only once and we were able to switch back to our original teams by hitting 'm'. Mike O'Laughlen wrote: Has anyone else encountered players being forced to play as Infected or Survivor after a round begins/finishes? I can't remember if it was during a map change or

Re: [hlds] L4D: Versus mode swapping players' team

2008-12-05 Thread gulfy
This seems like it is happening more often after the latest patch, every map change the teams get jumbled up. On Fri, Dec 5, 2008 at 11:15 PM, Aaron A. Maricic [EMAIL PROTECTED]wrote: We had that occur, but only once and we were able to switch back to our original teams by hitting 'm'. Mike

Re: [hlds] L4D Versus Mode?

2008-11-18 Thread [ЯтR] The-/iller
] On Behalf Of DontWannaName! Sent: Tuesday, 18 November 2008 3:52 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Versus Mode? So what happens when you have 8 slots and play a co op map, will it just hide the 4 slots and make it 4 then make it 8 when it goes

Re: [hlds] L4D Versus Mode?

2008-11-18 Thread Robert C
PROTECTED] On Behalf Of DontWannaName! Sent: Tuesday, 18 November 2008 3:52 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Versus Mode? So what happens when you have 8 slots and play a co op map, will it just hide the 4 slots and make it 4 then make it 8 when it goes

Re: [hlds] L4D Versus Mode?

2008-11-18 Thread hlds
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [??R] The-/iller Sent: Tuesday, 18 November 2008 7:08 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Versus Mode? Also zombies never win technically, even if you kill

Re: [hlds] L4D Versus Mode?

2008-11-18 Thread Dr.Stinglock
] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Tuesday, 18 November 2008 5:09 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Versus Mode? Well the 8 players is for DM, and the 44 is for COOP. So, maybe there is a way to make it COOP only? But.. if you

Re: [hlds] L4D Versus Mode?

2008-11-18 Thread Flubber
Subject: Re: [hlds] L4D Versus Mode? Well the 8 players is for DM, and the 44 is for COOP. So, maybe there is a way to make it COOP only? But.. if you have maxplayers set to 4 in the launch command, I don't think it could go up to 8. I could be wrong though Having no control

Re: [hlds] L4D Versus Mode?

2008-11-18 Thread gameadmin
: Re: [hlds] L4D Versus Mode? Also zombies never win technically, even if you kill all of the humans it moves the level forward not repeat the same step? Dr.Stinglock wrote: Exactly. I have just tested this and it seems that's how it works. -Original Message- From: [EMAIL

Re: [hlds] L4D Versus Mode?

2008-11-18 Thread Dan Offord
On a similar subject, is there anyway to change / decrease the repsawn time in versus mode, was playing before and hit a 30s spawn timer :( Jeff Sugar wrote: I've seen it asked a few times amidst the other emails and on the forums, but no one's answered (and there's no documentation for it).

Re: [hlds] L4D Versus Mode?

2008-11-18 Thread Mike Stiehm
No no :) don't start this topic ;) On Tue, Nov 18, 2008 at 7:19 PM, Dan Offord [EMAIL PROTECTED] wrote: On a similar subject, is there anyway to change / decrease the repsawn time in versus mode, was playing before and hit a 30s spawn timer :( Jeff Sugar wrote: I've seen it asked a few

[hlds] L4D Versus Mode?

2008-11-17 Thread Jeff Sugar
I've seen it asked a few times amidst the other emails and on the forums, but no one's answered (and there's no documentation for it). How do you switch your server over to Versus mode? ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] L4D Versus Mode?

2008-11-17 Thread bduddie
Have you tried loading a map with l4d_vs_* in the name? I think that's all you need to do... it helps to also use the -mapcyclefile mapcylce filename.txt if you are running both VS and co-op servers from the same dir On Mon, 17 Nov 2008 22:42:14 -0800, Jeff Sugar [EMAIL PROTECTED] wrote: I've

Re: [hlds] L4D Versus Mode?

2008-11-17 Thread Jeff Sugar
Now I feel like an idiot :v I was under the impression that it was a cvar toggle, not a separate map. Oh well, problem solved! On Mon, Nov 17, 2008 at 10:45 PM, [EMAIL PROTECTED] wrote: Have you tried loading a map with l4d_vs_* in the name? I think that's all you need to do... it helps to

Re: [hlds] L4D Versus Mode?

2008-11-17 Thread Dr.Stinglock
Run a versus map and the game mode changes. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeff Sugar Sent: Tuesday, 18 November 2008 3:42 PM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] L4D Versus Mode? I've seen it asked a few

Re: [hlds] L4D Versus Mode?

2008-11-17 Thread Cc2iscooL
I'm pretty sure it's controlled by the lobby. On Tue, Nov 18, 2008 at 12:42 AM, Jeff Sugar [EMAIL PROTECTED] wrote: I've seen it asked a few times amidst the other emails and on the forums, but no one's answered (and there's no documentation for it). How do you switch your server over to

Re: [hlds] L4D Versus Mode?

2008-11-17 Thread DontWannaName!
: Monday, November 17, 2008 10:49:04 PM Subject: Re: [hlds] L4D Versus Mode? I'm pretty sure it's controlled by the lobby. On Tue, Nov 18, 2008 at 12:42 AM, Jeff Sugar [EMAIL PROTECTED] wrote: I've seen it asked a few times amidst the other emails and on the forums, but no one's answered

Re: [hlds] L4D Versus Mode?

2008-11-17 Thread Dr.Stinglock
: Monday, November 17, 2008 10:49:04 PM Subject: Re: [hlds] L4D Versus Mode? I'm pretty sure it's controlled by the lobby. On Tue, Nov 18, 2008 at 12:42 AM, Jeff Sugar [EMAIL PROTECTED] wrote: I've seen it asked a few times amidst the other emails and on the forums, but no one's answered

[hlds] L4D Versus mode.

2008-11-13 Thread Kitteny Berk
Just to confirm, as I've seen conflicting information floating about, and not paid that much attention. Is versus mode supported on all of the campaigns, or just a couple of them? Cheers, Berk ___ To unsubscribe, edit your list preferences, or view

Re: [hlds] L4D Versus mode.

2008-11-13 Thread Jake Skenna
only blood harvest and no mercy campaigns On Thu, Nov 13, 2008 at 10:28 PM, Kitteny Berk [EMAIL PROTECTED] wrote: Just to confirm, as I've seen conflicting information floating about, and not paid that much attention. Is versus mode supported on all of the campaigns, or just a couple of