Re: [hlds] Information regarding server requirements for Left4Dead.

2008-10-10 Thread Wiktor Deresz
8 + possible spectators, I think. On Fri, Oct 10, 2008 at 11:27 AM, Mike Stiehm [EMAIL PROTECTED] wrote: Anyone know what the max players per server is going to be? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Fabian Baur Sent: Thursday, October

Re: [hlds] Information regarding server requirements for Left4Dead.

2008-10-10 Thread Derek Denholm
I thought max players was 8? Date: Fri, 10 Oct 2008 15:03:34 +0200 From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Subject: Re: [hlds] Information regarding server requirements for Left4Dead. 8 + possible spectators, I think. On Fri, Oct 10, 2008 at 11:27 AM, Mike Stiehm [EMAIL

[hlds] new community features

2008-10-10 Thread Saint K.
Hi, I'll just drop this here as apparently the posts get removed from steampowered forums for no apparent reason. First off, don't get me wrong, I support the idea of improving the steam community features and would love to see it extended to be more of a use to players and server operators.

Re: [hlds] new community features

2008-10-10 Thread Thomas Morton
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I'd have thought under privacy laws they have to put this feature in asap.. I never considered it like that before. Certainly here in the UK they could be in serious trouble if it gets noticed... Tom Saint K. wrote: Hi, I'll just drop this here

Re: [hlds] new community features

2008-10-10 Thread Maxi Hark
Steam Mods responded at the forums with things like All that information could be collected before aswell, we see no point in your argumentation Its almost true, you could monitor a persons friendslist, you could monitor a persons games etc etc BUT imo it hasnt been served on a silver platter

Re: [hlds] Information regarding server requirements for Left4Dead.

2008-10-10 Thread Mike Stiehm
Anyone know what the max players per server is going to be? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Fabian Baur Sent: Thursday, October 09, 2008 10:42 AM To: [EMAIL PROTECTED]; Half-Life dedicated Win32 server mailing list Subject: Re: [hlds]

Re: [hlds] D.I.P.R.I.P. Warm Up Update 1.0.0.3 Released

2008-10-10 Thread Pawel Lekki
We hope to have it done at the end of next week and release it with the next update. Pawel Lekki Exor Studios Jake Skenna pisze: Are you guys almost finished with the linux support for diprip? On Thu, Oct 9, 2008 at 4:08 AM, Pawel Lekki [EMAIL PROTECTED]wrote: A required update for

Re: [hlds] HLDS Consumption

2008-10-10 Thread Mike Stiehm
300 gig a month is nothing for a game server also one server can use as much as 1 gig by itself. I can see 4 or 5 that are set at a max of 5 or 6 players with your setup but what's the point? But hay do what you want to do :) I want to see you back after a month of operation We run duel quad

Re: [hlds] new community features

2008-10-10 Thread Burton Johnsey
If you do not want this information to be public then you will need to set your profile to 'friends only' or private. I will talk to the developer behind this feature later today to see about the possibility of more fine grain privacy settings. Sent from my iPhone On Oct 10, 2008, at 7:49

Re: [hlds] new community features

2008-10-10 Thread Neil Voutt
Good. I think it needs to be dealt with Sent from my iPhone On 10-Oct-08, at 11:16 AM, Burton Johnsey [EMAIL PROTECTED] wrote: If you do not want this information to be public then you will need to set your profile to 'friends only' or private. I will talk to the developer behind this

Re: [hlds] new community features

2008-10-10 Thread Shawn Zipay
This is just a rather poor implementation of an idea. Come on, really? http://img369.imageshack.us/img369/8228/gamestr8.jpg Stuff like that slipped through? I went to recent history and I have 22 instances of stuff like that out of the past 30 days. They're from various people on my friend's

Re: [hlds] new community features

2008-10-10 Thread 1nsane
Surely you know by now that Valve's paying customers often become unpayed alpha testers? On Fri, Oct 10, 2008 at 11:28 AM, Shawn Zipay [EMAIL PROTECTED] wrote: This is just a rather poor implementation of an idea. Come on, really? http://img369.imageshack.us/img369/8228/gamestr8.jpg Stuff

Re: [hlds] TF2 mapcycle weirdness

2008-10-10 Thread Ben B
have you verified that the setting is being changed? rcon mapcyclefile, should read your new mapcycle. On Thu, Oct 9, 2008 at 1:49 AM, Saint K. [EMAIL PROTECTED] wrote: Hi, Thanks for the suggestion, unfortunately this does not seem to work. It remains on its old mapcycle. It keeps using

Re: [hlds] D.I.P.R.I.P. Warm Up Update 1.0.0.3 Released

2008-10-10 Thread Dallas Behling
Sorry im new to this mod, what is the HLDSUPDATE game name for this game? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Pawel Lekki Sent: Thursday, October 09, 2008 4:09 AM To: hlds@list.valvesoftware.com Subject: [hlds] D.I.P.R.I.P. Warm Up Update

Re: [hlds] D.I.P.R.I.P. Warm Up Update 1.0.0.3 Released

2008-10-10 Thread Donnie Newlove
-- Forwarded message -- From: Jason Ruymen [EMAIL PROTECTED] Date: Thu, Oct 2, 2008 at 4:36 AM Subject: [hlds] Upcoming MOD Dedicated Servers To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com, [EMAIL PROTECTED] As most of you have probably heard,

Re: [hlds] new community features

2008-10-10 Thread SakeFox
I could have thought about 10 different bugs really could have been fixed and a few other suggestions that have been floating around the forums over these changes. Oh well, Steam Stalker i guess is a good addition. I like knowing every little thing that all my friends to. have to be able to

Re: [hlds] new community features

2008-10-10 Thread Richard Eid
Or you could just uncheck the events that you don't want to see from your friends. -Richard Eid On Fri, Oct 10, 2008 at 7:44 PM, SakeFox [EMAIL PROTECTED] wrote: I could have thought about 10 different bugs really could have been fixed and

[hlds] Counter-Strike 1.6 Beta updated

2008-10-10 Thread Jason Ruymen
An update to the Counter-Strike 1.6 Beta has been released. Please run hldsupdatetool to receive it. The specific changes include: - Potential crash fix - Update server to enforce consistency on extra models Jason ___ To unsubscribe, edit your

Re: [hlds] new community features

2008-10-10 Thread SakeFox
already did that and still shows everything. even reenabled and disabled them again and still shows everything Richard Eid wrote: Or you could just uncheck the events that you don't want to see from your friends. -Richard Eid On Fri, Oct

Re: [hlds] HLDS Consumption

2008-10-10 Thread Ook
OoksServer.no-ip.info:27019 - hl1mp:source running on Win2000 guest on Sun VirtualBox 2.0.2. Host is Phenom 9600 quad core idling at 3% cpu. Guest is Win2000 with 1GB ram idling at 1%. Guest is running in headless mode. OoksServer.no-ip.info:27016 - hl1mp:source running normally on Sempron