[hlds] 1. Re: Killing Floor server name and other commands (admin)

2009-05-16 Thread rtr
There is no server.cfg file The file you want to edit is KillingFloor.ini There is an excellent server tutorial written for both Windows and Linux on the TripWire forums. The Linux instructions are linked in the OP http://forums.tripwireinteractive.com/showthread.php?t=30579 _

Re: [hlds] Required Killing Floor Server Update Released

2009-05-16 Thread Steven Hartland
- Original Message - From: "John Gibson" > Thanks for the feedback. The general changes were included in the e-mail > below actually. Specifically pertaining to servers, there were some > issues with the wrong default settings being set in the first version of > the default ini files tha

Re: [hlds] Required Killing Floor Server Update Released

2009-05-16 Thread f7 f0rkz
Thanks for the update John. I am sure you guys need a break this weekend! If you come to the lan, I definitely owe you a drink! Regards! -f0rkz On Sat, May 16, 2009 at 8:28 PM, John Gibson wrote: > > For Linux Killing Floor server admins - there does appear to be an issue > with the version of

Re: [hlds] Required Killing Floor Server Update Released

2009-05-16 Thread John Gibson
For Linux Killing Floor server admins - there does appear to be an issue with the version of the Linux server depots that are up on HLDS right now. They should function properly, but they aren't allowing users to accumulate perks. It appears that the binaries didn't get updated properly in the ver

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread John Gibson
I just wanted to point out that Killing Floor is no longer a mod but rather a commercial game developed by a professional game development studio that was based on a mod (think Counterstrike or Day of Defeat). I understand that many on this mailing list don't have a lot of experience hosting Unre

Re: [hlds] Required Killing Floor Server Update Released

2009-05-16 Thread John Gibson
Greg, Thanks for the feedback. The general changes were included in the e-mail below actually. Specifically pertaining to servers, there were some issues with the wrong default settings being set in the first version of the default ini files that were released. KillingFloor.ini gets generated bas

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread Cc2iscooL
Not to mention the web interface makes it so easy even your kids can do laundry. Err...I mean configure the server. On Sat, May 16, 2009 at 6:48 PM, Munra wrote: > Right Like valve as ever given us a proper cfg file. > > BTW there are 2 files with killing floor with all the settings that you'll

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread Munra
Right Like valve as ever given us a proper cfg file. BTW there are 2 files with killing floor with all the settings that you'll need Its called killingfloor.ini and there is also one called default.ini which store all the default values for killing floor. As I said before I have yet to downlo

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread admin
its not a mod its a stand alone game they purchased the rights to use the unreal engine. like Gary's mod 10 (because "Gary's game" sounds stupid) On May 16, 2009, at 6:27 PM, David Kellaway wrote: > It took me, at most, five minutes to figure out how to configure > everything (including obsc

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread David Kellaway
It took me, at most, five minutes to figure out how to configure everything (including obscure settings like friendly fire). I've never played the mod, didn't own the game at the time, and have never hosted a UE-based game before. It's not that hard to figure out just from section headings and var

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread Karl Weckstrom
Heh and they're CHARGING for that mod, right? They don't deserve my money or support if they can't supply serverops a proper config file. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kitteny Berk Sent: Saturday,

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread Kitteny Berk
This, especially with unreal engine games/mods, bloody nightmare. Karl Weckstrom wrote: > I love it when mods come out with no documentation :) > > Seriously, mod creators - if you're not going to at LEAST have a commented > server config available, why bother? > > -Original Message-

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread Karl Weckstrom
I love it when mods come out with no documentation :) Seriously, mod creators - if you're not going to at LEAST have a commented server config available, why bother? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of S

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread Nightbox
i did not know sorry 2009/5/17 Steven Hartland > Please read the question before answering as this clearly targeted > at a game which doesn't even have a server.cfg. > >Regards >Steve > > - Original Message - > From: "Nightbox" > > > > for hostname you put hostname in server.cfg

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread admin
thanks, ya i was realy confused i was like um am i missing some thing On May 16, 2009, at 5:07 PM, Steven Hartland wrote: > Please read the question before answering as this clearly targeted > at a game which doesn't even have a server.cfg. > >Regards >Steve > > - Original Message

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread Steven J. Sumichrast
That's for srcds. For killingfloor modify killingfloor.ink, change "servername". Steven J. Sumichrast On May 16, 2009, at 3:39 PM, Nightbox wrote: > for hostname you put hostname in server.cfg > > 2009/5/16 admin > >> Three Questions. >> >> 1. How do i set up the hostname for my server so

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread Steven Hartland
Please read the question before answering as this clearly targeted at a game which doesn't even have a server.cfg. Regards Steve - Original Message - From: "Nightbox" > for hostname you put hostname in server.cfg > > 2009/5/16 admin > >> Three Questions. >> >> 1. How do i s

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread Nightbox
for hostname you put hostname in server.cfg 2009/5/16 admin > Three Questions. > > 1. How do i set up the hostname for my server so its not "Killing > Floor Server"? > 2. If you know can you include some other comands? > 3. How do i change difficulty? > > lol i am not the admin > > Teh_spartan >

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread f0rkz
There are a ton of howtos on their website: http://forums.tripwireinteractive.com/ -f0rkz On May 16, 2009, at 4:10 PM, admin wrote: > Three Questions. > > 1. How do i set up the hostname for my server so its not "Killing > Floor Server"? > 2. If you know can you include some other comands? > 3.

Re: [hlds] Killing Floor server name and other commands

2009-05-16 Thread admin
Three Questions. 1. How do i set up the hostname for my server so its not "Killing Floor Server"? 2. If you know can you include some other comands? 3. How do i change difficulty? lol i am not the admin Teh_spartan ad...@firestormpcs.net ___ To unsu

Re: [hlds] [off-topic] L4D SDK details if any of you are interested

2009-05-16 Thread Olly
The bug fixes are still in BETA, and some things in the beta still don't work (shaders). 2009/5/16 Saul Rennison > What? > > 2009/5/16 Olly > > > The code update for EP2 (OB) was never finished... > > > > 2009/5/16 Saul Rennison > > > > > Valve has released code for every major engine update.

Re: [hlds] [off-topic] L4D SDK details if any of you are interested

2009-05-16 Thread Saul Rennison
What? 2009/5/16 Olly > The code update for EP2 (OB) was never finished... > > 2009/5/16 Saul Rennison > > > Valve has released code for every major engine update. i.e. HL2 original > -> > > EP1 -> EP2. We are now going to get EP2->L4D > > > > 2009/5/16 Mike Zimmermann > > > > > Just like we sa

Re: [hlds] [off-topic] L4D SDK details if any of you are interested

2009-05-16 Thread Olly
The code update for EP2 (OB) was never finished... 2009/5/16 Saul Rennison > Valve has released code for every major engine update. i.e. HL2 original -> > EP1 -> EP2. We are now going to get EP2->L4D > > 2009/5/16 Mike Zimmermann > > > Just like we saw any code for TF2 or Portal I'm sure. > > >

Re: [hlds] [off-topic] L4D SDK details if any of you are interested

2009-05-16 Thread Saul Rennison
Valve has released code for every major engine update. i.e. HL2 original -> EP1 -> EP2. We are now going to get EP2->L4D 2009/5/16 Mike Zimmermann > Just like we saw any code for TF2 or Portal I'm sure. > > -Mike > > > On Sat, May 16, 2009 at 7:48 AM, Saul Rennison >wrote: > > > By the way, thi

Re: [hlds] [off-topic] L4D SDK details if any of you are interested

2009-05-16 Thread Mike Zimmermann
Just like we saw any code for TF2 or Portal I'm sure. -Mike On Sat, May 16, 2009 at 7:48 AM, Saul Rennison wrote: > By the way, this isn't the SDK but the Authoring tools-- an SDK is a > Software Development Kit, there is no software developing stuff there (i.e. > code). > The SDK will come soo

Re: [hlds] Required Killing Floor Server Update Released

2009-05-16 Thread Greg Williams
John, First, thanks for making a great product. Secondly, When you release updates and change the killingfloor.ini can you post a changelist please. I am running 9 servers on different ports and the changes can be difficult to track down. Again, Thanks! __

Re: [hlds] Killing Floor and Fire Daemon Management

2009-05-16 Thread rtr
Hello Greg I'm kicking myself now because that was my first instinct but I said "nah" LOL I was able to get FireDaemon operational by removing "ucc" from the parameter line. Outside of that little stumbling block the install and setup were easy. Thanks for the help Rosie Message: 1 Date: Thu, 14

Re: [hlds] [off-topic] L4D SDK details if any of you are interested

2009-05-16 Thread Saul Rennison
By the way, this isn't the SDK but the Authoring tools-- an SDK is a Software Development Kit, there is no software developing stuff there (i.e. code). The SDK will come soon enough, but for now we can make maps and models :D Thanks, Valve! 2009/5/16 Philip Bembridge > L4D SDK details if any of

[hlds] [off-topic] L4D SDK details if any of you are interested

2009-05-16 Thread Philip Bembridge
L4D SDK details if any of you are interested May have some application to server administration.. (Sourcemod said that functionality of Mods would improve [1] when the SDK was released - kinda) http://www.l4d.com/blog/post.php?id=2510 Phil __

Re: [hlds] Killing Floor and Qstats

2009-05-16 Thread Matthew Bancroft
Cheers Steve, That worked a charm, i must of skipped ut2s on port 7707, was trying the "query" ports located in killingfloor's support threads. Kind regards Matthew hldsl...@apeximages.org 2009/5/16 Steven Hartland > -ut2s works > - Original Message - > From: "Matthew Bancroft" > To:

Re: [hlds] Killing Floor and Qstats

2009-05-16 Thread Steven Hartland
-ut2s works - Original Message - From: "Matthew Bancroft" To: "Half-Life dedicated Linux server mailing list" ; "Half-Life dedicated Win32 server mailing list" Sent: Saturday, May 16, 2009 5:37 AM Subject: [hlds] Killing Floor and Qstats > G'day, > > I have setup 6 Killing Floor serv

Re: [hlds] BAN Spy Scripts Anyone?

2009-05-16 Thread matan nov
It's been rumored because Valve explicitly said they'd pair the sniper update and the engi update with a different class update. On Sat, May 16, 2009 at 1:26 PM, Yaakov Smith wrote: > @David: A combined Sniper+Spy update has been rumored for ages. > @MjrNuT: How would you trigger a script, apart

Re: [hlds] BAN Spy Scripts Anyone?

2009-05-16 Thread Yaakov Smith
@David: A combined Sniper+Spy update has been rumored for ages. @MjrNuT: How would you trigger a script, apart from binding it to a key? how would a script know you are below 10 HP, for example? ___ To unsubscribe, edit your list preferences, or view the