It shouldn't be too much of a problem. It's not like it takes a while to
set them up either if there really is a big demand. Are there any tips on
how to query the server as neither HLSW or Steam seem to be updated to view
the server. I've added ?Port and ?QueryPort to the command line. The only
ServerOPs we currently only have enough servers online to support 2100 players
give or take a few we probably need to get some more servers online before
tuesday so shit doesnt hit the fan.
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Then again I forgot about all these pre-ordered ones that arent online yet
hopefully its enough.
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You sure all your ports are forwarded? My Steam shows my KF2 servers just fine
(as KFGameInfo_Survival) in the game column. And I don't know about HLSW,
but if you query it as RO2 it should work, at least that's the current way to
add KF2 servers to gametracker.
On Fri, Apr 17, 2015 at
I would certainly host servers if linux were supported .. I hate Windows as
a server OS.
-Ursprüngliche Nachricht-
Von: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] Im Auftrag von rd1...@cox.net
Gesendet: Freitag, 17. April 2015 11:01
An: Half-Life
Seems after updating it, It worked. It's a dedicated server so I don't have
to worry about port forwarding to that degree. The app was whitelisted at
the time. Anyway it works. Also it does work in HLSW but you have to use
Query Port to find it just like in Steam.
-Original Message-
You can now also make that change in the command line for the launch.
The wiki article has been updated to reflect that (along with a new beta
option for changing webadmin port).
It was also noted earlier on you can set the steam query port in
PCServer-KFEngine.ini At the bottom
[OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
bUseVAC=true
GameDir=kf2
ProductName=kf2
GameVersion=1001
Region=255
CurrentNotificationPosition=NNP_TopRight
bTestSteamAuthDenials=false
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