Re: [hlds] Help with Rubberband Effect

2014-04-07 Thread Mick Carter
Not sure if this is relevant or not as I don’t know too much about Linux, and I 
recently changed from a Windows server to Linux and had problems with resources 
being taken up and every now and again the server would falter.

I found that as I was running VNCserver after staring it I had to log back in 
and type “killall vino-server” as it was causing one of the four CPU cores to 
max out at 100% and then move to another each being at 100%.  After killing 
vino-server, everything now runs very smoothly.

I may be completely on the wrong track here as a Linux noob, but just trying to 
help if I can.


Regards

Mick

From: pilger 
Sent: Monday, April 07, 2014 8:34 PM
To: Half-Life dedicated Win32 server mailing list 
Subject: Re: [hlds] Help with Rubberband Effect

Changed it to -10 to see if it gets better. Although I changed it to -20 while 
trying to solve the hiccup, so the hiccup isn't related to it.



_pilger




On 7 April 2014 16:29, Ross Bemrose rbemr...@gmail.com wrote:

  I'm not sure it's a good idea to nice/renice srcds_linux to -20, as you're 
literally telling the OS to give it every available CPU resource at the expense 
of everything else.




  On Mon, Apr 7, 2014 at 3:09 PM, pilger pilger...@gmail.com wrote:

I took that screenshot when the server was at its peak of the full 
capacity. It doesn't get any more loaded than that. We never experienced the 
server's FPS dropping, though (sv field of the net_graph keeps pretty stable 
at 66.7).


I'm not sure what you mean by running out of memory. If I understand right, 
I'm only using 536MB out of 1024MB. How can that be running out of memory?


Here's the output of the free command:

   total   used   free sharedbuffers cached
  Mem:   10485761028516  20060  0  0 514344
  -/+ buffers/cache: 514172 534404
  Swap:  1572864 1143321458532






_pilger




On 7 April 2014 15:58, ics i...@ics-base.net wrote:

  First of all, you are running out of CPU. Second, you are also running 
out of memory. System propably ate the other half of it. Check it with command 
free and see how much you have in buffers and swap.

  -ics


  pilger kirjoitti:

Not sure if this can be of any help, but this is what it looks like 
when it's full (28/28):

Inline images 1




_pilger 



On 7 April 2014 11:50, pilger pilger...@gmail.com 
mailto:pilger...@gmail.com wrote:

I've noticed the yellow bars mainly on the Mem field. Don't know
if that might be related. Could it?

About collectd, it seems very nice and a lot easier to visualize
but you talked greek to me up there. Would you point me to some
tutorial or show me some ropes on how to get it running so I can
find the bottlenecks? Does it use a lot of resource!?


_pilger


On 7 April 2014 11:35, Yun Huang Yong gumby_li...@mooh.org

mailto:gumby_li...@mooh.org wrote:

Your concern about noisy VPS neighbours will show up as CPU
steal - htop shows this as yellow bars by default.

Disk latency could also be an issue.

66 tick means each tick has a time budget of around 15ms
(1000/66). If disk latency exceeds 15ms you will get
stuttering - I had this happen on servers in the past.

e.g.

https://dl.dropboxusercontent.com/u/8110989/2013/np1-disk-latency.png

Stuttery server leading up to 08/03 (US style month/day,
August last year). Host migrated my server to another less
loaded machine, great for a few weeks then as that machine
also became more heavily utilised (by other customers) it
started to stutter again.

FWIW I use collectd to gather these metrics on each host,
feeding into a single collectd collector which then uses
collectd's write_graphite plugin to write all the data into
graphite for storage  graphing. collectd's default 10s
polling is great for picking up transient issues, and
graphite_web makes the visualisation easy.


On 7/04/2014 10:26 PM, pilger wrote:

Hey guys, thanks for the replies.

  * The RAM seems all right when I look at it with htop;
  * We tried CentOS but the network was behaving poorly
with it so we

switched to Debian x64 and it became a lot better;
  * net_splitpacket_maxrate was set to 5 while the
rates were from

3 to 6. I've now set the splitpacket to 10
and the rates
to 5 

Re: [hlds] Mandatory TF2 update coming

2013-12-20 Thread Mick Carter
You most definitely are an idiot for your use of insulting language.

From: Mtvnoob 
Sent: Friday, December 20, 2013 5:54 PM
To: Half-Life dedicated Win32 server mailing list 
Subject: Re: [hlds] Mandatory TF2 update coming

do you really think we're f4gg0ts, eric?



On Fri, Dec 20, 2013 at 9:51 AM, Eric Smith er...@valvesoftware.com wrote:

  We’re working on a mandatory update for TF2. We should have it ready very 
soon. This is the Smissmas update.



  As most of you already know, the emails from me last night were spoofed. 
We’ve updated the mailing lists to hopefully prevent that from happening again.



  -Eric




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Re: [hlds] Optional DoD:S and HL2:DM updates released

2013-02-05 Thread Mick Carter
Thanks so much for this update Eric, been wanting a fix for MOTD not showing 
for some time.


Regards

Mick

-Original Message- 
From: Eric Smith

Sent: Tuesday, February 05, 2013 10:15 PM
To: Half-Life dedicated Win32 server mailing list ; Half-Life dedicated 
Linux server mailing list

Subject: [hlds] Optional DoD:S and HL2:DM updates released

We've released client updates for DoD:S and HL2:DM. The updates contain 
shared server files, but you should not need to update your servers at this 
time. The notes for the updates are below.


-Eric

-

Shared Changes (DoD:S, HL2:DM)
- Fixed MOTD sometimes not displaying HTML contents

Day of Defeat: Source
- Updated the localization files


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Re: [hlds] [hlds_linux] Full servers, but not?

2012-08-18 Thread Mick Carter

...Yawn!

-Original Message- 
From: Formologic23

Sent: Saturday, August 18, 2012 8:02 AM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] [hlds_linux] Full servers, but not?

Valve didn't take the time to boot up a single server and test their
changes and instead decided to rollout a completely non-functional update to
close to 5000 severs.

Statements like this just make you look ridiculous. Do you work at Valve?
I'm sure you have insider information to back this statement up.

Round 2 - It should be the bare minimum standard and it is blatantly
obvious is was not met.

Then why haven't I had any problems with my servers? Again, complaining in
an unproductive manner.

Say what you will. I've worked in two retail environments as a Retail
Operations Manager and was quite successful. I know what it takes, and I
know how to treat my customers. The people like you who are never happy and
always complain get ignored in the long run. Sure, you feel good about
getting your bill reduced, or things given to you free of charge. It's a
short term solution and once a company feels like they've got you silenced,
they go back to their ways. A few people complaining on a mailing list
definitely get ignored who bring nothing to the table. Why do you think you
feel this happens over and over to you and your community?

Anyways, we're going to be spinning our wheels poking at each other. I've
got 300 emails in my box since the new update came out and my point with all
this was there are so many threads that are NOT productive. The people who
are complaining but bringing some productive comments are much farther
ahead. That's all I'm asking at least. My replies aren't helping either
since I'm not bring solutions. Consider this my last unproductive post.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
Sent: Friday, August 17, 2012 10:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] Full servers, but not?

Things break due to possibly billions of different configurations of
hardware, software and you can't expect software programmers to be perfect.

The crap that happened for the last 2 days had not a thing to do with
hardware. Neither have any of the issues with pyromania.
Valve didn't take the time to boot up a single server and test their changes
and instead decided to rollout a completely non-functional update to close
to 5000 severs.

I don't expect them to predict every little issue but a bare minimum would
to be launch a few test servers in a lab environment with a few different
configurations and see what happens.
It should be the bare minimum standard and it is blatantly obvious is was
not met.


- Original Message -
From: Formologic23 formologi...@cynicalgamers.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Saturday, August 18, 2012 1:13:24 AM
Subject: Re: [hlds] [hlds_linux] Full servers, but not?

No offense, but if many of you are so by a company's product, why do you
keep using it? If you're not happy with the way in which said company does
business or their practices their business, then don't use their services or
product. It's that simple. If you make money off of your community marketing
such an allegedly crappy product, then you should look at other business
alternatives. It's that simple. Things break due to possibly billions of
different configurations of hardware, software and you can't expect software
programmers to be perfect.

This is my opinion. If I get what I feel is crappy service (a restaurant for
example), I don't return. Ok, maybe it was a bad day. I give it another
shot. If I have to complain about the same things, they don't get my
business. If I buy a product and it sucks, I stop buying that product. Also,
I've stopped selling products that cause me grief as well. This is such a
simple concept, but many of you come from the generation of you owe it to
me.

Stop filling the boards up with nonsense. I'm tired of filtering through the
complaints to find solutions. Either produce productive statements or don't
say anything at all. The squeaky wheel does not get the grease, it gets
ignored and set aside.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Todd Pettit
Sent: Friday, August 17, 2012 7:56 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] Full servers, but not?

Ok, well obviously though that was too late since Friday night here we are
on the third update and I am having to explain to my community that Valve
doesn't believe in testing first.

- Original Message -
From: Kush Mahajani kmahajani...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Friday, August 17, 2012 10:45:18 PM
Subject: Re: [hlds] 

Re: [hlds] Servers are absent in Server Browser

2011-10-01 Thread Mick Carter
I couldn’t care less about what you could care less about!

From: Bubka3 
Sent: Saturday, October 01, 2011 7:26 PM
To: Half-Life dedicated Win32 server mailing list 
Subject: Re: [hlds] Servers are absent in Server Browser

He wanted to know, I answered.

I could careless about this shitfest going on the mailing list.

Thanks,
- Bubka3
On 10/1/2011 2:24 PM, Eli Witt wrote: 
  Its a good thing we're discussing HLDM servers and not TF2 servers then, 
isn't it?


  On Sat, Oct 1, 2011 at 2:22 PM, Bubka3 bub...@gmail.com wrote:

Team Fortress 2 is free to play now.

Thanks,
- Bubka3
On 10/1/2011 2:19 PM, Dmitriy Bobrovskiy wrote: 
  I don’t want to discuss cracked servers at all. I rephrase the question: 
Can Valve delist servers from Steam Server Browser list intentionally? I mean 
something like ‘ban’ them.

  And what about the ‘game that was made free to play months ago’? What is 
it?



  And I don’t get aswers for my question about where I can find really 
legal beautiful Half-Life 1 100% Steam servers?



  From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Rowedahelicon
  Sent: Saturday, October 01, 2011 9:44 PM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] hlds Digest, Vol 7, Issue 2



  Re: [hlds] SUSPECT: RE: SUSPECT: Re: Servers are absent in
 Server Browser

  Why are we having an argument about cracked servers in a game that was 
made free to play months ago, why are we doing it via internet meme?


   

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Re: [hlds] Mani site down / DNS problem

2010-02-23 Thread Mick Carter
At last speaks the voice of reason.

--
From: Spencer 'voogru' MacDonald voo...@voogru.com
Sent: Tuesday, February 23, 2010 12:36 PM
To: 'Half-Life dedicated Win32 server mailing list' 
hlds@list.valvesoftware.com
Subject: Re: [hlds] Mani site down / DNS problem

 This is why some people just make their own admin tools.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics
 Sent: Tuesday, February 23, 2010 6:45 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mani site down / DNS problem

 If we really go back to 2003 (or let's say 2004 when cs source and
 mani-admin came out), there was no other options back then than
 Mani-admin and BeetlesMod. Not for like over a year. There was metamod
 and some talks about rewriting it completely which i think happened
 later on and thus Sourcemod is here now.

 Mani-admin was a good plugin, very user friendly (not so install
 friendly but everyone got it running who really wanted it), had multiple
 things to make game fun. Votes, punishments, weapon restrictions, you
 know what else. Maybe it's shit in some people eyes but it was there
 when there was nothing else and still is a fairly good plugin. Elitists
 seem to diss it the most. Really, it was free, you don't have to use it
 if you dislike it.. Have some respect for the work of others?

 Also remember it was made by just one guy. Sourcemod has now like 50
 people behind it who make smx plugins into it so naturally it develops
 more and things get fixed quickly.

 If really Sourcemod is these days the one and only and all server owners
 should move into it, maybe Sourcemod lacks something that Mani-admin
 has.No, not the exploits. 1.2T fixed those afaik. If there is one, it
 doesn't work with sv_cheats 0.

 -ics

 23.2.2010 5:47, msleeper kirjoitti:
 And SourceMod has been out for how long? And has done all of that and
 more from the beginning, right?

 2003 called and wants it's server administration software back. Stick
 with SM, nobody worth their salt uses Mani.


 On Mon, 2010-02-22 at 22:43 -0500, Keeper wrote:

 It's been for a while.  The next version ( 2.0 ) we are working on is
 going
 to be more modular, and will be game based instead of one plugin fits
 all.
 It will work for L4D2 down to HL2MP.

 Keeper

 -Original Message-
 From: Matthew Gottlieb [mailto:matthew.j.gottl...@gmail.com]
 Sent: Monday, February 22, 2010 7:07 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Mani site down / DNS problem

 Since when is Mani Open Source?  My main issues with Mani has always
 been that it was closed source and was rarely updated.

 ~ Matt


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Re: [hlds] post list

2009-06-05 Thread Mick Carter
WTF has religion got to do with this list?

- Original Message - 
From: Saul Rennison saul.renni...@gmail.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Sent: Friday, June 05, 2009 6:09 PM
Subject: Re: [hlds] post list


 JESUS CHRIST!

 How do these people end up subscribing to this god-damn list?!

 2009/6/5 Cc2iscooL cc2isc...@gmail.com

 Click the link and unsubscribe then.

 On 6/5/09, jami jarmo.meriku...@kolumbus.fi wrote:
  donut send enymore  enytingh  pls !!!
 
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 http://www.cc2iscool.com

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 Thanks,
 - Saul.
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Re: [hlds] post list

2009-06-05 Thread Mick Carter
Bollox
- Original Message - 
From: matan nov tanktun...@gmail.com
To: Half-Life dedicated Win32 server mailing list 
hlds@list.valvesoftware.com
Sent: Friday, June 05, 2009 6:47 PM
Subject: Re: [hlds] post list


 DARWIN CAUSED THE HOLOCAUST

 On Fri, Jun 5, 2009 at 7:39 PM, Mike Zimmermann rem...@remmiz.com wrote:

 WTF does religion have to do with anything?

 -Mike


 On Fri, Jun 5, 2009 at 12:37 PM, Mick Carter sanctuar...@ntlworld.com
 wrote:

  WTF has religion got to do with this list?
 
  - Original Message -
  From: Saul Rennison saul.renni...@gmail.com
  To: Half-Life dedicated Win32 server mailing list
  hlds@list.valvesoftware.com
  Sent: Friday, June 05, 2009 6:09 PM
  Subject: Re: [hlds] post list
 
 
   JESUS CHRIST!
  
   How do these people end up subscribing to this god-damn list?!
  
   2009/6/5 Cc2iscooL cc2isc...@gmail.com
  
   Click the link and unsubscribe then.
  
   On 6/5/09, jami jarmo.meriku...@kolumbus.fi wrote:
donut send enymore  enytingh  pls !!!
   
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Re: [hlds] HLDS_proc

2004-10-01 Thread Mick Carter
Hi
I uninstalled and then installed beta 3 which still works!
Mick
- Original Message -
From: Roc [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, October 01, 2004 11:19 PM
Subject: [hlds] HLDS_proc

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi, I check on my server today to see HLDS_Proc has expired and is asking
to update the software.  Does anyone know a work around.
What ever happened to Rob and his project?
What are others using in it's place as I've reverted to Firedaemon but
notice an increase in ping/latency/  any suggestions?
Thanks

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Re: [hlds] What automated Cheat Prevention tools are people using these days?

2004-09-13 Thread Mick Carter
- Original Message -
From: Whisper [EMAIL PROTECTED]
To: HLDS [EMAIL PROTECTED]
Sent: Monday, September 13, 2004 9:42 AM
Subject: [hlds] What automated Cheat Prevention tools are people using these
days?

VAC Only?
VAC + HLGuard?
Cheating Death?
Cheating Death + HLGuard?
Cheating Death + Mediator?
Cheating Death + Mediator + HLGuard?
God forbid we could have Cheating Death and VAC run together.
Anything other Anti-Cheat measures I might have missed?
I don't want to get into a debate about having active administrators
as thats not my question.
Also are there any little tweaks to your Cheat prevention measures
that you would liek to share with the rest of us and your reasons why?

VAC + HLGuard with custom alias checks on HLDM

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[hlds] Server Crash

2004-09-02 Thread Mick Carter
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My server has crashed a couple of times in the last few days with this line in the 
logs:

L 09/02/2004 - 09:10:36: FATAL ERROR (shutting down): SZ_GetSpace:  Tried to write to 
an uninitialized sizebuf_t: ???

Can anyone enlighten me as to probable cause?

Thanks

Mick


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