Re: [hlds] Is your TF2 standing trending downward fast?
Why not just report it as a number? Positive number = good, Negative number = bad. The higher the number the better, the lower the number the worse. - Spencer. On 10/25/2011 9:51 PM, Fletcher Dunn wrote: There has been a bug in the TF2 server reputation trend calculation. Previously, it would only report that the reputation was either slightly upward or downward fast. It will be fixed in the next update, to properly show five different levels: up fast, up slow, steady, down slow, and down fast. I'm sure that this news comes as a **complete shock** to everybody. none of us had the SLIGHTEST INKLING that something was amiss, since it seemed to make such perfect sense. No seriously, thanks to those who reported this issue. And I apologize if anybody lost sleep over their server's reputation as a result of this bug. And just to be clear: the bug was not in the calculation of the reputation data and had no effect on quickplay, etc. It only affects the reporting of the trend message. Your humble servant, Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Is your TF2 standing trending downward fast?
I think it's deliberately not shown as a number to prevent the inevitable 'my server is better than yours because I have a higher number' when this system isn't meant to be interpreted like that. On 26 Oct 2011, at 08:05, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: Why not just report it as a number? Positive number = good, Negative number = bad. The higher the number the better, the lower the number the worse. - Spencer. On 10/25/2011 9:51 PM, Fletcher Dunn wrote: There has been a bug in the TF2 server reputation trend calculation. Previously, it would only report that the reputation was either slightly upward or downward fast. It will be fixed in the next update, to properly show five different levels: up fast, up slow, steady, down slow, and down fast. I'm sure that this news comes as a **complete shock** to everybody. none of us had the SLIGHTEST INKLING that something was amiss, since it seemed to make such perfect sense. No seriously, thanks to those who reported this issue. And I apologize if anybody lost sleep over their server's reputation as a result of this bug. And just to be clear: the bug was not in the calculation of the reputation data and had no effect on quickplay, etc. It only affects the reporting of the trend message. Your humble servant, Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Is your TF2 standing trending downward fast?
Who cares if people do that? You can already do such a thing with the game server monitor sites. On 10/26/2011 11:04 AM, James Botting wrote: I think it's deliberately not shown as a number to prevent the inevitable 'my server is better than yours because I have a higher number' when this system isn't meant to be interpreted like that. On 26 Oct 2011, at 08:05, Spencer 'Voogru' MacDonald voo...@voogru.com mailto:voo...@voogru.com wrote: Why not just report it as a number? Positive number = good, Negative number = bad. The higher the number the better, the lower the number the worse. - Spencer. On 10/25/2011 9:51 PM, Fletcher Dunn wrote: There has been a bug in the TF2 server reputation trend calculation. Previously, it would only report that the reputation was either slightly upward or downward fast. It will be fixed in the next update, to properly show five different levels: up fast, up slow, steady, down slow, and down fast. I'm sure that this news comes as a **complete shock** to everybody. none of us had the SLIGHTEST INKLING that something was amiss, since it seemed to make such perfect sense. No seriously, thanks to those who reported this issue. And I apologize if anybody lost sleep over their server's reputation as a result of this bug. And just to be clear: the bug was not in the calculation of the reputation data and had no effect on quickplay, etc. It only affects the reporting of the trend message. Your humble servant, Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Is your TF2 standing trending downward fast?
I noticed it too (somehow the trend was downwards fast for months but the server status always good). Seems I didn't care enough to submit a bug report though :p 2011/10/26 Spencer 'Voogru' MacDonald voo...@voogru.com ** Who cares if people do that? You can already do such a thing with the game server monitor sites. On 10/26/2011 11:04 AM, James Botting wrote: I think it's deliberately not shown as a number to prevent the inevitable 'my server is better than yours because I have a higher number' when this system isn't meant to be interpreted like that. On 26 Oct 2011, at 08:05, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: Why not just report it as a number? Positive number = good, Negative number = bad. The higher the number the better, the lower the number the worse. - Spencer. On 10/25/2011 9:51 PM, Fletcher Dunn wrote: There has been a bug in the TF2 server reputation trend calculation. Previously, it would only report that the reputation was either slightly upward or downward fast. It will be fixed in the next update, to properly show five different levels: up fast, up slow, steady, down slow, and down fast. I'm sure that this news comes as a **complete shock** to everybody. none of us had the SLIGHTEST INKLING that something was amiss, since it seemed to make such perfect sense. No seriously, thanks to those who reported this issue. And I apologize if anybody lost sleep over their server's reputation as a result of this bug. And just to be clear: the bug was not in the calculation of the reputation data and had no effect on quickplay, etc. It only affects the reporting of the trend message. Your humble servant, Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Is your TF2 standing trending downward fast?
I think the reason that nobody reported it as a bug is that we've been given next to no information on how the matchmaking ranking system works, and the only feedback we get is those two lines (Status and Trend). There never seemed to be a correlation between me getting players and my server's trend, and since Valve has not given us more information on their wizard's magic matchmaking ranking system, I assumed it was doing it's job like normal. On Wed, Oct 26, 2011 at 3:46 PM, Joeri van der Velden joerivdvel...@gmail.com wrote: I noticed it too (somehow the trend was downwards fast for months but the server status always good). Seems I didn't care enough to submit a bug report though :p 2011/10/26 Spencer 'Voogru' MacDonald voo...@voogru.com Who cares if people do that? You can already do such a thing with the game server monitor sites. On 10/26/2011 11:04 AM, James Botting wrote: I think it's deliberately not shown as a number to prevent the inevitable 'my server is better than yours because I have a higher number' when this system isn't meant to be interpreted like that. On 26 Oct 2011, at 08:05, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: Why not just report it as a number? Positive number = good, Negative number = bad. The higher the number the better, the lower the number the worse. - Spencer. On 10/25/2011 9:51 PM, Fletcher Dunn wrote: There has been a bug in the TF2 server reputation trend calculation. Previously, it would only report that the reputation was either slightly upward or downward fast. It will be fixed in the next update, to properly show five different levels: up fast, up slow, steady, down slow, and down fast. I'm sure that this news comes as a *complete shock* to everybody. none of us had the SLIGHTEST INKLING that something was amiss, since it seemed to make such perfect sense. No seriously, thanks to those who reported this issue. And I apologize if anybody lost sleep over their server's reputation as a result of this bug. And just to be clear: the bug was not in the calculation of the reputation data and had no effect on quickplay, etc. It only affects the reporting of the trend message. Your humble servant, Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Is your TF2 standing trending downward fast?
There has been a bug in the TF2 server reputation trend calculation. Previously, it would only report that the reputation was either slightly upward or downward fast. It will be fixed in the next update, to properly show five different levels: up fast, up slow, steady, down slow, and down fast. I'm sure that this news comes as a *complete shock* to everybody. none of us had the SLIGHTEST INKLING that something was amiss, since it seemed to make such perfect sense. No seriously, thanks to those who reported this issue. And I apologize if anybody lost sleep over their server's reputation as a result of this bug. And just to be clear: the bug was not in the calculation of the reputation data and had no effect on quickplay, etc. It only affects the reporting of the trend message. Your humble servant, Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Is your TF2 standing trending downward fast?
Really? From: fletch...@valvesoftware.com To: hlds@list.valvesoftware.com; hlds_li...@list.valvesoftware.com Date: Wed, 26 Oct 2011 01:51:46 + Subject: [hlds] Is your TF2 standing trending downward fast? There has been a bug in the TF2 server reputation trend calculation. Previously, it would only report that the reputation was either slightly upward or downward fast. It will be fixed in the next update, to properly show five different levels: up fast, up slow, steady, down slow, and down fast. I'm sure that this news comes as a *complete shock* to everybody. none of us had the SLIGHTEST INKLING that something was amiss, since it seemed to make such perfect sense. No seriously, thanks to those who reported this issue. And I apologize if anybody lost sleep over their server's reputation as a result of this bug. And just to be clear: the bug was not in the calculation of the reputation data and had no effect on quickplay, etc. It only affects the reporting of the trend message. Your humble servant,Fletch ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds