We've released a mandatory update for TF2. The new version number is 9109228.
The notes for the update are here:
https://www.teamfortress.com/post.php?id=227323
Thanks.
-Eric
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We've released a mandatory update for TF2. The new version number is 9087997.
The notes for the update are here:
https://www.teamfortress.com/post.php?id=226712
Thanks.
-Eric
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We've released another mandatory update for TF2. The new version number is
9065829. The notes for the update are below.
Thanks.
-Eric
--
- Updated pl_embargo to fix visual glitches
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We've released a mandatory update for TF2. The new version number is 9064903.
The notes for the update are here:
https://www.teamfortress.com/post.php?id=226049
Thanks.
-Eric
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We've released a mandatory update for TF2. This is the Summer update. The new
version number is 9048502. The notes for the update are here:
https://www.teamfortress.com/post.php?id=223066
Thanks.
-Eric
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Hello
Anybody noticed that the teleporting spell doen't select.
Also bloodwater secondary objectives don't work.
Sinshine pumpkin bombs don't respawn.
On Sat, Oct 14, 2023, 00:10 Eric Smith - erics at valvesoftware.com (via
hlds list) wrote:
> We've released a mandatory update for TF2. The new v
The game didn't indicate that a restart was needed because an update
released. Queuing would just stop.
On Mon, Oct 9, 2023 at 8:33 PM Eric Smith - erics at valvesoftware.com (via
hlds list) wrote:
> We've released a mandatory update for TF2. The new version number is
> 8405242. The notes for t
If you open the Mann Co. Store in-game, there should be a * SALE * tab.
-Eric
From: hlds@list.valvesoftware.com On Behalf Of
Naleksuh
Sent: Monday, December 5, 2022 6:19 PM
To: hlds
Subject: [External Mail] Re: [hlds] Mandatory Team Fortress 2 update released
The patch notes mention a
The patch notes mention a winter sale, but I do not see one. All items seem to
be the normal price. Is this change live yet or am I missing something?
On Mon, 05 Dec 2022 17:30:09 -0800 Eric Smith - erics at valvesoftware.com
(via hlds list) wrote ---
We've released a mandatory up
at 2:06 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] Mandatory Team Fortress 2 update released
Something fishy with this update. Stuck at 43MB. Confirmed for others as
well
On Fri, Oct 7, 2022 at 19:34 Eric Smith - erics at valvesoftware.com
<http://valvesoftware.com> (via hlds list)
Something fishy with this update. Stuck at 43MB. Confirmed for others as
well
On Fri, Oct 7, 2022 at 19:34 Eric Smith - erics at valvesoftware.com (via
hlds list) wrote:
> We've released a mandatory update for TF2. The new version number is
> 7570091. The notes for the update can be found here:
Did you forget to continue the phrase?
Sent via t.me/gmailbot
2022-09-28 23:12 (GMT+00:00), "Eric Smith - erics at valvesoftware.com
(via hlds list)" said:
> We've released a mandatory update for TF2. The new version number is 7542465.
> The notes for the update are below.
> Thanks.
> -Eric
> --
Yes, there was a second update. Apologies for the missing email. Going to send
one now.
-Eric
From: hlds@list.valvesoftware.com On Behalf Of
Naleksuh
Sent: Monday, September 26, 2022 8:03 PM
To: hlds
Subject: [External Mail] Re: [hlds] Mandatory Team Fortress 2 update released
Hey, I
Hey, I noticed a second update was posted on the blog but didn't send around
any email for that one. Was that an item schema only update and there was only
one game update? (Confused as there has been "fake" updates before
https://www.teamfortress.com/post.php?id=89760)
On Mon, 26 Se
I’ve forwarded the information for both of these issues. Thanks.
-Eric
From: hlds@list.valvesoftware.com On Behalf Of
Josh Russell
Sent: Friday, July 8, 2022 8:40 AM
To: Half-Life dedicated Win32 server mailing list
Subject: [External Mail] Re: [hlds] Mandatory Team Fortress 2 update
Death Freeze is still happening, too, since the earlier update.
On Fri, Jul 8, 2022 at 5:45 AM R. D. D. wrote:
> This issue still existed after the previous patch too.
>
> 2022-07-08, pn 07:33, Naleksuh rašė:
>
>> Hi Eric, in a previous update one of the patchnotes stated that you fixed
>> play
This issue still existed after the previous patch too.
2022-07-08, pn 07:33, Naleksuh rašė:
> Hi Eric, in a previous update one of the patchnotes stated that you fixed
> players sometimes being unable to vote for next map-- but I just got this
> issue. Either this patch put it back or the issue
Hi Eric, in a previous update one of the patchnotes stated that you fixed
players sometimes being unable to vote for next map-- but I just got this
issue. Either this patch put it back or the issue wasn't really fixed. Can you
investigate more?
On Thu, 07 Jul 2022 15:51:45 -0700 Eric
i.es]
Sent: Friday, June 24, 2022, 1:45 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Mandatory Team Fortress 2 update released
On 6/24/22 12:41, Tohru Adachi wrote:
I was under the impression that the default value of 0 was to preserve
the behaviour from a previous update.
My previous que
792 D15F DA9E F531
Original Message
From: Joshua Ashton [mailto:jos...@froggi.es]
Sent: Friday, June 24, 2022, 1:45 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Mandatory Team Fortress 2 update released
On 6/24/22 12:41, Tohru Adachi wrote:
I was under the impression that the default
2, 1:22 PM
To: Alex; hlds@list.valvesoftware.com
Subject: [hlds] Mandatory Team Fortress 2 update released
On 6/24/22 12:13, Alex wrote:
On Friday, June 24th, 2022 at 6:05 AM, Joshua Ashton
wrote:
The client does nothing with net_disconnect_reason.
It's an entirely server-sided convar.
A h
e.com
Subject: [hlds] Mandatory Team Fortress 2 update released
On 6/24/22 12:13, Alex wrote:
On Friday, June 24th, 2022 at 6:05 AM, Joshua Ashton
wrote:
The client does nothing with net_disconnect_reason.
It's an entirely server-sided convar.
A hah, I see. When I was attempting to re
On 6/24/22 12:13, Alex wrote:
On Friday, June 24th, 2022 at 6:05 AM, Joshua Ashton wrote:
The client does nothing with net_disconnect_reason.
It's an entirely server-sided convar.
A hah, I see. When I was attempting to repro, I was testing a client
sending it's disconnect message to a ser
On Friday, June 24th, 2022 at 6:05 AM, Joshua Ashton wrote:
> The client does nothing with net_disconnect_reason.
> It's an entirely server-sided convar.
It looks like the ConVar is used in engine code which affects how both the
client and server process all disconnect messages. When set to 0 on
[mailto:hlds@list.valvesoftware.com]
Sent: Wednesday, June 22, 2022, 2:41 AM
To: hlds; 'hlds_annou...@list.valvesoftware.com';
'hlds_li...@list.valvesoftware.com'
Subject: [hlds] Mandatory Team Fortress 2 update released
We've released a mandatory update for TF2. The
valvesoftware.com'
Subject: [hlds] Mandatory Team Fortress 2 update released
We've released a mandatory update for TF2. The new version number is
7333517. The notes for the update are below.
Thanks.
-Eric
- Fixed an exploit related to clearing the in-g
We've released a mandatory update for TF2. This is the Smissmas 2021 update.
The new version number is 6928179. The notes for the update can be found here:
https://www.teamfortress.com/post.php?id=101867
-Eric
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From: hlds@list.valvesoftware.com On Behalf Of
Tohru Adachi
Sent: Thursday, October 28, 2021 3:40 PM
To: hlds@list.valvesoftware.com
Subject: [External Mail] Re: [hlds] Mandatory Team Fortress 2 update released
From my own findings re. disconnect messages, the client still accepts the
buffe
:hlds@list.valvesoftware.com]
Sent: Friday, October 29, 2021, 1:04 AM
To: hlds
Subject: [External Mail] Re: [hlds] Mandatory Team Fortress 2 update
released
We don’t have the details yet, but we’re going to look into how we can
continue supporting them.
-Eric
_
We don’t have the details yet, but we’re going to look into how we can continue
supporting them.
-Eric
From: hlds@list.valvesoftware.com On Behalf Of
Naleksuh
Sent: Thursday, October 28, 2021 4:23 PM
To: hlds
Subject: [External Mail] Re: [hlds] Mandatory Team Fortress 2 update released
Hey
Hey, thanks. I'm glad you were listening to the previous thread and are willing
to consider bringing them back.
Will we as server operators have to do anything different with disconnect
reasons in the future? Or will they just start working again like they did
before?
On Thu, 28
fwiw, the disconnect server event still contains the reason.
Original message From: sigsegv Date:
10/28/21 6:25 PM (GMT-05:00) To: hlds@list.valvesoftware.com Subject: Re:
[hlds] Mandatory Team Fortress 2 update released A quick devil’s advocate
argument (more of a food for
F DA9E F531
-
Original Message
From: sigsegv [mailto:sigs...@sigpipe.info]
Sent: Thursday, October 28, 2021, 11:24 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Mandatory Team Fortress 2 update released
A quick devil’s advocate argument (more of a food for thought
server sends, regardless of Casual
> or non-casual server). Would very much like to see it back as it's
> useful for informing clients.
>
> Original Message
> From: Naleksuh [mailto:nalek...@naleksuh.com]
> Sent: Thursday, October 28, 2021, 9:57 PM
> To: hld
10:14 PM
To: hlds
Subject: [hlds] Mandatory Team Fortress 2 update released
I'm much more concerned about the SDR thing though. The help pages
indicate it'll be available for community server operators and that they
(possibly?) plan to route *all* traffic through it. I really do not wa
ents.
Original Message
From: Naleksuh [mailto:mailto:nalek...@naleksuh.com]
Sent: Thursday, October 28, 2021, 9:57 PM
To: hlds
Subject: [hlds] Mandatory Team Fortress 2 update released
So just to clarify. Using the SDR will remain optional right? I'd
ideally like to not require
d of whatever the server sends, regardless of Casual
or non-casual server). Would very much like to see it back as it's
useful for informing clients.
Original Message
From: Naleksuh [mailto:nalek...@naleksuh.com]
Sent: Thursday, October 28, 2021, 9:57 PM
To: hlds
Subject: [hl
So just to clarify. Using the SDR will remain optional right? I'd ideally like
to not require a dependency on Steam servers to play the game as they are
frequently down and some people might prefer connecting directly
On Wed, 27 Oct 2021 16:59:58 -0700 Eric Smith - erics at valvesoftwa
From: hlds@list.valvesoftware.com On Behalf Of
Naleksuh
Sent: Friday, October 22, 2021 4:52 PM
To: hlds
Subject: RE: [External Mail] Re: [hlds] Mandatory Team Fortress 2 update
released
1) Have 1 or more bots on the server
2) Have them not move for 3 minutes (or whatever mp_idlemaxtime is
s] Mandatory Team Fortress 2 update released
Hey Eric, ever since the patch on September 16th bots are getting kicked for
being idle if they don't move. The cause might be similar to the bug that was
causing bots to have
avatars. Can a check be made to prevent bots from being kicked f
If you have step by step instructions on how to reproduce the problem, it will
help.
Thanks.
-Eric
From: hlds@list.valvesoftware.com On Behalf Of
Naleksuh
Sent: Friday, October 22, 2021 3:49 PM
To: hlds
Subject: [External Mail] Re: [hlds] Mandatory Team Fortress 2 update released
Hey
Hey Eric, ever since the patch on September 16th bots are getting kicked for
being idle if they don't move. The cause might be similar to the bug that was
causing bots to have avatars. Can a check be made to prevent bots from being
kicked for being idle or other stuff like that?
On Fr
Yeah, I definitely would like to see the disconnect reason
reverted/restored. Not sure if it was a lazy fix to an issue or what, but
it removes valuable information that the client should be aware of.
On Sun, Sep 26, 2021, 8:07 PM Tohru Adachi wrote:
> Bottom Line Up Front: Recent changes to how
Bottom Line Up Front: Recent changes to how the client handles
disconnections breaks server-side plugins' kick/ban reason functionality.
--
I'd like to bring up an issue I think has been slightly overshadowed due
to the recent server connection issues. This is in regards to a client
change as
We've released a mandatory update for TF2. The new version number is 6788809.
The notes for the update are below.
Thanks.
-Eric
- Fixed a bug where some methods of connecting to Steam would not honor the -ip
command line parameter
We've released another mandatory update for TF2. The new version number is
6774624. The notes for the update are below.
Thanks.
-Eric
- Added ConVar "sdr_spew_level" for clients and servers to control
SteamNetworkingSockets console spew. Default is 4 (warning).
- Fixe
We've released another mandatory update for TF2. The new version number is
6623512. The notes for the update are below.
Thanks.
-Eric
- Fixed players not being able to download large custom maps from servers
- Added check to prevent players without admin access using t
And this is why I tell people to stop asking for TF2 updates.
Modern Valve can't be trusted to update the game without ruining things
that have been working fine for literal decades.
On Tue, Jun 22, 2021 at 11:51 PM Tohru Adachi wrote:
> I've heard reports that custom downloads have been hardcod
I've heard reports that custom downloads have been hardcoded to no more
than 64MB. I went ahead and tested this with some custom maps - anything
over the aforementioned limit would not download. Worse still, it seems
this is a hardcoded limit and is NOT changeable via convar.
Why is this a thi
We've released a mandatory update for TF2. The new version number is 6616932.
The notes for the update are below.
Thanks.
-Eric
- Added the Summer 2021 Cosmetic Case
- Contains 18 new community-contributed items
- Adds 6 new community-created Unusual ef
We've released a mandatory update for TF2. The new version number is 6394067.
The notes for the update are below.
Thanks.
-Eric
- Added a round timer to cp_powerhouse
- Updated/Added some tournament medals
- Updated the localization files
_
We've released a mandatory update for TF2. The new version number is 6300758.
The notes for the update are below.
Thanks.
-Eric
- Updated pl_pier
- Added additional exits to forward spawns
- Added windows to RED final spawn
- Added small platfor
We've released a mandatory update for TF2. The new version number is 6269048.
The notes for the update are below.
Thanks.
-Eric
- Fixed a client crash related to inspecting the same item twice
- Fixed the Strange Count Transfer Tool not being able to transfer stats
be
We've released a mandatory update for TF2. The new version number is 6258167.
The notes for the update are below.
Thanks.
-Eric
- Fixed the Spy's arms not cloaking
- Updated Taunt: Spin-to-Win to fix an animation timing issue
- Updated Taunt: The Pooped Deck with missi
We've released a mandatory update for TF2. The new version number is 6252422.
The notes for the update are below.
Thanks.
-Eric
- Fixed Strange war paint weapons not including the Strange attribute in their
name
- Fixed an issue with the Select Style and Adjust Unusua
We've released a mandatory update for TF2. This is the Smissmas update. The new
version number is 6239334. The notes for the update can be found here:
https://www.teamfortress.com/post.php?id=78083
Thanks.
-Eric
___
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We've released a mandatory update for TF2. The new version number is 6186971.
The notes for the update can be found here:
https://www.teamfortress.com/post.php?id=77492
Thanks.
-Eric
___
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We've released a mandatory update for TF2. The new version number is 6173888.
The notes for the update can be found here:
https://www.teamfortress.com/post.php?id=77157
Thanks.
-Eric
___
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We've released a mandatory update for TF2. The new version number is 6145689.
The notes for the update can be found here:
https://www.teamfortress.com/post.php?id=76577
Thanks.
-Eric
___
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We've released a mandatory update for TF2. The new version number is 6131739.
The notes for the update can be found here:
https://www.teamfortress.com/post.php?id=76348
Thanks.
-Eric
___
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We've released a mandatory update for TF2. The new version number is 6131739.
The notes for the update can be found here:
https://www.teamfortress.com/post.php?id=76303
Thanks.
-Eric
___
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We've released a mandatory update for TF2 to fix an issue with the Handsome
Devil. The new version number is 6121893.
Thanks.
-Eric
___
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please visit:
https://list.valvesoftware.co
We've released a mandatory update for TF2. The new version number is 6121705.
The notes for the update can be found here:
https://www.teamfortress.com/post.php?id=76161
Thanks.
-Eric
___
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We've released a mandatory update for TF2. This is the Scream Fortress update.
The new version number is 6118528. The notes for the update can be found here:
https://www.teamfortress.com/post.php?id=76112
Thanks.
-Eric
___
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We've released a mandatory update for TF2. The notes for the update are below.
The new version number is 5970214.
-Eric
--
- Accounts that are unable to chat in matchmaking are now also restricted from
sending voice chat
- Fixed a bug where cosmetic items in the second
We've released a mandatory update for TF2. The notes for the update are below.
The new version number is 5948754.
-Eric
--
- Added rate limit checks for in-game text chat
- Accounts that are unable to chat in matchmaking can no longer update their
in-game name while co
We've released a mandatory update for TF2. The notes for the update are below.
The new version number is 5932704.
-Eric
--
- Restricted certain new accounts from using chat in official matchmaking modes
- Work is ongoing to mitigate the use of new and free accou
We've released a mandatory update for TF2. The update notes are below. The new
version number is 5840528.
-Eric
-
-Added a tribute to Rick May, voice of the Soldier
-Fixed a client crash related to malformed custom spray files
-Fixed an exploit where sentry guns could fire t
We've released a mandatory update for TF2. The update notes are below. The new
version number is 5830736.
-Eric
-
- Fixed Heavy exploit related to infinite overheal
- Updated localization files
___
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We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 5799494.
- John
- Fixed a server crash exploit
- Updated localization files
___
We've release a mandatory update for TF2. The new version number is 5615298.
The notes for the update are here:
http://www.teamfortress.com/post.php?id=57794
Thanks.
-Eric
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Hello Mr. Smith,
Long time no see/hear. Been inactive for a minute. Please pass along to
Lord Gaben that Stealthmode requests respectfully that the Half-Life 3 be
pursued on a newer engine. Mayhaps Vulkan?
Sorry for the OT, however, just doing my part. Have a good day. And good to
see that you ar
While playing on Valve casual servers today, I also encountered some
interesting server crashes:
1. One on koth_harvest_event, which I believe occurred the very moment
before one team was going to win by running down the timer while owning the
point. (I am slightly less certain about this one than
We’re looking into it. Thanks.
-Eric
From: hlds@list.valvesoftware.com On Behalf Of
stephanie
Sent: Thursday, October 10, 2019 4:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: [External Mail] Re: [hlds] Mandatory Team Fortress 2 update released
Not sure if you folks are
Not sure if you folks are aware; there seems to be several reports of
random server crashes at the end of both pl_precipice_event_final and
koth_slaughter_event. It appears to be related to a round-end event, but
I'm not too sure, as I've only seen it happen on Casual servers.
https://i.imgur.com/
server mailing list
Subject: [hlds] Mandatory Team Fortress 2 update released
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 5063830.
- John
- Fixed the datacent
k
Date: 4/30/19 8:08 PM (GMT-05:00) To:
hlds_annou...@list.valvesoftware.com, hlds@list.valvesoftware.com, Half-Life
dedicated Linux server mailing list
Subject: [hlds] Mandatory Team Fortress 2 update released We've released a
mandatory update for Team Fortress 2. The notes for theu
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 5063830.
- John
- Fixed the datacenter display in matchmaking settings occasionally
being blank
- Fixed several client crashe
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 5018191.
- John
- Improved how vote kicks work in matchmaking to reduce potential for abuse
- Fixed a case where vote-kicked
We've released a mandatory update for Team Fortress 2. The notes for the update
are below. The new version number is 4883963.
Thanks.
-Eric
- Updated cp_gullywash_final1 to fix func_rotating entities not working in the
skybox
- Updated some of the cosmetic items from the Winter 2018 Cosmet
We've released a mandatory update for Team Fortress 2. The notes for the update
are here:
http://www.teamfortress.com/post.php?id=46984
The new version number is 4881676. Thanks.
-Eric
___
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below. The new version number is 4783668.
Thanks.
-Eric
==
- Fixed XP-earned text being truncated for some clients
- Fixed some missing particles when running in DirectX8
- Fixed the Athenia
We've released a mandatory update for Team Fortress 2. The notes for the update
can be found at the link below. The new version number is 4777091.
http://www.teamfortress.com/post.php?id=45236
Thanks.
-Eric
___
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We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4771545.
- John
- Fixed a common crash related to the Panzer Pants taunt
- Fixed competitive match history failing to load
-
We've released a mandatory Team Fortress 2 update for Scream Fortress X. The
notes for the update can be found at the link below. The new version number is
4767377.
http://www.teamfortress.com/post.php?id=45049
Thanks.
-Eric
___
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We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4725564.
- John
- Added LBTF2 6v6 Season 15 tournament medals
- Added NewbieDuo Cup Summer 2018 tournament medals
- Added Ult
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4647498.
- John
- Added UGC Highlander Season 24, Highlander Season 25, 6v6 Season 26,
6v6 Season 27, 4v4 Season 13, and 4v4
We've released a mandatory update for Team Fortress 2. The notes for the
update are below. The new version is 4586063.
- John
- Added tournament/community medals for HLMixes, Hydro.tf, Ready Steady
Pan Season 4, and Blapature
- Tweaked
We've released a mandatory update for Team Fortress 2. The notes for the update
are below. The new version number is 4549959.
Thanks.
-Eric
==
- Several fixes to address exploits and stability issues
- Fixed server crash related to the CTriggerAddTFPlayerCondition
It didn’t, but it does now. Thanks for the email.
-Eric
From: hlds On Behalf Of Fear
Sent: Thursday, April 26, 2018 3:05 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory Team Fortress 2 update released
- Added the new Pyro weapons to the list of weapons that
- Added the new Pyro weapons to the list of weapons that can be found via
random drops
Does this include the Heavy Banana?
On Thu, Apr 26, 2018 at 4:40 PM, Eric Smith wrote:
> We're released a mandatory update for Team Fortress 2. The notes for the
> update are below. The new version number is
We're released a mandatory update for Team Fortress 2. The notes for the update
are below. The new version number is 4478108.
-Eric
-
- Fixed players not being able to push the payload cart on some maps
- Fixed a client crash related to the main menu
- Fixed a cl
Also, the last stages in the multi-stage Payload Race maps are broken.
On Thu, Apr 12, 2018 at 8:36 PM, Alex Kowald wrote:
> Heads up, you left your debug prints in when a player is healed. It can
> produce quite some spam in the server console.
>
> On Thu, Apr 12, 2018 at 7:42 PM, Eric Smith
>
Heads up, you left your debug prints in when a player is healed. It can
produce quite some spam in the server console.
On Thu, Apr 12, 2018 at 7:42 PM, Eric Smith wrote:
> We’re released a mandatory update for Team Fortress 2. The notes for the
> update are below. The new version number is 44628
We're released a mandatory update for Team Fortress 2. The notes for the update
are below. The new version number is 4462894.
-Eric
-
Matchmaking Changes
- The initial load time into a match no longer counts against a player's
abandon timer
- Changed the
The Sandman baseball is impossible to pick up now and alien bombs weren't
rendering in a 2Fort_invasion match I was just in.
On Thu, Mar 29, 2018 at 8:40 PM, John Schoenick
wrote:
> We've released a mandatory update for Team Fortress 2. The notes for
> the update are below. The new version is 4
We've released a mandatory update for Team Fortress 2. The notes for
the update are below. The new version is 4445080.
- John
- Updated model/materials for the Starboard Crusader and added a second
style
- Added AsiaFortress Season 13
We've released a mandatory update for Team Fortress 2. The notes for
the update are below. The new version is 4442762.
- John
- Added smoke to the Punk's Pomp
- Made the Sky High Fly Guy and The Hot Case paintable
- Fixed the Short Ci
We've released a mandatory update for Team Fortress 2. The update notes can be
found using the link below. The new version number is 4439428.
http://www.teamfortress.com/post.php?id=38643
Thanks.
-Eric
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We've released another mandatory update for Team Fortress 2. The new version
number is 4294355. The notes for the update are below.
Thanks.
-Eric
-
- Fixed missing sounds for the new taunts
- Fixed a bug that prevented already-Festivized weapons from drawing the
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