Still leaks
Just not as badly.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of JDoc0512
Sent: Friday, July 04, 2008 5:37 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2/Dedicated Server Update Released
200~300MB
From: Mike Stiehm <[EMAIL PROTECTED]>
> Subject: Re: [hlds] Team Fortress 2/Dedicated Server Update Released
> To: "Half-Life dedicated Win32 server mailing list" <
> hlds@list.valvesoftware.com>
> Date: Friday, July 4, 2008, 3:32 PM
>
> How is everyone doing w
200~300MB lower usage on average
doing good so far
--- On Fri, 7/4/08, Mike Stiehm <[EMAIL PROTECTED]> wrote:
From: Mike Stiehm <[EMAIL PROTECTED]>
Subject: Re: [hlds] Team Fortress 2/Dedicated Server Update Released
To: "Half-Life dedicated Win32 server mailing list"
How is everyone doing with the memory leak?
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Been full since the update.
The two servers that always give problems are the Windows machines.
Both are holding steady at 237Mb, one of which is a 24/7 Goldrush server so
no frequent map changes, but the other is a Custom server with a map change
every 30 mins. No problems there either
...
Also looking good so far.. Only a few hours of uptime but non-the less
http://www.matrix-host.com/files/memload.JPG
-- Mine's been looking alright since I started up the servers
right after the update. Uptime ~2.5 hours. Steady memory usage.
http://www.1337gaming.com/files/mem
Mine's been looking alright since I started up the servers right after
the update.
Uptime ~2.5 hours. Steady memory usage.
http://www.1337gaming.com/files/memory.jpg
Ryan Mannion wrote:
> Is anyone else still experiencing signs of a memory leak? This patch
> had a negligible impact on memory us
L PROTECTED] On Behalf Of Ryan Mannion
Sent: Thursday, July 03, 2008 9:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2/Dedicated Server Update Released
Is anyone else still experiencing signs of a memory leak? This patch
had a negligible impact on memory u
Is anyone else still experiencing signs of a memory leak? This patch
had a negligible impact on memory usage on my servers:
http://www.ardiem.org/images/2f2f_memleak2.png
http://www.ardiem.org/images/2f2f_memleak2_2h.png
Ryan
On Thu, Jul 3, 2008 at 4:22 PM, Jason Ruymen <[EMAIL PROTECTED]> wrote
Odoyle rules!!> HI MIKE
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heavy pack, lol? how about we fix the slot key update... lol
- Original Message
From: Andreas Grimm <[EMAIL PROTECTED]>
To: Half-Life dedicated Win32 server mailing list
Sent: Thursday, July 3, 2008 6:29:19 PM
Subject: Re: [hlds] Team Fortress 2/Dedicated Server Update Releas
HI MIKE
On Thu, Jul 3, 2008 at 8:30 PM, Mike Stiehm <[EMAIL PROTECTED]> wrote:
> OMG i hope this works :)> Memory leak fixed?! Awesome!
> ___
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> please visit:
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OMG i hope this works :)> Memory leak fixed?! Awesome!
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pf ... and where is the heavy pack? :D
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Friday, July 04, 2008 1:23 AM
To: Half-Life dedicated Win32 server mailing list;
[EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: [hlds] Team Fortress 2
] Team Fortress 2/Dedicated Server Update Released
The required update for Team Fortress 2 and its dedicated server are now
available. Please run hldsupdatetool to receive it. The specific
changes include:
- Fixed a memory leak affecting both clients and servers
- Fixed a malicious packet exploit
Memory leak fixed?! Awesome!
On Thu, Jul 3, 2008 at 7:22 PM, Jason Ruymen <[EMAIL PROTECTED]>
wrote:
> The required update for Team Fortress 2 and its dedicated server are now
> available. Please run hldsupdatetool to receive it. The specific
> changes include:
>
> - Fixed a memory leak affecti
The required update for Team Fortress 2 and its dedicated server are now
available. Please run hldsupdatetool to receive it. The specific
changes include:
- Fixed a memory leak affecting both clients and servers
- Fixed a malicious packet exploit
Jason
___
0:17 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2/Dedicated Server update released
I read it.. I understand it... there :p
There does come a time where many find themselves craving a vanilla server,
just to play it as it was intended by the developers. For
ooking for faster.
blablabla...
- Original Message
From: Saint K. <[EMAIL PROTECTED]>
To: Half-Life dedicated Win32 server mailing list
Sent: Wednesday, April 2, 2008 1:11:13 AM
Subject: Re: [hlds] Team Fortress 2/Dedicated Server update released
It's not only silly and ann
. Good improvement on the game impression for new players! I'm sure
> they love playing in that kind of environment!
>
> Saint K.
> -Oorspronkelijk bericht-
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Mike Stiehm
> Verzonden: Wednesday, April 02, 20
Actually I think it was only announced on the hlds_announce list (you really
should be on this one, as it notifies of all updates regardless.)
On Thu, Apr 3, 2008 at 1:34 AM, GZ Coldorak <[EMAIL PROTECTED]> wrote:
> Yep, I'm gonna subscribe to the linux list too and not just the general
> hlds
>
Yep, I'm gonna subscribe to the linux list too and not just the general hlds
one.
Thanks for the tip
On Thu, Apr 3, 2008 at 7:53 AM, Tom Leighton <[EMAIL PROTECTED]>
wrote:
> If you were subscribed ot the hlds_linux list you would have got it.
>
>
> The Linux Team Fortress 2 dedicated server upda
elijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens GZ Coldorak
Verzonden: donderdag 3 april 2008 7:10
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: Re: [hlds] Team Fortress 2/Dedicated Server update released
I have Metamod Source 1.6.1 with Sourcemod 1.0
O
If you were subscribed ot the hlds_linux list you would have got it.
The Linux Team Fortress 2 dedicated server update is now available.
This is not a required update, but strongly recommended since it fixes
the crash on changelevel.
Jason
___
To un
Oh, there's a new update
[-]
April 2, 2008 - *Team Fortress 2 Update Released*
Updates to Team Fortress 2 have been released. The updates will be applied
automatically when your Steam client is restarted. The specific changes
include:
*Team Fortress 2*
- Fixed Linux dedicated server crash o
I have Metamod Source 1.6.1 with Sourcemod 1.0
On Thu, Apr 3, 2008 at 1:21 AM, Darren <[EMAIL PROTECTED]> wrote:
> So for those of you who have been getting disconnects.Are you
> running Mani's Admin Plugin and/or Metamod?
>
> -Darren
>
> On Apr 2, 2008, at 2:14 PM, GZ Coldorak wrote:
>
> > I
l 2, 2008 6:21:12 PM
Subject: Re: [hlds] Team Fortress 2/Dedicated Server update released
So for those of you who have been getting disconnects.Are you
running Mani's Admin Plugin and/or Metamod?
-Darren
On Apr 2, 2008, at 2:14 PM, GZ Coldorak wrote:
> I have the same problem as
Ok nm I just saw the update from today
On Apr 2, 2008, at 4:21 PM, Darren wrote:
> So for those of you who have been getting disconnects.Are you
> running Mani's Admin Plugin and/or Metamod?
>
> -Darren
>
> On Apr 2, 2008, at 2:14 PM, GZ Coldorak wrote:
>
>> I have the same problem as Andriu
So for those of you who have been getting disconnects.Are you
running Mani's Admin Plugin and/or Metamod?
-Darren
On Apr 2, 2008, at 2:14 PM, GZ Coldorak wrote:
> I have the same problem as Andrius, my server crashes at every map
> change
> (or at players vote).
> Never happened so often
I have the same problem as Andrius, my server crashes at every map change
(or at players vote).
Never happened so often before last update.
Linux TF2 HLDS.
Cold
On Wed, Apr 2, 2008 at 8:05 PM, Andrius Pirus <[EMAIL PROTECTED]> wrote:
> Server crashes at mapchange :( Please fix it Valve. It crash
Server crashes at mapchange :( Please fix it Valve. It crashes and
restarts, crashes and restarts all the time when map changes.
Quoting Patrick Shelley : Steve wrote:
wow.. I have some good cheese that could go with your whine.
WOW ! - LOL - LOLZ - ROFL - LMAO !!
I've never heard that one bef
Steve wrote:
> wow.. I have some good cheese that could go with your whine.
WOW ! - LOL - LOLZ - ROFL - LMAO !!
I've never heard that one before.sigh
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hard Eid
>> Sent: Wednesday, April 02, 2008 10:42 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Team Fortress 2/Dedicated Server update released
>>
>> Online petitions always work.
>>
>> On Wed, Apr 2, 2008 at 12:15 PM, P
cated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2/Dedicated Server update released
>
> Online petitions always work.
>
> On Wed, Apr 2, 2008 at 12:15 PM, Patrick Shelley <[EMAIL PROTECTED]>
> wrot
Let's hope you're right.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
Sent: Wednesday, April 02, 2008 10:42 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2/Dedicated Server update releas
Online petitions always work.
On Wed, Apr 2, 2008 at 12:15 PM, Patrick Shelley <[EMAIL PROTECTED]>
wrote:
> http://www.ipetitions.com/petition/tf2customtab/
>
> ;)
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please v
http://www.ipetitions.com/petition/tf2customtab/
;)
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yeah, we had that aswell. We had tv enabled on 3 of our servers and it
was those that kept kicking people, the others were fine.
probably our servers just required a restart.. dunno
Darren Gordon wrote:
> I don't suppose anyone else is having all their players get disconnected
> on map change
George "Devgru Seal" wrote:
> I tend to agree. The only reason I was even aware of the box was through
> this mailing list, and I read the update news. But I can tell you that most
> gamers are just going to click past that tiny box without caring what was in
> the box. They figure, "if its importa
Most annoying thing is that Custom tab is not available in Steam
client. Thus the same server appears on Internet tab in Steam client
and on Custom tab of the in-game browser which stupid, ridiculous and
confusing. No one is going to understand the logic behind this and any
number of educational di
t;
>
>> Date: Wed, 2 Apr 2008 00:21:46 -0400> From: [EMAIL PROTECTED]> To:
>> hlds@list.valvesoftware.com> Subject: Re: [hlds] Team Fortress 2/Dedicated
>> Server update released> > my servers still only show up half the time in the
>> list. i gave up a
; they love playing in that kind of environment!
>
> Saint K.
> -Oorspronkelijk bericht-
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Mike Stiehm
> Verzonden: Wednesday, April 02, 2008 8:04 AM
> Aan: Half-Life dedicated Win32 server mailing list
>
pronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Mike Stiehm
Verzonden: Wednesday, April 02, 2008 8:04 AM
Aan: Half-Life dedicated Win32 server mailing list
Onderwerp: Re: [hlds] Team Fortress 2/Dedicated Server update released
If you ask me the new info box is
If you ask me the new info box is just silly looking and
its annoying to read.
> Date: Wed, 2 Apr 2008 00:21:46 -0400> From: [EMAIL PROTECTED]> To:
> hlds@list.valvesoftware.com> Subject: Re: [hlds] Team Fortress 2/Dedicated
> Server update released> > my servers sti
t a piece of crap.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Timothy L Havener
> Sent: Wednesday, April 02, 2008 12:07 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Team Fortress 2/De
: Wednesday, April 02, 2008 12:07 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2/Dedicated Server update released
There seems to be this trend in PC gaming where developers want to
control the game experience in online play more and more. The most
--Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
> Sent: Tuesday, April 01, 2008 8:52 PM
> To: hlds@list.valvesoftware.com; [EMAIL PROTECTED];
> [EMAIL PROTECTED]
> Subject: [hlds] Team Fortress 2/Dedicated Server update rel
tags? naaah that would be to
easy
-Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
> Sent: Tuesday, April 01, 2008 8:52 PM
> To: hlds@list.valvesoftware.com; [EMAIL PROTECTED];
> [EMAIL PROTECTED]
> Subject: [hlds] Team Fort
b deathmatch without it changing
> sv_tags.
>
> - voogru.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
> Sent: Tuesday, April 01, 2008 8:52 PM
> To: hlds@list.valvesoftware.com; [EMAIL PROTECTED];
> [EMAIL
st
Sent: Tuesday, April 1, 2008 9:14:17 PM
Subject: Re: [hlds] Team Fortress 2/Dedicated Server update released
- Added Custom Tab explanation dialog to be shown the first time the
server browser is opened
Great! A dialog that will be closed before it finishes drawing the text, and
then never opened
men
Sent: Tuesday, April 01, 2008 8:52 PM
To: hlds@list.valvesoftware.com; [EMAIL PROTECTED];
[EMAIL PROTECTED]
Subject: [hlds] Team Fortress 2/Dedicated Server update released
The required Team Fortress 2 update is now released. Please run
hldsupdatetool to receive this update. The specific ch
Ruymen
Sent: Tuesday, April 01, 2008 8:52 PM
To: hlds@list.valvesoftware.com; [EMAIL PROTECTED];
[EMAIL PROTECTED]
Subject: [hlds] Team Fortress 2/Dedicated Server update released
The required Team Fortress 2 update is now released. Please run
hldsupdatetool to receive this update. The spec
I guess they still want to keep shoving it down our throats whether we
like it or not...
1nsane . wrote:
> No custom tab removal? :(
>
> On Tue, Apr 1, 2008 at 8:52 PM, Jason Ruymen <[EMAIL PROTECTED]>
> wrote:
>
>
>> The required Team Fortress 2 update is now released. Please run
>> hldsupd
I don't suppose anyone else is having all their players get disconnected
on map change right? On this patch restart I had tv_enable added to the
command line along with the update and now on every map change everyone
gets disconnected.
> No custom tab removal? :(
>
> On Tue, Apr 1, 2008 at 8:52
No custom tab removal? :(
On Tue, Apr 1, 2008 at 8:52 PM, Jason Ruymen <[EMAIL PROTECTED]>
wrote:
> The required Team Fortress 2 update is now released. Please run
> hldsupdatetool to receive this update. The specific changes include:
>
> - Added Custom Tab explanation dialog to be shown the fi
The required Team Fortress 2 update is now released. Please run
hldsupdatetool to receive this update. The specific changes include:
- Added Custom Tab explanation dialog to be shown the first time the
server browser is opened
- Changed Medigun Ubercharge meter to drain faster for each target t
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