[hlds] +Hi+ Greg Williams

2010-05-20 Thread Greg Williams
http://viagra15348.ehoco.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-20 Thread Max S
Invisitaunting is dead. Long live invisitaunting. On Wed, May 19, 2010 at 5:04 PM, Nathan D. nathan...@cox.net wrote: It appears the CSS Beta is now available for everyone again. I just installed it. Go go go before they turn it off again! :) Love you Valve! On 5/19/2010 7:08 PM,

[hlds] Clients Loading Plugins

2010-05-20 Thread Jake Skenna
http://forums.steampowered.com/forums/showthread.php?t=1276380 Sorry if this is old, but apparently Valve is removing it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Clients Loading Plugins

2010-05-20 Thread Dominic Marciano
Added my Support for the Update. Date: Thu, 20 May 2010 15:28:05 -0400 From: halflife...@gmail.com To: hlds@list.valvesoftware.com Subject: [hlds] Clients Loading Plugins http://forums.steampowered.com/forums/showthread.php?t=1276380 Sorry if this is old, but apparently Valve is

Re: [hlds] Clients Loading Plugins

2010-05-20 Thread Kyle Sanderson
Hopefully this kills the majority of the script kiddies who have no idea what they're doing (smadmintakeover; maniadmintakeover; the file upload exploit, etc). Even if clients are still able to abuse packets sent to and from the server like was stated by AzuiSleet, it still shouldn't be prevalent

Re: [hlds] Clients Loading Plugins

2010-05-20 Thread Cc2iscooL
Yay, finally. If people want to use plugins legit they can just run a separate SRCDS instance on their machines. On Thu, May 20, 2010 at 2:28 PM, Jake Skenna halflife...@gmail.com wrote: http://forums.steampowered.com/forums/showthread.php?t=1276380 Sorry if this is old, but apparently Valve

Re: [hlds] Clients Loading Plugins

2010-05-20 Thread Spencer 'voogru' MacDonald
Sure why the hell not. I just hope it's true. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominic Marciano Sent: Thursday, May 20, 2010 3:56 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Clients Loading

Re: [hlds] Clients Loading Plugins

2010-05-20 Thread Kigen
Yay, finally. :D The LSS community will die with all their exploits. On Thu, May 20, 2010 at 2:55 PM, Dominic Marciano lambda1_...@hotmail.com wrote: Added my Support for the Update. Date: Thu, 20 May 2010 15:28:05 -0400 From: halflife...@gmail.com To: hlds@list.valvesoftware.com Subject:

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-20 Thread Kigen
Ya, unfortunately, I'm seeing the duck running exploit now. On Thu, May 20, 2010 at 11:38 AM, Max S si3ila...@gmail.com wrote: Invisitaunting is dead. Long live invisitaunting. On Wed, May 19, 2010 at 5:04 PM, Nathan D. nathan...@cox.net wrote: It appears the CSS Beta is now available for

Re: [hlds] Clients Loading Plugins

2010-05-20 Thread DontWannaName!
I just hope they dont accidentally block server addons :P On Thu, May 20, 2010 at 1:27 PM, Kigen theki...@gmail.com wrote: Yay, finally. :D The LSS community will die with all their exploits. On Thu, May 20, 2010 at 2:55 PM, Dominic Marciano lambda1_...@hotmail.com wrote: Added my

Re: [hlds] Clients Loading Plugins

2010-05-20 Thread Kyle Sanderson
I hope so as well DWN, what a kick in the head that would be. Kyle. On Thu, May 20, 2010 at 2:05 PM, DontWannaName! ad...@topnotchclan.com wrote: I just hope they dont accidentally block server addons :P On Thu, May 20, 2010 at 1:27 PM, Kigen theki...@gmail.com wrote: Yay, finally. :D  The

Re: [hlds] Clients Loading Plugins

2010-05-20 Thread D4rKr0W
Il 20/05/2010 23:08, myself last name goes here ha scritto: they better unlock the viewmodel fov command or give us a slider or something Seconded. The community accepted the plugin pretty well - even the most famous players in the scene, that could be a hint for valve. But i bet they're busy

Re: [hlds] Clients Loading Plugins

2010-05-20 Thread HL-SDK Synths
We'll just see how they do it. If they take one option I am thinking of (used in L4D2 for certain things) it will block the plugins when you are on someone else's server. Starting a listen server will let them be activated. But that was a WAG. We'll wait and see. On Thu, May 20, 2010 at 5:05 PM,

[hlds] Team Fortress 2 Update Available

2010-05-20 Thread Jason Ruymen
A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive it. The specific changes include: Added new community weapons and hats. Updated CP_Gorge - Added nobuilds to the awnings outside BLU's forward spawn to preventing players building up there. -

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread HL-SDK Synths
Removed sv_showhitboxes to avoid players confusing it with the method by which we do hit detection (see http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking for info) Thanks for a good developer wiki and all of the work you do for the community. Hopefully this will quiet some

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread ENF
After this update, vanilla modded servers on Win2k3 crashing on startup. Sample dump files here from one server: (SM/MM Disabled) http://www.planetether.net/ob/ Anyone else? ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread Mike Stiehm
Running fine for me on Windows 2008 -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ENF Sent: Thursday, May 20, 2010 8:27 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread Alexander Baade
I am up and running fine. Have you tried adding -verify_all to the update command line to verify the update is complete? On Thu, May 20, 2010 at 6:26 PM, ENF ethernetfr...@planetether.net wrote: After this update, vanilla modded servers on Win2k3 crashing on startup. Sample dump files here

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread Robert Whelan
Running win2k3 here just fine with latest sm/mms... try -verify_all From: ENF ethernetfr...@planetether.net To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thu, May 20, 2010 8:26:55 PM Subject: Re: [hlds] Team Fortress 2

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread Don Williams
I'm also running good 2k3 latest mm sm On May 20, 2010, at 9:33 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: Running win2k3 here just fine with latest sm/mms... try -verify_all From: ENF ethernetfr...@planetether.net To: Half-Life dedicated Win32

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread ENF
Thanks All, I'll run the -verify_all and see what happens. Everything was fine before this update. (I did run the update twice, but I didn't think it woudl have a caused a problem...) ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread Mike Kurfis
What happened to the heads-up e-mails we used to get that gave us some time to prepare for an upcoming update? Kinda miss those. On Thu, May 20, 2010 at 6:44 PM, ENF ethernetfr...@planetether.net wrote: Thanks All, I'll run the -verify_all and see what happens. Everything was fine before this

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread Don Williams
How would you actually prepare? Update comes do it. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Kurfis Sent: Thursday, May 20, 2010 10:03 PM To: Half-Life dedicated Win32 server mailing list Subject: Re:

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread Michael Krasnow
i would make my tin foil hat, duh ;) On Thu, May 20, 2010 at 10:52 PM, Don Williams d...@precdata.com wrote: How would you actually prepare? Update comes do it. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread Don Williams
Nice, I should do that ;) -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Michael Krasnow Sent: Thursday, May 20, 2010 11:12 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread Allan Button
Make sure you are near a computer in the expect timeframe? Most of these updates come in when I am out and about, and nothing gets updated until I get back. Allan -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Don

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread Don Williams
I see what you saying. Most of the time the updates come while I'm out on a Friday night or in the middle of the fringe season finale. ;) I'm sorry sometimes people can just wait ;P -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com]

Re: [hlds] Team Fortress 2 Update Available

2010-05-20 Thread ENF
I just happen to catch the email when it came. I'm usually a few hours behind on updating anyway. And this time, I got screwed, even though I was on-time. Going back and running the updates with verify_all did solve the problems I was having, permanently added that command my update scripts. :)