Re: [hlds] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed

2010-06-24 Thread AnAkIn .
I hope Hidden Path will make it impossible/harder to make such plugins to unlock the tickrate. 2010/6/24 Ben B brutalgoerge...@gmail.com servers with that mod have A W F U L his registration. Oranegbox was designed and optnized for 66 tick. Forcing 100 totally screws it up. I know ill be

Re: [hlds] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed

2010-06-24 Thread Dominic Marciano
Why can't people let other people play how they want? Date: Thu, 24 Jun 2010 09:28:59 +0200 From: anakin...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed I hope Hidden Path will make it

[hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread ics
So, anyone of you who runs custom maps on their CS Source servers, be aware that following maps (and propably a lot more) have broken textures due to the latest update. It seems that the textures have been removed from the game for some reason and there is a checkerboard texture now replacing

Re: [hlds] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed

2010-06-24 Thread Spencer 'voogru' MacDonald
Because in Soviet SRCDS, CSS plays you! -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominic Marciano Sent: Thursday, June 24, 2010 6:06 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Counter-Strike Source:

Re: [hlds] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed

2010-06-24 Thread Dominic Marciano
Damn you Ivan! From: voo...@voogru.com To: hlds@list.valvesoftware.com Date: Thu, 24 Jun 2010 13:11:29 -0400 Subject: Re: [hlds] Counter-Strike Source: Tickrate change: Set to 66, -tickrate removed Because in Soviet SRCDS, CSS plays you! -Original Message- From:

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread D3vilfish - Simiancage.org
As a community we derive from back in the days of cs1.2/3/4/5. When Source first came to our doors we embraced and shunned it at the same time, we all loved cs1.x but new source was the way forwards. So here we are source gone OB, love it or hate it, it's the way forwards. Lots will argue the 66

Re: [hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread ics
Got a hammer finally running so i checked the textures from some of the maps i could get open. They are as follows: EFFECTS/METALFENCE007A EFFECTS/METALDOOR017A EFFECTS/STAIRSAFRNT Best thing to do would be to readd them to the game so the maps wouldn't have checkerboard textures. Some of

Re: [hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread msleeper
SDK changes/removals are relevant to server administration? I thought not. On Thu, 2010-06-24 at 22:06 +0300, ics wrote: Got a hammer finally running so i checked the textures from some of the maps i could get open. They are as follows: EFFECTS/METALFENCE007A EFFECTS/METALDOOR017A

Re: [hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread D4rKr0W
Il 24/06/2010 22:37, msleeper ha scritto: SDK changes/removals are relevant to server administration? I thought not. Whining is? I thought not. They are relevant since they break map textures. ___ To unsubscribe, edit your list preferences, or view

Re: [hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread Kyle Sanderson
Missing textures from maps, and servers crashing due to certain maps IS relevant to server administration. Thanks, Kyle. On Thu, Jun 24, 2010 at 1:37 PM, msleeper mslee...@ismsleeperwrong.com wrote: SDK changes/removals are relevant to server administration? I thought not. On Thu,

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread Saul Rennison
Like. Thanks, - Saul. On 24 June 2010 18:38, D3vilfish - Simiancage.org priv...@caterhamhill.netwrote: As a community we derive from back in the days of cs1.2/3/4/5. When Source first came to our doors we embraced and shunned it at the same time, we all loved cs1.x but new source was the

Re: [hlds] [TF2] Client Demo Issues

2010-06-24 Thread MjrNuT
This occurred on June 20th. I have also seen it continue with client demos made since then. I made a couple last night, but have not reviewed them as of yet. So, I have been current with TF2 all the time as the above example was made and reviewed within an hour. Server was up to date as well.

Re: [hlds] [TF2] Client Demo Issues

2010-06-24 Thread Cc2iscooL
As far as the client getting values overwritten by the demo, if you have scripts that execute on your client when you make the demo, those values will also exec on the client side of the person reviewing the demo. Thus is why I recorded off of source tv server instead of client. On Jun 24, 2010

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread HL-SDK Synths
Like as well On Thu, Jun 24, 2010 at 5:05 PM, Saul Rennison saul.renni...@gmail.comwrote: Like. Thanks, - Saul. On 24 June 2010 18:38, D3vilfish - Simiancage.org priv...@caterhamhill.netwrote: As a community we derive from back in the days of cs1.2/3/4/5. When Source first came to

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread Mark P
yes 2010/6/24 HL-SDK Synths syntron...@gmail.com Like as well On Thu, Jun 24, 2010 at 5:05 PM, Saul Rennison saul.renni...@gmail.com wrote: Like. Thanks, - Saul. On 24 June 2010 18:38, D3vilfish - Simiancage.org priv...@caterhamhill.netwrote: As a community we derive

Re: [hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread Spencer 'voogru' MacDonald
I agree, they should just re-add the textures and my bet is that it's simply an oversight. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Thursday, June 24, 2010 4:42 PM To: Half-Life

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread Shane Arnold
I'd like it if it weren't posted on the list. On 25/06/2010 5:35 AM, Mark P wrote: yes 2010/6/24 HL-SDK Synthssyntron...@gmail.com Like as well On Thu, Jun 24, 2010 at 5:05 PM, Saul Rennisonsaul.renni...@gmail.com wrote: Like. Thanks, - Saul. On 24 June

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread Mark Gunnett
Fixes Like. Hit in FPS, Do not want. D: On Thu, Jun 24, 2010 at 5:33 PM, Shane Arnold clontar...@iinet.net.auwrote: I'd like it if it weren't posted on the list. On 25/06/2010 5:35 AM, Mark P wrote: yes 2010/6/24 HL-SDK Synthssyntron...@gmail.com Like as well On Thu, Jun 24,

[hlds] When fix rcon password %N 1000000000 crash

2010-06-24 Thread raydan
you still can able use rcon_password %N 10 to crash orangebox server before crash the server, srcds MUST have a established valid rcon connect between OTHER computer don't tell me rcon lock or changeing sv_rcon_maxfailures ___ To

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread Dominic Marciano
RIP Bunnyhop. Date: Thu, 24 Jun 2010 18:21:16 -0600 From: mgunnett4...@gmail.com To: hlds@list.valvesoftware.com Subject: Re: [hlds] CSS OB first impressions? Fixes Like. Hit in FPS, Do not want. D: On Thu, Jun 24, 2010 at 5:33 PM, Shane Arnold clontar...@iinet.net.auwrote:

Re: [hlds] CSS OB first impressions?

2010-06-24 Thread dmex
Who said its dead? I remember it being removed years ago and being brought back because a majority of the community voicing their feelings on the forums, I don't think Valve want to go though that entire drama a second time... its a new engine, so give them time... -Original Message-