Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread Ravnox
This bug has been in the game since release? It doesn't happen all the time but when I see it happen, it's usually because of a hunter pouncing the survivors as the lift is going up, some survivors are pushed away on the side of the ladder and get stuck in it. -- Ravnox Quoting James

[hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Adam Nowacki
If you have problems with either: 1) no players joining the server, 2) sv_search_key not working, 3) sv_steamgroup_exclusive 1 not working, then add this at the end of your server.cfg in exact order as here (skip the comments obviously ;): sv_steamgroup number // remove if not using

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread James Gurney
Yeah, that could be what happened. Weird that none of us had seen it before, but I'll take your word for it that it's not new. Ravnox wrote: This bug has been in the game since release? It doesn't happen all the time but when I see it happen, it's usually because of a hunter pouncing the

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread Coldorak
Same here: 8 L4D servers, no one respond any more to A2S_INFO queries. I don't have sv_password on my server.cfg / serverXX.cfg The servers show up in HLSW, but HLSW doesn't report they're running metamod/sourcemod. And my PHP scripts querying the servers from my website homepage does not show the

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread Evaldas Žilinskas
Yes, I can confirm that. I can see my L4D servers using HLSW 1.3.1. A bit scary is that protocol is reported as 242. Yesterday it was 38. :-) Bu I think it’s only because console doesn’t report the game protocol at all. And yes, metamod isn’t detected anymore. - Original Message -

Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Coldorak
I confirm it works, it made my server appear ingame in group servers. Thanks! Cold On Thu, Mar 12, 2009 at 7:09 AM, Adam Nowacki no...@xpam.de wrote: If you have problems with either: 1) no players joining the server, 2) sv_search_key not working, 3) sv_steamgroup_exclusive 1 not working,

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread Ronny Schedel
It's something with your PHP script. My scripts can query updated servers without any problems. Same here: 8 L4D servers, no one respond any more to A2S_INFO queries. I don't have sv_password on my server.cfg / serverXX.cfg The servers show up in HLSW, but HLSW doesn't report they're

Re: [hlds_linux] Left4Dead: Workaround for a few problems after thepatch

2009-03-12 Thread gameadmin
I needed the setmaster lines to get any players, before adding them to the config, just typing setmaster in the console would show I had no master servers in the list (whereas, without setting them explicitly, it would show me 2 master servers in the list in tf2) -Original Message-

Re: [hlds_linux] Left4Dead: Workaround for a few problems after thepatch

2009-03-12 Thread ics
This is true for our servers too. Before we added setmaster lines, the servers just sat empty. Now when they restarted, they got full immediately. setmaster also showed no master servers before this. For some parts, this update seems to be a dud as it cannot set master servers automatically.

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread Coldorak
It's strange as they worked before the update, and still work for my TF2 servers Can I see your script source? Thanks Cold On Thu, Mar 12, 2009 at 9:18 AM, Ronny Schedel i...@ronny-schedel.dewrote: It's something with your PHP script. My scripts can query updated servers without any

Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread moe
Semi works on Linux servers, Only works on non forked servers from what I gather, once forks come into it no go :( -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Coldorak Sent: Thursday, 12 March 2009

Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Adam Nowacki
m...@bestgn.net.au wrote: Semi works on Linux servers, Only works on non forked servers from what I gather, once forks come into it no go :( 1st server with -fork 24 ... works, 2nd server with -form 12 ... works. ___ To unsubscribe, edit your

Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Coldorak
It works fine on linux forked servers (3 physical servers). I've put the lines from Adam in server##.cfg files and the server.cfg file. Cold On Thu, Mar 12, 2009 at 11:42 AM, Adam Nowacki no...@xpam.de wrote: m...@bestgn.net.au wrote: Semi works on Linux servers, Only works on non forked

Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Ben
Yep, I wasn't getting much luck with forks before either. It flatly wouldn't use the setmaster add commands in the config file specified on the command line with +exec (even though it was pulling the rest of the vars from there fine). If you manually did a setmaster on an individual server's

Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread moe
Hmmm, whats your start line? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Adam Nowacki Sent: Thursday, 12 March 2009 9:43 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux]

Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread gameadmin
Command-line console commands are executed fairly early on, it's possible these get reset by something later http://whisper.ausgamers.com/wiki/index.php/SRCDS_cfg_startup_order Note it doesn't mention other things that can affect cvars; even if no other script is reverting your commands,

[hlds_linux] Steam b0rking? Players unable to stay on the servers.

2009-03-12 Thread Saint K.
On all our servers our clients keep getting dropped with a steam id ticket verify problem. Rebooting doesn't seem to help. For some reason a very select amount of people is able to play without an issue :x Cheers, ___ To unsubscribe, edit your list

[hlds_linux] Steam b0rking? Players unable to stay on the servers.

2009-03-12 Thread Saint K.
On all our servers our clients keep getting dropped with a steam id ticket verify problem. Rebooting doesn't seem to help. For some reason a very select amount of people is able to play without an issue :x Cheers, ___ To unsubscribe, edit your list

Re: [hlds_linux] Left4Dead: Workaround for a few problems after the patch

2009-03-12 Thread Ryan Davis
So I've set the following: mapcyclefile maplist-vs-custom.txt mp_disable_autokick 1 // Disable Autokick sv_cheats 0 // Disallow Cheats sv_clearhinthistory 0 //Clear Server Side Hint History sv_consistency 1 //Enforce file consistency sv_pausable 0 //Server not pausable //turn on logging log on

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread David A. Parker
My Perl script scan query my L4D servers just fine as long as they don't have sv_password set. The two servers I have with sv_password don't respond to queries, but they did respond when I removed sv_password from their server##.cfg files briefly. All of these servers used to reply to

[hlds_linux] TF2 Lag bug?

2009-03-12 Thread f0rkz
Does anyone have any specific information about this bug that causes servers to lag every once and a while temporarily? I am seeing some weird outbound spikes in all the server's bandwidth every 2 hours or so. At the same moment the router's CPU usage spikes. It also seems like this

Re: [hlds_linux] TF2 Lag bug?

2009-03-12 Thread listacct2
Does anyone have any specific information about this bug that causes servers to lag every once and a while temporarily? I am seeing some weird outbound spikes in all the server's bandwidth every 2 hours or so. At the same moment the router's CPU usage spikes. It also seems like this happens

Re: [hlds_linux] Age of Chivalry Server Doesn't Show in Steam Browser

2009-03-12 Thread Crazy Canucks
Running Steam update with the -verify_all option fixed the problem. Should have been the first thing I did... :\ Drek DontWannaName! wrote: I cant say that this will help but adding sv_lan 0 cant hurt. ___ To unsubscribe, edit your list

Re: [hlds_linux] TF2 Lag bug?

2009-03-12 Thread Tony Paloma
You can try setting net_splitrate to 300 or so and see if it helps your lag issue. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of f0rkz Sent: Thursday, March 12, 2009 8:44 AM To: Half-Life dedicated Linux

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread valvesoftware . com
Dave, If you wouldn't mind sharing, I'd like to see the perl script that you are using. I'm currently using a PHP script I found somewhere that is less than perfect, and I just haven't gotten around to rewriting it in perl. -- Andy On Thu, 12 Mar 2009 10:11:02 -0400, David A. Parker

Re: [hlds_linux] TF2 Lag bug?

2009-03-12 Thread Cc2iscooL
Can you post my website on your site and give me your traffic then? Ragequit. On 3/12/09, Tony Paloma drunkenf...@hotmail.com wrote: You can try setting net_splitrate to 300 or so and see if it helps your lag issue. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread David A. Parker
Sure. http://uclug.utica.edu/files/dave/srcds_scripts.zip There are four files in this zip: a2a_ping.pl a2s_info.pl a2s_player.pl servers Note that the Perl scripts all output stuff in HTML, but you can alter the output in any way you want. I stripped out some stuff from the like links to

[hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread Jason Ruymen
Left 4 Dead has been updated. This is not required, but certainly recommended. Please run hldsupdatetool to receive it. The specific changes include: - Fixed sv_search_key appearing in server browser - Fixed issue where changing the sv_search_key did not update the master correctly - Fixed

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread Ronny Schedel
Master servers are still not added automatically, setmaster commands in the server.cfg are still required. Left 4 Dead has been updated. This is not required, but certainly recommended. Please run hldsupdatetool to receive it. The specific changes include: - Fixed sv_search_key

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread 1nsane
I think I know what the problem is... but I don't run LFD servers so nevermind. Alternatively if you are bored, paste your whole server startup log without any setmaster crap. On Thu, Mar 12, 2009 at 4:43 PM, Ronny Schedel i...@ronny-schedel.dewrote: Master servers are still not added

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread David A. Parker
I'm running a server with 8 forks and they still do not appear to have any master servers set. However, A2S_INFO and other queries are now working again on my sv_password servers. - Dave Ronny Schedel wrote: Master servers are still not added automatically, setmaster commands in the

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread ics
Please do enlighten us, oh allmighty one. --- L4D server starts --- i...@kaori:~/serverit/l4d$ ./srcds_run -game left4dead +map l4d_hospital01_apartment Auto detecting CPU Using AMD-Opteron (64 bit) Optimised binary. Server will auto-restart if there is a crash. # #Console initialized.

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread 1nsane
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. This perhaps? I remember a similar issue on windows where some steam dll was missing and the server wouldn't list. Check it against a TF2 server or an old install, see if anything pops out. mostly likely

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread ics
No, that has been there for ages, since game release. -ics 1nsane kirjoitti: [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. This perhaps? I remember a similar issue on windows where some steam dll was missing and the server wouldn't list. Check it against a TF2

Re: [hlds_linux] Left 4 Dead Update Available

2009-03-12 Thread Ben
We're seeing the same thing as well. It looks like something got partially fixed though, as most of our servers were showing up in the Steam group servers interface without needing to chuck the setmaster commands into server.cfg. But checking on an individual server its again reporting no

[hlds_linux] TF2 Delisting

2009-03-12 Thread Brian Rak
I'm a bit worried about this new server delisting system.. I see a few issues: A) Every major GSP (a large portion of the servers) reuses IP addresses between different clients. It's entirely possible (and very likely) that someone is going to get their server delisted, then request that their

Re: [hlds_linux] TF2 Delisting

2009-03-12 Thread DontWannaName!
Lies! http://teamfortress.com/post.php?id=2338 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux