Re: [hlds_linux] L4D question..

2009-05-01 Thread Fyren
On Fri, May 1, 2009 at 21:21, Eric-Jan Riemers wrote: > I was referring to server updates.. So was I. If the clients don't have a choice about patching and can't roll back, being able to roll your server back would only result in an a server no one could use in most cases. -Fyren _

Re: [hlds_linux] L4D question..

2009-05-01 Thread Eric-Jan Riemers
I was referring to server updates.. but it seems from all the mails that doing a gracefull shutdown is the way to go with a "correct" srcds_run I presume, I would suspect -autoupdate should do the trick but somehow I don't think that's going to work (tf2 never did with that) -Oorspronkelijk be

Re: [hlds_linux] L4D question..

2009-05-01 Thread gameadmin
In the root netconport, type "find" - you should get a list of commands. One of them is "shutdown" which will stop each server after it becomes empty > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- > boun...@list.valvesoftware.com] On Behalf Of Fy

Re: [hlds_linux] Team Fortress 2 Update Released

2009-05-01 Thread Joseph Laws
Those things are often missed if the new textures/models/materials aren't downloaded properly (hence -verify_all usually fixes it). If that doesn't fix it then I'd continue to complain. Zuko wrote: > ... you don't understand > screenshots: ... > > http://img525.imageshack.us/img525/9775/cpegypt

Re: [hlds_linux] TF2 Update?

2009-05-01 Thread Andrew Stuart
Seems to be getting better now, weathered the storm and all that i spose.. All but one of ours needs update still, and its only because theres peeps on the server it hasn't been done -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valveso

Re: [hlds_linux] Team Fortress 2 Update Released

2009-05-01 Thread Zuko
... you don't understand screenshots: ... http://img525.imageshack.us/img525/9775/cpegyptfinalr.jpg http://img183.imageshack.us/img183/4813/cpegyptfinal0001.jpg 2009/5/2 Joseph Laws > Sounds like your download was corrupt and you need to -verify_all. > > Zuko wrote: > > egypt has black text

Re: [hlds_linux] L4D question..

2009-05-01 Thread Fyren
> But, how do i update my l4d instance if i have multiple forks? Can i just > run the updater even though people are still playing? My biggest issue is > that when i want to update the installation there are always people on it > (which is ofcourse not a bad thing) but i just dont want to be the ad

Re: [hlds_linux] TF2 Update?

2009-05-01 Thread w4rezz
Haha, i cant play tf2 now, becouse game on steam is updated, and i am waiting 20 minutes and still nothing downloaded by hldsupdatetool on servers.. 2009/5/2 MoggieX : > [sarcasum] > Is there a TF2 Update by any chance? > [/sarcasum] > ___ > To unsubscri

Re: [hlds_linux] Team Fortress 2 Update Released

2009-05-01 Thread Joseph Laws
Sounds like your download was corrupt and you need to -verify_all. Zuko wrote: > egypt has black textures (wrong lighting), and other textures bugs - GJ > > 2009/5/2 Andrew Stuart > > >> Aye we're getting it too, seems like Steam is swamped atm >> >> -Original Message- >> From: hlds_li

Re: [hlds_linux] Team Fortress 2 Update Released

2009-05-01 Thread Zuko
egypt has black textures (wrong lighting), and other textures bugs - GJ 2009/5/2 Andrew Stuart > Aye we're getting it too, seems like Steam is swamped atm > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com [mailto: > hlds_linux-boun...@list.valvesoftware.com] On Beh

[hlds_linux] TF2 Update?

2009-05-01 Thread MoggieX
[sarcasum] Is there a TF2 Update by any chance? [/sarcasum] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Team Fortress 2 Update Released

2009-05-01 Thread Andrew Stuart
Aye we're getting it too, seems like Steam is swamped atm -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zuko Sent: 02 May 2009 00:02 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_li

Re: [hlds_linux] Team Fortress 2 Update Released

2009-05-01 Thread Zuko
I want to choose download server in hldsupdatetool... *.ro servers are f***k up, and updating takes too long game7 TF2]$ ./update.sh Checking bootstrapper version ... Updating Installation 20min... game7 TF2]$ ./update.sh Checking bootstrapper version ... Updating Installation Retrying in 30 sec

[hlds_linux] Team Fortress 2 Update Released

2009-05-01 Thread Jason Ruymen
A required update for Team Fortress 2 has been released. Please run hldsupdatetool to receive it. The specific changes include: - Updated cp_egypt with changes based on player feedback, added additional health/ammo and updated routes - Additional character loadout menu changes to support futur

Re: [hlds_linux] Minimum and Recommended server specs for TF2?

2009-05-01 Thread 1nsane
Minimum for ~30 player TF2 on Windows: Pentium 4 3.06+ GHz w/ HT 1 GB ram ~40GB HD I ran recently a TF2 server on that machine for testing purposes before converting it into a Linux webserver. Performance was actually decent. Though... during the TF2 beta it was able to do 1 26 Slot Server and 1 3

Re: [hlds_linux] L4D servers de-listed or what?

2009-05-01 Thread Brainstorm
> names (numbers). > > > > > > Any idea why the 16 forked servers on 85.17.60.96 are being kept off > the > > > master list? > > > > > > Cheers > > > > > > ___ > > > To unsubscribe, e

Re: [hlds_linux] Minimum and Recommended server specs for TF2?

2009-05-01 Thread Therm Opyle
In fact, it seems like it'd have to be significantly more than 2 servers if we're talking about map load times. It seems like the servers would have to be changing maps at the same time for there to be a problem. On Fri, May 1, 2009 at 11:41 AM, DontWannaName! wrote: > I would say that the load

Re: [hlds_linux] Minimum and Recommended server specs for TF2?

2009-05-01 Thread DontWannaName!
I would say that the load times are negligible. As long as you have 7200rpm, it will load the map fast enough. If you wanted more servers then 1 rpm would be better but for 2 7200rpm is fine. On Fri, May 1, 2009 at 7:19 AM, Logan Rogers-Follis < logan.rogers-fol...@tntnetworx.net> wrote: > Is

Re: [hlds_linux] L4D servers de-listed or what?

2009-05-01 Thread Saint K.
ept for server > > > names (numbers). > > > > > > Any idea why the 16 forked servers on 85.17.60.96 are being kept off > the > > > master list? > > > > > > Cheers > > > > > > _

Re: [hlds_linux] Minimum and Recommended server specs for TF2?

2009-05-01 Thread Logan Rogers-Follis
Is that % of a single core on that quad core or across all 4 cores? I was just looking to host one co-op and one VS at most on the machine. But I do want good loading times. Logan Rogers-Follis Evaldas Žilinskas wrote: > I have X3360 (2.83GHz / Quad). When server is in COOP mode it uses ~30%

Re: [hlds_linux] L4D servers de-listed or what?

2009-05-01 Thread AnAkIn .
ff > the > > > master list? > > > > > > Cheers > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit

Re: [hlds_linux] L4D servers de-listed or what?

2009-05-01 Thread Saint K.
ers > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > __ Information from ESET NOD32 Antiv

Re: [hlds_linux] L4D question..

2009-05-01 Thread Eric Riemers
This is out of the box script from l4d? (which does the update at end?) On Fri, 1 May 2009 07:46:05 -0500, "Steven J. Sumichrast" wrote: > I typcially will use net console port, the master, and issue shutdown. > As each fork finishes it's current game they exit. When all have > exited it does

Re: [hlds_linux] L4D servers de-listed or what?

2009-05-01 Thread AnAkIn .
ribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > __ Information from ESET NOD32 Antivirus, version of virus > signature databas

Re: [hlds_linux]

2009-05-01 Thread Philip Bembridge
Oh I thought he meant like 'windows error reporting' but sends a report to steam, not windows :-) Also, does steam report to Valve HQ if the game crashes? > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://

Re: [hlds_linux] L4D servers de-listed or what?

2009-05-01 Thread Maximilian L.
bscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > __ Information from ESET NOD32 Antivirus, version of virus signature > database 4048 (20090501) __ > > The message was checked by E

Re: [hlds_linux] L4D question..

2009-05-01 Thread Steven J. Sumichrast
I typcially will use net console port, the master, and issue shutdown. As each fork finishes it's current game they exit. When all have exited it does the auto reboot which triggers the update. Steven J. Sumichrast On May 1, 2009, at 7:50 AM, Eric Riemers wrote: > All, > > Maybe i dont know

[hlds_linux] L4D question..

2009-05-01 Thread Eric Riemers
All, Maybe i dont know the correct way or it has allready passed the mailing list.. But, how do i update my l4d instance if i have multiple forks? Can i just run the updater even though people are still playing? My biggest issue is that when i want to update the installation there are always peop

[hlds_linux] L4D servers de-listed or what?

2009-05-01 Thread Saint K.
Hi, We have L4D forked servers running off 2 machines. Servers running off IP 85.17.239.149 work flawlessly, their full most of the time. Servers running off 85.17.60.96 get NO traffic whatsoever, are not visible in our steam group and won't be picked up when using sv_search_key At 85.17.60.96

Re: [hlds_linux]

2009-05-01 Thread AnAkIn .
Steam is a program made by VALVe. Steam developers are VALVe developers. So, of course they talk to each other since they work in the same building. 2009/5/1 Philip Bembridge > Do you use xfire chat? (I had a startup crash with the ingame overlay.) > > 2009/5/1 Eric-Jan Riemers > > > Same here,

Re: [hlds_linux] (no subject)

2009-05-01 Thread Eric Riemers
They fixed it allready afaik.. On Fri, 1 May 2009 11:23:55 +0100, Philip Bembridge wrote: > Do you use xfire chat? (I had a startup crash with the ingame overlay.) > > 2009/5/1 Eric-Jan Riemers > >> Same here, start up my tf2 client, and it crashes.. (vista 64 bits > windows) >> >> -Oorsp

Re: [hlds_linux]

2009-05-01 Thread Philip Bembridge
Do you use xfire chat? (I had a startup crash with the ingame overlay.) 2009/5/1 Eric-Jan Riemers > Same here, start up my tf2 client, and it crashes.. (vista 64 bits windows) > > -Oorspronkelijk bericht- > Van: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.

Re: [hlds_linux] Minimum and Recommended server specs for TF2?

2009-05-01 Thread Saint K.
It's not quite that pointless if you want decent map change load times. What you could simply do thought is sticking some extra RAM and create yourself a RAM drive. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On B

Re: [hlds_linux] Minimum and Recommended server specs for TF2?

2009-05-01 Thread Steffen Tronstad
Why are people still nagging about harddrive speeds on gameservers, it is so pointless :P -Opprinnelig melding- Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne av DontWannaName! Sendt: 1. mai 2009 09:19 Til: logan.rogers-fol...@

Re: [hlds_linux] Minimum and Recommended server specs for TF2?

2009-05-01 Thread Evaldas Žilinskas
I have X3360 (2.83GHz / Quad). When server is in COOP mode it uses ~30% of core. When server is in VERSUS mode then it is ~20% of core. Memory is always about 250-300MB per process. - Original Message - From: "DontWannaName!" To: ; "Half-Life dedicated Linux server mailing list" Sen

Re: [hlds_linux] Minimum and Recommended server specs for TF2?

2009-05-01 Thread DontWannaName!
I would say a dual core processor and 2 gigs of ram with a 7200rpm HD at least. It really depends what you expect to put on it. On Thu, Apr 30, 2009 at 10:46 PM, Logan Rogers-Follis < logan.rogers-fol...@tntnetworx.net> wrote: > What is the Minimum and Recommended server specs for a TF2 Linux ser