Re: [hlds_linux] Steam UserID Ticket Problems

2011-12-14 Thread PAL-18
I have -ip and +port defined in the startup parameters for the server. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Re: [hlds_linux] HL1 master server acting up?

2011-12-14 Thread pizzahut
I found this: 1) Although in the MasterServer2.vdf port 27010 is advertised, the hl1 master server is currently on port 27011. The Steam server browser is apparently using the latter. 2) Some service is still active on port 27010 on the same IP, but as mentioned earlier the reply from this port

Re: [hlds_linux] HL1 master server acting up?

2011-12-14 Thread Didrole
The current hl1 master servers are : 69.28.158.131:27012 68.177.101.62:27011 69.28.158.131:27011 68.177.101.62:27010 The file MasterServer2.vdf is a cache and can contain outdated IPs. 2011/12/13 pizzahut pizzah...@gmail.com - Steam's own server browser lists only half of all TFC servers in

[hlds_linux] Public IP - Private IP error follow friends servers from steam.

2011-12-14 Thread Mariano Peña Ascanio
Hello, We have seen that the servers for Counter-Strike Source and Team Fortress 2, use a public and private ip, we have realized that the private IP is added in the start server line +ip xxx.xxx.xxx.xxx. and the public IP is the first IP assigned to the network card. version : 1.0.0.68/19

Re: [hlds_linux] Public IP - Private IP error follow friends servers from steam.

2011-12-14 Thread Svensk Ljud Ljus Produktion
To solve the problem do use +IP 0.0.0.0 in the startline. Good Luck Peter Sweden Mariano Peña Ascanio skrev 2011-12-14 16:37: Hello, We have seen that the servers for Counter-Strike Source and Team Fortress 2, use a public and private ip, we have realized that the private IP is added in

Re: [hlds_linux] Public IP - Private IP error follow friends servers from steam.

2011-12-14 Thread David Parker
If it's a public server, then there shouldn't be any private IP. You should specify the public IP of the box using +ip aaa.bbb.ccc.ddd in the command line. Is you server behind a NAT? - Dave Dave Parker Systems Administrator Utica College Integrated Information Technology Services (315)

[hlds_linux] Broken server browser location filter

2011-12-14 Thread lwf
It would appear as if something has gone wrong with the location filter in TF2. All servers, with very few exceptions, appears only using the US - East filter regardless of actual location. Personally I only get 2 servers using the Europe filter. I had an admin confirm and he had the same problem,

Re: [hlds_linux] Broken server browser location filter

2011-12-14 Thread Harry Strongburg
On Wed, Dec 14, 2011 at 05:28:16PM +0100, lwf wrote: It would appear as if something has gone wrong with the location filter in TF2. All servers, with very few exceptions, appears only using the US - East filter regardless of actual location. Personally I only get 2 servers using the Europe

Re: [hlds_linux] Public IP - Private IP error follow friends servers from steam.

2011-12-14 Thread Roman Hatsiev
I reported this issue to Valve some time ago. Current workaround is to use -steamport in your command line and forward steamport and steamport+1 on your NAT. There is a sv_master_share_game_socket variable which should instruct server to use game port instead of steamport+1 but it is ignored by

[hlds_linux] HLDS crash - dumps?

2011-12-14 Thread C Szabo
Running several servers on a machine, only one of them keep crashing. Tried everything.. Nothing in serverlogs, but I'm getting core dumps and dumps in /tmp/dumps.. How to open them? How do I find out what the problem is? I think its HLDS that have problems with different custom maps.

Re: [hlds_linux] Broken server browser location filter

2011-12-14 Thread Triple X
I believe it to be more of a bug than anything else. My own server has sv_region set up just fine, but it does not show up in that region at all (Europe, but shows up in US-East) As do many other servers that I know have it set up properly. On 14-12-2011 17:37, Harry Strongburg wrote: On Wed,

Re: [hlds_linux] Broken server browser location filter

2011-12-14 Thread dmex
It's been broken for nearly a week now ;) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Triple X Sent: Thursday, 15 December 2011 1:16 AM To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux]

Re: [hlds_linux] Wanted: bug reports for clients dropping due to auth failures

2011-12-14 Thread Fletcher Dunn
Laurentz --- Thanks for that excellent bug report. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Laurenz Ruprecht Sent: Wednesday, December 14, 2011 5:40 AM To: hlds_linux@list.valvesoftware.com Subject:

Re: [hlds_linux] Wanted: bug reports for clients dropping due to auth

2011-12-14 Thread hasser css
14/12/2011 Laurenz Ruprecht sagt: Hello Fletch, I love Valve so I hope this will help you and you can fix this bug. Good luck! Best regards, Laurenz If you love Valve so much, then why do you try to singlehandedly destroy its game with your fake-clients, server redirects, and pay-2-win

Re: [hlds_linux] Broken server browser location filter

2011-12-14 Thread Fletcher Dunn
I have found a bug in the backend related to the region setting. It will be fixed today, and my apologies for the inconvenience. This bug should only affect TF2 servers. - Fletch -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Broken server browser location filter

2011-12-14 Thread daniel jokiaho
why not separate dods,tf2,css from each other as valve have done with css? On 14 Dec 2011 20:32, Fletcher Dunn fletch...@valvesoftware.com wrote: I have found a bug in the backend related to the region setting. It will be fixed today, and my apologies for the inconvenience. This bug should

Re: [hlds_linux] Broken server browser location filter

2011-12-14 Thread daniel jokiaho
After new year plz if it happens :-) On 14 Dec 2011 20:58, daniel jokiaho daniel.joki...@gmail.com wrote: why not separate dods,tf2,css from each other as valve have done with css? On 14 Dec 2011 20:32, Fletcher Dunn fletch...@valvesoftware.com wrote: I have found a bug in the backend related

Re: [hlds_linux] HL1 master server acting up?

2011-12-14 Thread pizzahut
It updated now. I'm thinking it might not be a cache, but some manual thing much like the DNS record of the FQDN of the HL1+2 master servers. The latter is just an IP, so 3rd party tools can no longer rely on specific ports being used as it was described in the VDC:

[hlds_linux] Steam problem - Brazil

2011-12-14 Thread Juliano
Steam is having trouble all day, losing connection all the time. Anyone know what's going on? Thanks! Att. Juliano ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds_linux] Loosing connection to steam servers on and off.

2011-12-14 Thread E3pO
CPUIn (KB/s) Out (KB/s) Uptime Map changes FPS Players Connects 0.52 0.00 0.003885066.610379 show_server_reputation show_server_reputation The server reputation is already being requested. Server reputation request failed with error 16 !

Re: [hlds_linux] Broken server browser location filter

2011-12-14 Thread pizzahut
Could you possibly look into another bug I experienced, that is the Spectate tab of the Steam server browser listing IPs instead of names for most CS:S, DoD:S HL2:DM and TF2 servers. 2011/12/14 Fletcher Dunn fletch...@valvesoftware.com: I have found a bug in the backend related to the region

Re: [hlds_linux] Loosing connection to steam servers on and off.

2011-12-14 Thread Chris Boot
Hi, Yep, the whole of Steam seems to have gone titsup. Way to go Valve! :-/ Don't get me wrong, I love Steam and I love Valve. Just these 'episodes' are far too frequent and far too prolonged for a system like this. Chris On 14/12/2011 20:32, E3pO wrote: CPUIn (KB/s) Out (KB/s)

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Bruno Garcia
It's worldwide http://store.steampowered.com/stats/ On Wed, Dec 14, 2011 at 5:26 PM, Juliano mirando...@gmail.com wrote: Steam is having trouble all day, losing connection all the time. Anyone know what's going on? Thanks! Att. Juliano ___ To

Re: [hlds_linux] Wanted: bug reports for clients dropping due to auth

2011-12-14 Thread Russell Smith
I'm still seeing occasional mass disconnects from this bug and I don't have fake players or any other malicious plugins running. Good to know you're on the case though and have it all figured out. On 12/14/2011 10:32 AM, hasser css wrote: 14/12/2011 Laurenz Ruprecht sagt: Hello Fletch, I

Re: [hlds_linux] Loosing connection to steam servers on and off.

2011-12-14 Thread netshroud
https://twitter.com/steam_support/status/147027038228848640 On 15/12/2011, at 7:35 AM, Chris Boot wrote: Hi, Yep, the whole of Steam seems to have gone titsup. Way to go Valve! :-/ Don't get me wrong, I love Steam and I love Valve. Just these 'episodes' are far too frequent and far too

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Juliano
DDOS? Att. Juliano On Wed, Dec 14, 2011 at 6:36 PM, Bruno Garcia garcia.bru...@gmail.comwrote: It's worldwide http://store.steampowered.com/stats/ On Wed, Dec 14, 2011 at 5:26 PM, Juliano mirando...@gmail.com wrote: Steam is having trouble all day, losing connection all the time.

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread E3pO
https://twitter.com/steam_support/status/147027038228848640 On Wed, Dec 14, 2011 at 3:52 PM, Juliano mirando...@gmail.com wrote: DDOS? Att. Juliano On Wed, Dec 14, 2011 at 6:36 PM, Bruno Garcia garcia.bru...@gmail.com wrote: It's worldwide http://store.steampowered.com/stats/

Re: [hlds_linux] Broken server browser location filter

2011-12-14 Thread Fletcher Dunn
We have looked into the SourceTV listing problem. The fix is not a simple one, unfortunately. But I can confirm that we know what the problem is and the fix is in the works. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Loosing connection to steam servers on and off.

2011-12-14 Thread E3pO
Connection to Steam servers successful. Public IP is 184.17.237.86. VAC secure mode is activated. Current item schema is up-to-date with version 93B3330A. Received auth challenge; signing into gameserver account... L 12/14/2011 - 16:04:00: Received auth challenge; signing into gameserver

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Kyle Sanderson
Went down yesterday as well, and the day before that, and the day before that. Oh well, it's the norm now. Kyle. On 12/14/2011, E3pO e...@wmclan.net wrote: https://twitter.com/steam_support/status/147027038228848640 On Wed, Dec 14, 2011 at 3:52 PM, Juliano mirando...@gmail.com wrote: DDOS?

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread msleeper
BR? On Wed, Dec 14, 2011 at 4:07 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Went down yesterday as well, and the day before that, and the day before that. Oh well, it's the norm now. Kyle. On 12/14/2011, E3pO e...@wmclan.net wrote:

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Kyle Sanderson
Relevant to server administration. On 12/14/2011, msleeper mslee...@ismsleeperwrong.com wrote: BR? On Wed, Dec 14, 2011 at 4:07 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Went down yesterday as well, and the day before that, and the day before that. Oh well, it's the norm now. Kyle.

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Christoffer Pedersen
Denmark is down aswell. -Oprindelig meddelelse- Fra: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] På vegne af msleeper Sendt: 14. december 2011 22:26 Til: Half-Life dedicated Linux server mailing list Emne: Re: [hlds_linux] Steam problem -

Re: [hlds_linux] Wanted: bug reports for clients dropping due to auth

2011-12-14 Thread doc
Holy crap not related to the topic but some people need to learn how to reply to emails or something that was like 10 pages long. On Wed, Dec 14, 2011 at 12:39 PM, Russell Smith ve...@tinylittlerobots.uswrote: I'm still seeing occasional mass disconnects from this bug and I don't have fake

Re: [hlds_linux] HLDS crash - dumps?

2011-12-14 Thread doc
What does tried everything mean? If you completely reinstalled the software on another machine (different hardware) and it's STILL giving you problems then I would say there is a very big problem with srcds. But you probably didn't try different hardware and I'm just being pedantic to point out

Re: [hlds_linux] HLDS crash - dumps?

2011-12-14 Thread daniel jokiaho
Hardware issues would make more than one server to break. On 15 Dec 2011 00:59, doc drga...@gmail.com wrote: What does tried everything mean? If you completely reinstalled the software on another machine (different hardware) and it's STILL giving you problems then I would say there is a very

Re: [hlds_linux] HLDS crash - dumps?

2011-12-14 Thread Steve Dudenhoeffer
Aim maps are notoriously unstable for me, also running on Linux. Any map that manipulates a player's starting weapons or has a weapon_strip entity in it will eventually cause a crash somewhere inside of CS's weapon handling code, almost as though there's an invalid pointer inside of a player's

Re: [hlds_linux] Steam problem - Brazil

2011-12-14 Thread Mart-Jan Reeuwijk
Meh, nothing new. Prolly some update pushed out for some game. Same old, same old. Come on, its what? 9 years now? near 10 years? that steam exists? and still huge disconnects ? From: Christoffer Pedersen v...@vrod.dk To: 'Half-Life dedicated Linux server

[hlds_linux] Australian Christmas Update

2011-12-14 Thread E3pO
http://www.teamfortress.com/australianchristmas2011/ ETA on when the update will be pushed to servers? I want to be ready and get a 24-7 foundry up and running! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Australian Christmas Update

2011-12-14 Thread John Marbury
You must be new here. On Wed, Dec 14, 2011 at 10:33 PM, E3pO e...@wmclan.net wrote: http://www.teamfortress.com/australianchristmas2011/ ETA ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Australian Christmas Update

2011-12-14 Thread Russell Smith
Based on the following snippet from the tf2.com blog, I would say it won't be out until some time next week at the earliest: Click here http://www.teamfortress.com/australianchristmas2011/ for Part One of our Australian Christmas Update Announcement, and *don't forget to check back tomorrow