Re: [hlds_linux] Disable disconnect

2012-10-11 Thread spendenanmich
It's not an engine-bug, since the disconnect command was only removed in DoD:S and not in CS:S or TF2. It came with the latest update which was client-side only (the disconnect-command still excists in the server-side cvar list, even after an update) So it's just the DoD:S-client where the

Re: [hlds_linux] Disable disconnect

2012-10-11 Thread spendenanmich
I got a little workaround: alias disconnect connect . Am 11.10.2012 18:21, schrieb spendenanmich: It's not an engine-bug, since the disconnect command was only removed in DoD:S and not in CS:S or TF2. It came with the latest update which was client-side only (the disconnect-command still

Re: [hlds_linux] Disable disconnect

2012-10-11 Thread ics
So, you cannot leave a server unless you use the alias workaround or kill the game in task manager? What kind of stupidity is that? Has to be a bug. -ics 11.10.2012 19:34, spendenanmich kirjoitti: I got a little workaround: alias disconnect connect . Am 11.10.2012 18:21, schrieb

Re: [hlds_linux] Disable disconnect

2012-10-11 Thread ics
Duh, of course you can join to other servers or quit the game from menu too. I should think more. Still, missing disconnect is a odd thing. -ics 11.10.2012 20:05, ics kirjoitti: So, you cannot leave a server unless you use the alias workaround or kill the game in task manager? What kind of

Re: [hlds_linux] Disable disconnect

2012-10-11 Thread Kyle Sanderson
They presumably moved the disconnect function to the IEngineClient interface. Each game has to re-implement the disconnect command, which has only been done in TF2. Regardless, this is broken in HL2:DM as well. Kind of scared to ask for a CS:S sync to get that Mac FastDL fix :p Thanks, Kyle. On

Re: [hlds_linux] Disable disconnect

2012-10-11 Thread Mart-Jan Reeuwijk
They won't miss it there, its a feature of Apple to stay Connected...   :) From: Kyle Sanderson kyle.l...@gmail.com To: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Sent: Friday, 12 October 2012, 0:47 Subject: Re: