They presumably moved the disconnect function to the IEngineClient
interface. Each game has to re-implement the disconnect command, which has
only been done in TF2. Regardless, this is broken in HL2:DM as well. Kind
of scared to ask for a CS:S sync to get that Mac FastDL fix :p

Thanks,
Kyle.

On Thu, Oct 11, 2012 at 10:10 AM, ics <[email protected]> wrote:

> Duh, of course you can join to other servers or quit the game from menu
> too. I should think more. Still, missing disconnect is a odd thing.
>
> -ics
>
> 11.10.2012 20:05, ics kirjoitti:
>
>  So, you cannot leave a server unless you use the alias workaround or kill
>> the game in task manager? What kind of stupidity is that? Has to be a bug.
>>
>> -ics
>>
>> 11.10.2012 19:34, spendenanmich kirjoitti:
>>
>>> I got a little workaround:
>>> alias disconnect "connect ."
>>>
>>>
>>> Am 11.10.2012 18:21, schrieb spendenanmich:
>>>
>>>> It's not an engine-bug, since the disconnect command was only removed
>>>> in DoD:S and not in CS:S or TF2. It came with the latest update which was
>>>> client-side only (the disconnect-command still excists in the server-side
>>>> cvar list, even after an update)
>>>>
>>>> So it's just the DoD:S-client where the disconnect-command got removed.
>>>> I just wonder why.
>>>>
>>>>
>>>>
>>>> Am 10.10.2012 21:33, schrieb daniel nilsson jokihao:
>>>>
>>>>> Now i tested on a good server and yes... hmm
>>>>>
>>>>> this the coming dods update is not what i wanted :(
>>>>>
>>>>> On 2012-10-10 21:23, Nicholas Hastings wrote:
>>>>>
>>>>>> The last engine update removed the "disconnect" command which the
>>>>>> DoD:S gameui (menu) still uses to disconnect from a game.
>>>>>>
>>>>>> On 10/10/2012 3:20 PM, daniel nilsson jokihao wrote:
>>>>>>
>>>>>>> Earlier today i was on one server that had disabled the use of in
>>>>>>> game button disconnect. The only thing you could to to quit was to
>>>>>>> forcefully kill your client.
>>>>>>>
>>>>>>> Game: day of defeat source
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> How is that possible?
>>>>>>>
>>>>>>
>>>>>>
>>>>>
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