They won't miss it there, its a "feature" of Apple to stay "Connected"...   :)



>________________________________
> From: Kyle Sanderson <[email protected]>
>To: Half-Life dedicated Linux server mailing list 
><[email protected]> 
>Sent: Friday, 12 October 2012, 0:47
>Subject: Re: [hlds_linux] Disable disconnect
> 
>They presumably moved the disconnect function to the IEngineClient
>interface. Each game has to re-implement the disconnect command, which has
>only been done in TF2. Regardless, this is broken in HL2:DM as well. Kind
>of scared to ask for a CS:S sync to get that Mac FastDL fix :p
>
>Thanks,
>Kyle.
>
>On Thu, Oct 11, 2012 at 10:10 AM, ics <[email protected]> wrote:
>
>> Duh, of course you can join to other servers or quit the game from menu
>> too. I should think more. Still, missing disconnect is a odd thing.
>>
>> -ics
>>
>> 11.10.2012 20:05, ics kirjoitti:
>>
>>  So, you cannot leave a server unless you use the alias workaround or kill
>>> the game in task manager? What kind of stupidity is that? Has to be a bug.
>>>
>>> -ics
>>>
>>> 11.10.2012 19:34, spendenanmich kirjoitti:
>>>
>>>> I got a little workaround:
>>>> alias disconnect "connect ."
>>>>
>>>>
>>>> Am 11.10.2012 18:21, schrieb spendenanmich:
>>>>
>>>>> It's not an engine-bug, since the disconnect command was only removed
>>>>> in DoD:S and not in CS:S or TF2. It came with the latest update which was
>>>>> client-side only (the disconnect-command still excists in the server-side
>>>>> cvar list, even after an update)
>>>>>
>>>>> So it's just the DoD:S-client where the disconnect-command got removed.
>>>>> I just wonder why.
>>>>>
>>>>>
>>>>>
>>>>> Am 10.10.2012 21:33, schrieb daniel nilsson jokihao:
>>>>>
>>>>>> Now i tested on a good server and yes... hmm
>>>>>>
>>>>>> this the coming dods update is not what i wanted :(
>>>>>>
>>>>>> On 2012-10-10 21:23, Nicholas Hastings wrote:
>>>>>>
>>>>>>> The last engine update removed the "disconnect" command which the
>>>>>>> DoD:S gameui (menu) still uses to disconnect from a game.
>>>>>>>
>>>>>>> On 10/10/2012 3:20 PM, daniel nilsson jokihao wrote:
>>>>>>>
>>>>>>>> Earlier today i was on one server that had disabled the use of in
>>>>>>>> game button disconnect. The only thing you could to to quit was to
>>>>>>>> forcefully kill your client.
>>>>>>>>
>>>>>>>> Game: day of defeat source
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> How is that possible?
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
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>>>>>>
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