We've released a mandatory update for TF2. The notes for the update are below.
The new version number is 2369699.
-Eric
-
- Fixed rockets colliding with other projectiles and getting stuck in the world
- Fixed a bug with the Soldier's Fresh Brewed
Today's Team Fortress 2 update says goodbye to the good old SteamIDs
(STEAM_0:1:15160181) and says hello to AccountIDs ([U:1:30320363]).
Sadly, this change breaks all things depending on SteamIDs (SourceMod,
custom ban systems, donator slots, rank systems, etc.)
This change has broken so many things that I don't even know where to
begin who in their right mind decided to do this without any warning
what so ever needs to have their head examined!!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
What I don't understand is why they chose to modify the HTML MOTD so that
the browser shares with the Steam browser control. This seems to have
broken the new window functionality (tested on Flash video object)
unfortunately. Then change the Steam ID format without any notice is the
worst thing of
Alfred, you said that it shouldn't break anything with admin/bans/etc but
it appears to have.
On Thu, Aug 21, 2014 at 6:49 PM, Frank ad...@gamerscrib.net wrote:
This change has broken so many things that I don't even know where to
begin who in their right mind decided to do this without
0 out of 10, Valve fails again.
Please revert to previous format. There is no obvious need for new ID
formats. This should be part of a major announced update and should give
players at least a momth in advance to prepare. I really hope you guys are
still working. Either revert and update later or
Please consider reverting the SteamID change and giving us a few days to
prepare.
On Thu, Aug 21, 2014 at 4:53 PM, Paul ubyu@gmail.com wrote:
What I don't understand is why they chose to modify the HTML MOTD so that
the browser shares with the Steam browser control. This seems to have
He said it wouldn't break the in-game ban function, of course 3rd party
plugins need to be updated to support the new format.
2014-08-22 0:50 GMT+02:00 Daniel Barreiro smelly.feet.you.h...@gmail.com:
Alfred, you said that it shouldn't break anything with admin/bans/etc but
it appears to have.
Bruce Wayne is disappoint
On Aug 21, 2014 5:58 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com
wrote:
Alfred, you said that it shouldn't break anything with admin/bans/etc but
it appears to have.
On Thu, Aug 21, 2014 at 6:49 PM, Frank ad...@gamerscrib.net wrote:
This change has broken
Id prefer to just not change at all. Things work just fine and it isnt like
this new system will prevent people from making multiple accounts to attack
servers.
On Aug 21, 2014 6:01 PM, Charlie Miller charlessavagemil...@gmail.com
wrote:
Please consider reverting the SteamID change and giving us
At this point surely to revert and fix the bugs mentioned is the only way
this can be sorted out.
- Fix the insecure error
- Fix HTML MOTD new window functionality not working correctly (URL
currently pointing to itself)
- Allow some time for things like Sourcemod and/or Sourcemod plugins to
Add an update to support both for the time being, then give a proper
warning. From what i gather its to stop people from using multiple
accounts, but if all things like sourcebans dont work all cheaters have
free play again. Creating more mayhem ... yet again on community servers.
2014-08-22
We apologize for the lack of warning regarding the SteamID format change in
today's update. It was our intent to give the community a heads-up before the
change was released, but it was missed.
The change was made to update TF2 to use the current SteamID format, which most
other games on
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