Re: [hlds_linux] Mandatory TF beta updated released

2013-02-27 Thread Joonas Lehtolahti
On Thu, 28 Feb 2013 00:50:12 +0200, AnAkIn anakin...@gmail.com wrote: How will sv_pure work if it doesn't have the sounds/textures? It could just have a list of the file names and their checksums. After all, sv_pure never actually transferred the full files for checkup, did it?

Re: [hlds_linux] Cvars showing on chat

2012-07-23 Thread Joonas Lehtolahti
On Mon, 23 Jul 2012 23:49:02 +0300, Bruno Garcia garcia.bru...@gmail.com wrote: I'm not a fan of sourcemod. Personally, I do know that it hooks with the engine in an awesome way, but it's just sucks on how you handle scripting. I'm using eventscripts to code Python (i 3 python) Anyways,

Re: [hlds_linux] Newest TF2 update breaking bash

2011-10-14 Thread Joonas Lehtolahti
This is nothing new. I have had this kind of situation loads of times if the server crashes for some reason. The simple cure is to use command 'reset' on the bash console so that all the terminal parameters are reset to their initial values, fixing whatever srcds changed to take control of

Re: [hlds_linux] Server Loop

2011-07-26 Thread Joonas Lehtolahti
Or set it in autoexec.cfg where you can also execute other must be + prefixed on command line commands that you don't change around every time. autoexec.cfg is executed once at the server start, after which the commands given in command line prefixed with + are executed (all this handled

Re: [hlds_linux] Prevent Linux-Server to execute plugins from outside

2011-01-21 Thread Joonas Lehtolahti
The point isn't really that plugins can be loaded from elsewhere. No, that isn't needed, but the real problem is bigger than that. The srcds process has as much access as the user/group it is running as. If a user can upload a plugin to be used on that server, that plugin also has all the

Re: [hlds_linux] Logging in Counter-Strike 1.6

2010-11-14 Thread Joonas Lehtolahti
Make a symbolic link from the game's log directory to the place you want the logs to go. On Sun, 14 Nov 2010 17:56:18 +0200, Никита Булаев [Nikita Bulaev] djfireb...@gmail.com wrote: Hello, fiends! Well, today is the first time I'm trying to start a CS 1.6 server under linux. And I've

Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread Joonas Lehtolahti
On Wed, 10 Nov 2010 14:26:58 +0200, Ulrich Block ulbl...@gmx.de wrote: Instead i would like to know which programm allows me to query any kind of ports with custom written query strings. Try netcat (or nc for short), should be available in about any Unix-based system (not sure if shipped

Re: [hlds_linux] status (Eric Riemers)

2010-10-26 Thread Joonas Lehtolahti
Of course the only real solution to all these command x can be spammed to lag or crash the server problems is to disconnect players if they spam ANY command handled on server side (of course movement commands won't be included, but they aren't delivered as console commands anyway, are they?)

Re: [hlds_linux] Hidden L4D2 update earlier today

2010-10-16 Thread Joonas Lehtolahti
Yep, I just tried and it updated from 60 to 61 on Linux. On Sat, 16 Oct 2010 22:47:51 +0300, ics i...@ics-base.net wrote: I updated servers hour later yesterday when L4D2 update came out. Just less than hour ago i downloaded l4d2 common version 61. Yesterday, it updated to the 60. There

Re: [hlds_linux] Left 4 Dead dedicated server always crashes on the sacrifice map change from 1 to 2

2010-10-09 Thread Joonas Lehtolahti
I just tried and the same happened; crash right after trying to exec server.cfg when loading the second map of The Sacrifice campaign. Although in my case the crash cause was different, but originating from the same function in tier0: *** glibc detected *** ./srcds_i486: double free or

Re: [hlds_linux] Mattie: Event Scripts for HL2DM

2010-10-04 Thread Joonas Lehtolahti
Yes. The version for CS:S is for the Orange Box engine, so since the last update, works on HL2DM too. (I tested) On Tue, 05 Oct 2010 00:22:46 +0300, Barry Cohen cohen2...@gmail.com wrote: This here says it's for CS:S. I'm running HL2DM servers.any idea if this works for it too?

Re: [hlds_linux] Error in Line 341 on Startup

2010-07-15 Thread Joonas Lehtolahti
-Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Joonas Lehtolahti Gesendet: Mittwoch, 14. Juli 2010 23:12 An: Half-Life dedicated Linux server mailing list Betreff: Re: [hlds_linux] Error in Line 341 on Startup

Re: [hlds_linux] Error in Line 341 on Startup

2010-07-15 Thread Joonas Lehtolahti
: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 mmx fxsr sse up p15136047:~ # -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Joonas Lehtolahti Gesendet: Donnerstag

Re: [hlds_linux] Error in Line 341 on Startup

2010-07-14 Thread Joonas Lehtolahti
Which CPU does this server have? Illegal instruction typically means that your CPU does not have all the instruction sets SRCDS uses. On Wed, 14 Jul 2010 23:45:11 +0300, Huber Uli huber@gmx.de wrote: Hey Everybody, I get an Error when I startup my server ... a server.cfg is created

Re: [hlds_linux] Possible update?

2010-07-10 Thread Joonas Lehtolahti
Those are not command line options per se. They are just normal console variables that you can set in any cfg file or the console directly. All the command line parameters starting with + are just commands to be stuffed into console once the server has started. For example +map something

Re: [hlds_linux] hlds_run: line 329

2010-06-20 Thread Joonas Lehtolahti
hlds_run is just a shell script starting the actual server binary. On line 329 it starts the actual server that then segfaults for some reason. On Sun, 20 Jun 2010 21:32:33 +0300, Marcos Zapata zeta1...@gmail.com wrote: Hi, could somebody (from valve would be great) tell me what could be

Re: [hlds_linux] spamming hlds admin list --question on older server cpus

2010-05-22 Thread Joonas Lehtolahti
Yes. Pentium 3 does not have all the extended instruction sets that srcds uses. On Sat, 22 May 2010 18:24:17 +0300, tom nikitopoulos screwtop...@gmail.com wrote: I had heard that a illegal instruction error might be caused by valve not supporting older processors.. I am getting this errror

Re: [hlds_linux] L4D2 mutation cvar

2010-04-24 Thread Joonas Lehtolahti
It's enough for someone to start a lobby for mutation and then use the server for playing it. For the current Realism Versus, it is enough to have the server accept gametype versus so that the mutation can be played on it. On Sat, 24 Apr 2010 12:19:50 +0300, zeev...@bezeqint.net wrote:

Re: [hlds_linux] [hlds] HL2 Masters Have Moved - L4D2 broken?

2010-04-14 Thread Joonas Lehtolahti
Interestingly, I still see my own server in Steam Group servers, but that is the only one, I no longer see the other 46 servers that come from the official groups. At least the player side of me is happy with that (no more unwanted servers there!), but the system side of me is not happy with

Re: [hlds_linux] Offline LAN server

2009-11-26 Thread Joonas Lehtolahti
Aside from -insecure one could also try -nomaster switch and specify +sv_lan 1 on the command line too. I am not sure if -nomaster is implemented in L4D servers, but at least with earlier source games, that could be used to prevent the server from doing updates to the master servers. On

Re: [hlds_linux] Is there a way to force an rcon port for L4D and L4D2 ?

2009-11-24 Thread Joonas Lehtolahti
How are you specifying the game port for the servers exactly? On Wed, 25 Nov 2009 01:11:12 +0200, pizzahut pizzah...@gmail.com wrote: Well for some weird reason both servers insist on using port 27015 for rcon/TCP, while using the specified port (e.g. 27017 / 27020) for UDP. If I run one

[hlds_linux] [L4D2] Bug awarding Confederacy Of Crunches achievement

2009-11-20 Thread Joonas Lehtolahti
Yesterday I played on my own Linux L4D2 server with a friend. It was The Parish campaign on easy difficulty. During the game two other friends joined so we finished the map with all four survivors being human players. During the campaign I only used melee weapons and accessories (molotovs,

Re: [hlds_linux] [L4D2] Bug awarding Confederacy Of Crunches achievement

2009-11-20 Thread Joonas Lehtolahti
Considering my past experiences of Steam Support, and considering this seems like a bug in the game code (either client or server side), I severely doubt it will get anywhere through that avenue. I have actually reported some bugs previously through that channel and the response has been

[hlds_linux] L4D, L4D2: Cannot join dedicated servers with LAN and Public IP

2009-11-09 Thread Joonas Lehtolahti
Hey all, this problem has been around since the Left 4 Dead update with Crash Course, or the update that added mm_dedicated_force_servers cvar (not exactly sure). This is still a problem in Left 4 Dead and seems to also affect Left 4 Dead 2 Demo. The situation is that I have a dedicated Left 4