Re: [hlds_linux] Hibernation?

2008-11-20 Thread Steve Sumichrast
The best I can tell, when a server empties out, it restarts. When it fires back up if nobody is on the map, it goes into hibernation. I have forks this moment in hibernation -- I can still RCON to them though. On Thu, Nov 20, 2008 at 2:31 PM, Peter Reinhold <[EMAIL PROTECTED]> wrote: > Someone

Re: [hlds_linux] Hibernation?

2008-11-20 Thread Peter Reinhold
Someone wrote (Probably you), and the time was 20:08 20-11-2008 >Hibernation basically just means there's no one in there so it stops >processing stuff from inside the map to save on CPU... it shouldn't affect >any external control method at all (whether typing on the actual game >console, using a

Re: [hlds_linux] Hibernation?

2008-11-20 Thread gameadmin
on program) > -Original Message- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of Peter Reinhold > Sent: 20 November 2008 19:05 > To: Half-Life dedicated Linux server mailing list > Subject: [hlds_linux] Hibernation? > > At 21:53 19-11-200

[hlds_linux] Hibernation?

2008-11-20 Thread Peter Reinhold
At 21:53 19-11-2008, Steve wrote: >+exec in the startup line only runs once on startup (and possibly when >it goes into hibernation). Sorry for stealing the thread, but now I see hibernation mentioned. I haven't had all that much experience running a srcds server, i've been running a TF2 server