t: Re: [hlds_linux] TF2 Request - "Join Steam Group" button a'la L4D2
The whole idea could be taken more further than just that. It could be made
so that when player clicks the button, he gets a chance to add the
steamgroups gameservers to his favorites. This way the players would be mor
!
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eddy
Tarantulo
Sent: 05 November 2011 06:44
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Request - "Join Steam Group" b
November 2011 06:44
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] TF2 Request - "Join Steam Group" button a'la L4D2
Marvelous idea.
On Fri, Nov 4, 2011 at 9:21 AM, Peter Reinhold
wrote:
> On 03.11.2011 22:28, Michael Holmes wrote:
>
> groups. Same w
Marvelous idea.
On Fri, Nov 4, 2011 at 9:21 AM, Peter Reinhold wrote:
> On 03.11.2011 22:28, Michael Holmes wrote:
>
> groups. Same would happen if TF2 would get such feature. Official TF2
>>> group
>>> id would suddenly be added to the servers out there.
>>>
>> Unless they require the server to
On 03.11.2011 22:28, Michael Holmes wrote:
groups. Same would happen if TF2 would get such feature. Official
TF2 group
id would suddenly be added to the servers out there.
Unless they require the server to be linked to an account with admin
in that group. Which would be a perfectly logical cho
On 3 November 2011 19:15, ics wrote:
> No, not the community server scroll on main menu. It was abused a lot on L4D
> / L4D2. People added official L4D and L4D2 group ID's to their servers
> configs and had their servers shown for all the people who were within those
> groups. Same would happen if
I guess I should have said the concept of the "your community servers"
and not necessarily a straight port of it. You're right, it can and
does get abused very easily. And maybe requiring the server
authentication stuff would fix that, but I'm sure the concept would
have to be reworked a bit before
No, not the community server scroll on main menu. It was abused a lot on
L4D / L4D2. People added official L4D and L4D2 group ID's to their
servers configs and had their servers shown for all the people who were
within those groups. Same would happen if TF2 would get such feature.
Official TF2
Yeah, a "your community server" listing on the main menu would be rad
as well. Again, kind of surprised none of this has made it's way over
from L4D/2 already.
On Thu, Nov 3, 2011 at 8:09 AM, w4rezz wrote:
> Community servers would love to display their servers in-game just like in
> L4D.
>
> __
Community servers would love to display their servers in-game just like in L4D.
___
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On 02.11.2011 23:07, msleeper wrote:
Fletcher / Valve - I think all of us would love some sort of method
similar to L4D2 for players on the server to be able to join a set
Steam Group from within-game. I'm kind of surprised this hasn't
I've suggested this a while ago on the forums
http://foru
gt; > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jeff Sugar
> > Sent: Wednesday, November 02, 2011 2:14 PM
> > To: Half-Life dedicated Linux server mailing list
> > Subject: Re:
ff Sugar
> Sent: Wednesday, November 02, 2011 2:14 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] TF2 Request - "Join Steam Group" button a'la L4D2
>
> Great idea. It'd definitely help new servers more easily gain a following
&
] TF2 Request - "Join Steam Group" button a'la L4D2
Great idea. It'd definitely help new servers more easily gain a following
and do a better job of integrating users into the communities of their
favorite servers.
On Nov 2, 2011 2:07 PM, "msleeper" wrote:
> So i
Great idea. It'd definitely help new servers more easily gain a following
and do a better job of integrating users into the communities of their
favorite servers.
On Nov 2, 2011 2:07 PM, "msleeper" wrote:
> So ics just mentioned this in another thread, and we were talking
> about this in IRC yest
So ics just mentioned this in another thread, and we were talking
about this in IRC yesterday (#hlserveradmins on gamesurge, FYI) but
I'd like to separate it into a new thread since it's not related to
the thread it was posting in:
Fletcher / Valve - I think all of us would love some sort of metho
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