[hlds_linux] Random CPU Spikes
These are still a thing. They started around the time of the pyro update. The main srcds thread spikes to 100% cpu utilization and all players in game will lock in place until CPU usage goes back to normal. Users will see something like this on the net graph in the more extreme cases: http://i.imgur.com/Cox6Q.jpg Sometimes the spikes are half a second, sometimes longer like this one. In the most extreme cases the server will drop all players with STEAMAUTH error 6. I've personally seen this on my servers and watched the process monitor as it spikes. I've experienced the same symptoms on other servers and know a few other admins have noticed CPU spiking as well since the updates. Seems to be an issue on both Windows and Linux. Disabling SourceMod/Metamod doesn't help. Neither does a clean install, so it's not an issue of corrupt installs unless the content servers are giving out bad data. I'm guessing that a lot of admins are having this issue and just haven't noticed it. I've had it happen multiple times in a single map in some cases. In other instances the server can run for 10+ maps without issue. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Random CPU Spikes
Is it completely random or during someone joining? On Sat, Jul 28, 2012 at 12:21 AM, Russell Smith ve...@tinylittlerobots.uswrote: These are still a thing. They started around the time of the pyro update. The main srcds thread spikes to 100% cpu utilization and all players in game will lock in place until CPU usage goes back to normal. Users will see something like this on the net graph in the more extreme cases: http://i.imgur.com/Cox6Q.jpg Sometimes the spikes are half a second, sometimes longer like this one. In the most extreme cases the server will drop all players with STEAMAUTH error 6. I've personally seen this on my servers and watched the process monitor as it spikes. I've experienced the same symptoms on other servers and know a few other admins have noticed CPU spiking as well since the updates. Seems to be an issue on both Windows and Linux. Disabling SourceMod/Metamod doesn't help. Neither does a clean install, so it's not an issue of corrupt installs unless the content servers are giving out bad data. I'm guessing that a lot of admins are having this issue and just haven't noticed it. I've had it happen multiple times in a single map in some cases. In other instances the server can run for 10+ maps without issue. __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linuxhttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Random CPU Spikes
It doesn't happen on player joins. I haven't been able to see any commonalities between occurrences that would indicate what the cause is. On 7/28/2012 12:31 AM, doc wrote: Is it completely random or during someone joining? On Sat, Jul 28, 2012 at 12:21 AM, Russell Smith ve...@tinylittlerobots.uswrote: ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Random CPU Spikes
I see this too. I think it has something to do with entities because of the red spike in net graph but I'm not sure. Sent from my iPhone 4 On Jul 28, 2012, at 12:33 AM, Russell Smith ve...@tinylittlerobots.us wrote: It doesn't happen on player joins. I haven't been able to see any commonalities between occurrences that would indicate what the cause is. On 7/28/2012 12:31 AM, doc wrote: Is it completely random or during someone joining? On Sat, Jul 28, 2012 at 12:21 AM, Russell Smith ve...@tinylittlerobots.uswrote: ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Random CPU Spikes
On 28.07.2012 08:21, Russell Smith wrote: normal. Users will see something like this on the net graph in the more extreme cases: I haven't had any users running the netgraph command, but I am getting complaints in chat about lagspikes from time to time, and it has been more prevalent since the pyro update. Just wanted to chime in. /Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Random CPU Spikes
If the server is assigned to one core only with taskset, you will see spikes. I used to have them like that but valve made changes while back. Now especially on map changes, server can easily chew a lot more cpu than normally. You also need to have atlest 600 megs memory free in order to have smoothly running server. So, server needs ore than one core to function properly. Option -threads 1 is also bad for performance. -ics - Alkuperäinen viesti - On 28.07.2012 08:21, Russell Smith wrote: normal. Users will see something like this on the net graph in the more extreme cases: I haven't had any users running the netgraph command, but I am getting complaints in chat about lagspikes from time to time, and it has been more prevalent since the pyro update. Just wanted to chime in. /Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Random CPU Spikes
On 28.07.2012 10:29, ics wrote: If the server is assigned to one core only with taskset, you will see spikes. I used to have them like that but valve made changes while back. Now especially on map changes, server can easily chew a lot more But, CPU spikes on map change would not give spikes in game, as players are transitioning. cpu than normally. You also need to have atlest 600 megs memory free in order to have smoothly running server. Got plenty of RAM, and I am not restricting to any CPUs /Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Random CPU Spikes
Map change/round change would give spike, if you run multiple gameservers in same machine and there isn't enough free cpu to provide juice. It wouldn't affect the gameserver where the cpu goes up temporarely but some of the other gameservers, it might. Last time i had similiar issues, it was when players were joining in-game. I'm not curious enough to check when it was but it's been long time. It wasn't about sprays or anything that i had. Problem simply went away itself. Could be anything from different hardware, software up to engine itself. Very tricky to solve. -ics 28.7.2012 14:43, Peter Reinhold kirjoitti: On 28.07.2012 10:29, ics wrote: If the server is assigned to one core only with taskset, you will see spikes. I used to have them like that but valve made changes while back. Now especially on map changes, server can easily chew a lot more But, CPU spikes on map change would not give spikes in game, as players are transitioning. cpu than normally. You also need to have atlest 600 megs memory free in order to have smoothly running server. Got plenty of RAM, and I am not restricting to any CPUs /Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] [CS 1.6] Issue with spray logo on last builds (since 5408)?
I can confirm this issue, seems to happen on all TFC servers which I have tested, too. Has this been fixed in a newer build or is it on the to-do list? Alexander O. wrote: Hello! Since 5408 build (for both OS) I noticing constantly on many servers, include mine, following message: Error: server failed to transmit file 'customization. What does it means? It means, that people can't see custom spray logos (tempdecal.wad) from other players. Instead of player's logo they seeing logo with black B symbol. Only sprayer can see his own logo. Linux b4883 and Win32 b4554 worked with custom spray logos without any errors. This issue are present on latest, recently updated by you builds too (linux b5447 and win32 b5408). Also repeat, that following settings on server sv_allowdownload 1 sv_allowupload 1 sv_send_logos 1 sv_send_resources 1 and on client cl_allowdownload 1 cl_allowupload 1 are set to 1 (obviously). Of course, last year was full of bugs with transferring resources from/to server (CSDeath, Jo's, IsSafeFileToDownload...), so you could accidentally break something, and I can't name this issue as extremely urgent, but...may be it's time to fix that already too? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Half-Life 1 dedicated server update released
Has the old reporting method been disabled yet? I still see fake servers in the list. 2012/7/13 Fletcher Dunn fletch...@valvesoftware.com I am seeing your servers on that IP. It looks like your client is still searching using the old master, but your server is heartbeating to the new one. We are working on speeding up the changover to get all servers heartbeating to the new master, and all clients searching it, too. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ook Sent: Friday, July 13, 2012 10:40 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Half-Life 1 dedicated server update released In case this helps any... status hostname: Ooks Classic OP4 version : 48/1.1.2.1/Stdio 5447 secure (50) tcp/ip : 10.0.0.10:27017 map : 3highlakes at: 0 x, 0 y, 0 z players : 0 active (16 max) status hostname: Ooks PB - timeouts fixed - running linux version : 48/ 1.1.2.1/Stdio 5447 secure (50) tcp/ip : 10.0.0.10:27015 map : private_beach_v2 at: 0 x, 0 y, 0 z players : 0 active (16 max) 10.0.0.10 is my internal ip - been using that for years On 07/13/2012 10:36 AM, Ook wrote: Sorry, too many things happening this morning, didn't get to it yet :-) I run two OP4 servers, and you can find them here: current ip: 72.160.94.10:27015 and 72.160.94.10:27017 My ip is dynamic, I tell my players to connect to ooksserver.no-ip.info, and that usually works just fine: OoksServer.no-ip.info:27015 OoksServer.no-ip.info:27017 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] Random CPU Spikes
I'm not locking srcds instances to a single core. I did try locking each to two cores as a solution but that had no effect, so I removed that restriction. I'm also not running using -threads 1. I did try that as there was a thread on this list two years back that mentioned that as a solution to some CPU spiking issues that were going on then. It didn't seem to degrade performance, but it didn't resolve the issue. Map changes on one server wouldn't cause another server to eat up 100% CPU utilization, so that isn't the cause either. The timing of incidents don't match up with map changes anyway. I have had the issue you mentioned with spikes on player connect. I could never figure those out either, but they seem to have mostly gone away. These spikes are quite a bit bigger than those, and as I said earlier in the thread these ones aren't coinciding with player connects. Free RAM isn't the issue either. I've seen these spikes happen when the server is freshly restarted and there are several GB of free RAM available. On 7/28/2012 6:12 AM, ics wrote: Map change/round change would give spike, if you run multiple gameservers in same machine and there isn't enough free cpu to provide juice. It wouldn't affect the gameserver where the cpu goes up temporarely but some of the other gameservers, it might. Last time i had similiar issues, it was when players were joining in-game. I'm not curious enough to check when it was but it's been long time. It wasn't about sprays or anything that i had. Problem simply went away itself. Could be anything from different hardware, software up to engine itself. Very tricky to solve. -ics 28.7.2012 14:43, Peter Reinhold kirjoitti: On 28.07.2012 10:29, ics wrote: If the server is assigned to one core only with taskset, you will see spikes. I used to have them like that but valve made changes while back. Now especially on map changes, server can easily chew a lot more But, CPU spikes on map change would not give spikes in game, as players are transitioning. cpu than normally. You also need to have atlest 600 megs memory free in order to have smoothly running server. Got plenty of RAM, and I am not restricting to any CPUs /Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
[hlds_linux] HLDSUpdatetool Malfunction - Downloads Content over and over again
Hi, I got the problem that my hldsupdatetool downloads some stuff over and over again. Here you got a short excerpt from my Logs: 4:0590.52% downloading ./hl2/models/pigeon.vvd 4:0591.59% downloading ./hl2/models/police_animations.ani 4:0592.37% downloading ./hl2/models/police_animations.mdl 4:0593.17% downloading ./hl2/models/police_ss.ani 4:0593.28% downloading ./hl2/models/police_ss.mdl 4:0593.32% downloading ./hl2/models/seagull.dx90.vtx 4:0593.40% downloading ./hl2/models/seagull.mdl 4:0593.42% downloading ./hl2/models/seagull.phy 4:0593.47% downloading ./hl2/models/seagull.vvd 4:0593.70% downloading ./hl2/models/shield_scanner.dx90.vtx 4:0593.79% downloading ./hl2/models/shield_scanner.mdl 4:0594.08% downloading ./hl2/models/shield_scanner.vvd 4:0594.25% downloading ./hl2/models/stalker.dx90.vtx 4:0594.34% downloading ./hl2/models/stalker.mdl 4:0594.55% downloading ./hl2/models/stalker.vvd 4:0594.69% downloading ./hl2/models/synth.dx90.vtx 4:0594.96% downloading ./hl2/models/synth.mdl 4:0595.50% downloading ./hl2/models/synth.vvd 4:0595.73% downloading ./hl2/models/vortigaunt.dx90.vtx 4:0595.98% downloading ./hl2/models/vortigaunt.mdl 4:0696.03% downloading ./hl2/models/vortigaunt.phy 4:0696.34% downloading ./hl2/models/vortigaunt.vvd 4:0697.68% downloading ./hl2/models/vortigaunt_anims.ani 4:0697.94% downloading ./hl2/models/vortigaunt_anims.mdl 4:0698.19% downloading ./hl2/models/vortigaunt_gestures.ani 4:0698.37% downloading ./hl2/models/vortigaunt_gestures.mdl 4:0698.42% downloading ./hl2/models/vortigaunt_postures.ani 4:0698.45% downloading ./hl2/models/vortigaunt_postures.mdl 4:0698.75% downloading ./hl2/models/vortigaunt_slave.dx90.vtx 4:0699.04% downloading ./hl2/models/vortigaunt_slave.mdl 4:0699.09% downloading ./hl2/models/vortigaunt_slave.phy 4:0699.55% downloading ./hl2/models/vortigaunt_slave.vvd 4:06 Checking/Installing 'Base Source Shared Sounds' version 4 4:06 [80.239.194.134:27030] Reusing connection 4:06 [80.239.194.134:27030] Sending login message... 4:0799.75% downloading ./hl2/sound/npc/sniper/echo1.wav 4:0799.79% downloading ./hl2/sound/npc/sniper/reload1.wav 4:0799.99% downloading ./hl2/sound/npc/sniper/sniper1.wav 4:07100.00% downloading ./hl2/sound/weapons/pistol/pistol_reload1.wav I run it with -verify_all and on each run it downloads these and other files over and over again. Do others of you got the same problem? The affected machine is a virtual machine(XEN-pv) running debian lenny x64. Sincerely, Stephan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] HLDSUpdatetool Malfunction - Downloads Content over and over again
On Sat, Jul 28, 2012 at 7:47 PM, Stephan Jauernick i...@stephan-jauernick.de wrote: Hi, I got the problem that my hldsupdatetool downloads some stuff over and over again. Here you got a short excerpt from my Logs: 4:0590.52% downloading ./hl2/models/pigeon.vvd 4:0591.59% downloading ./hl2/models/police_animations.ani 4:0592.37% downloading ./hl2/models/police_animations.mdl 4:0593.17% downloading ./hl2/models/police_ss.ani 4:0593.28% downloading ./hl2/models/police_ss.mdl 4:0593.32% downloading ./hl2/models/seagull.dx90.vtx 4:0593.40% downloading ./hl2/models/seagull.mdl 4:0593.42% downloading ./hl2/models/seagull.phy 4:0593.47% downloading ./hl2/models/seagull.vvd 4:0593.70% downloading ./hl2/models/shield_scanner.dx90.vtx 4:0593.79% downloading ./hl2/models/shield_scanner.mdl 4:0594.08% downloading ./hl2/models/shield_scanner.vvd 4:0594.25% downloading ./hl2/models/stalker.dx90.vtx 4:0594.34% downloading ./hl2/models/stalker.mdl 4:0594.55% downloading ./hl2/models/stalker.vvd 4:0594.69% downloading ./hl2/models/synth.dx90.vtx 4:0594.96% downloading ./hl2/models/synth.mdl 4:0595.50% downloading ./hl2/models/synth.vvd 4:0595.73% downloading ./hl2/models/vortigaunt.dx90.vtx 4:0595.98% downloading ./hl2/models/vortigaunt.mdl 4:0696.03% downloading ./hl2/models/vortigaunt.phy 4:0696.34% downloading ./hl2/models/vortigaunt.vvd 4:0697.68% downloading ./hl2/models/vortigaunt_anims.ani 4:0697.94% downloading ./hl2/models/vortigaunt_anims.mdl 4:0698.19% downloading ./hl2/models/vortigaunt_gestures.ani 4:0698.37% downloading ./hl2/models/vortigaunt_gestures.mdl 4:0698.42% downloading ./hl2/models/vortigaunt_postures.ani 4:0698.45% downloading ./hl2/models/vortigaunt_postures.mdl 4:0698.75% downloading ./hl2/models/vortigaunt_slave.dx90.vtx 4:0699.04% downloading ./hl2/models/vortigaunt_slave.mdl 4:0699.09% downloading ./hl2/models/vortigaunt_slave.phy 4:0699.55% downloading ./hl2/models/vortigaunt_slave.vvd 4:06 Checking/Installing 'Base Source Shared Sounds' version 4 4:06 [80.239.194.134:27030] Reusing connection 4:06 [80.239.194.134:27030] Sending login message... 4:0799.75% downloading ./hl2/sound/npc/sniper/echo1.wav 4:0799.79% downloading ./hl2/sound/npc/sniper/reload1.wav 4:0799.99% downloading ./hl2/sound/npc/sniper/sniper1.wav 4:07100.00% downloading ./hl2/sound/weapons/pistol/pistol_reload1.wav I run it with -verify_all and on each run it downloads these and other files over and over again. Do others of you got the same problem? The affected machine is a virtual machine(XEN-pv) running debian lenny x64. Sincerely, Stephan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux Are you sure you are running -command update ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] HLDSUpdatetool Malfunction - Downloads Content over and over again
Wrong Mailinglist - this is Gold-Engine ! Am 29.07.2012 03:48, schrieb Bruno Garcia: On Sat, Jul 28, 2012 at 7:47 PM, Stephan Jauernick i...@stephan-jauernick.de wrote: Hi, I got the problem that my hldsupdatetool downloads some stuff over and over again. Here you got a short excerpt from my Logs: 4:0590.52% downloading ./hl2/models/pigeon.vvd 4:0591.59% downloading ./hl2/models/police_animations.ani 4:0592.37% downloading ./hl2/models/police_animations.mdl 4:0593.17% downloading ./hl2/models/police_ss.ani 4:0593.28% downloading ./hl2/models/police_ss.mdl 4:0593.32% downloading ./hl2/models/seagull.dx90.vtx 4:0593.40% downloading ./hl2/models/seagull.mdl 4:0593.42% downloading ./hl2/models/seagull.phy 4:0593.47% downloading ./hl2/models/seagull.vvd 4:0593.70% downloading ./hl2/models/shield_scanner.dx90.vtx 4:0593.79% downloading ./hl2/models/shield_scanner.mdl 4:0594.08% downloading ./hl2/models/shield_scanner.vvd 4:0594.25% downloading ./hl2/models/stalker.dx90.vtx 4:0594.34% downloading ./hl2/models/stalker.mdl 4:0594.55% downloading ./hl2/models/stalker.vvd 4:0594.69% downloading ./hl2/models/synth.dx90.vtx 4:0594.96% downloading ./hl2/models/synth.mdl 4:0595.50% downloading ./hl2/models/synth.vvd 4:0595.73% downloading ./hl2/models/vortigaunt.dx90.vtx 4:0595.98% downloading ./hl2/models/vortigaunt.mdl 4:0696.03% downloading ./hl2/models/vortigaunt.phy 4:0696.34% downloading ./hl2/models/vortigaunt.vvd 4:0697.68% downloading ./hl2/models/vortigaunt_anims.ani 4:0697.94% downloading ./hl2/models/vortigaunt_anims.mdl 4:0698.19% downloading ./hl2/models/vortigaunt_gestures.ani 4:0698.37% downloading ./hl2/models/vortigaunt_gestures.mdl 4:0698.42% downloading ./hl2/models/vortigaunt_postures.ani 4:0698.45% downloading ./hl2/models/vortigaunt_postures.mdl 4:0698.75% downloading ./hl2/models/vortigaunt_slave.dx90.vtx 4:0699.04% downloading ./hl2/models/vortigaunt_slave.mdl 4:0699.09% downloading ./hl2/models/vortigaunt_slave.phy 4:0699.55% downloading ./hl2/models/vortigaunt_slave.vvd 4:06 Checking/Installing 'Base Source Shared Sounds' version 4 4:06 [80.239.194.134:27030] Reusing connection 4:06 [80.239.194.134:27030] Sending login message... 4:0799.75% downloading ./hl2/sound/npc/sniper/echo1.wav 4:0799.79% downloading ./hl2/sound/npc/sniper/reload1.wav 4:0799.99% downloading ./hl2/sound/npc/sniper/sniper1.wav 4:07100.00% downloading ./hl2/sound/weapons/pistol/pistol_reload1.wav I run it with -verify_all and on each run it downloads these and other files over and over again. Do others of you got the same problem? The affected machine is a virtual machine(XEN-pv) running debian lenny x64. Sincerely, Stephan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux Are you sure you are running -command update ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Re: [hlds_linux] HLDSUpdatetool Malfunction - Downloads Content over and over again
Uh, nope. On Sun, Jul 29, 2012 at 4:16 AM, bRAINKILLA brainki...@gmx.de wrote: Wrong Mailinglist - this is Gold-Engine ! Am 29.07.2012 03:48, schrieb Bruno Garcia: On Sat, Jul 28, 2012 at 7:47 PM, Stephan Jauernick i...@stephan-jauernick.de wrote: Hi, I got the problem that my hldsupdatetool downloads some stuff over and over again. Here you got a short excerpt from my Logs: 4:0590.52% downloading ./hl2/models/pigeon.vvd 4:0591.59% downloading ./hl2/models/police_animations.ani 4:0592.37% downloading ./hl2/models/police_animations.mdl 4:0593.17% downloading ./hl2/models/police_ss.ani 4:0593.28% downloading ./hl2/models/police_ss.mdl 4:0593.32% downloading ./hl2/models/seagull.dx90.vtx 4:0593.40% downloading ./hl2/models/seagull.mdl 4:0593.42% downloading ./hl2/models/seagull.phy 4:0593.47% downloading ./hl2/models/seagull.vvd 4:0593.70% downloading ./hl2/models/shield_scanner.dx90.vtx 4:0593.79% downloading ./hl2/models/shield_scanner.mdl 4:0594.08% downloading ./hl2/models/shield_scanner.vvd 4:0594.25% downloading ./hl2/models/stalker.dx90.vtx 4:0594.34% downloading ./hl2/models/stalker.mdl 4:0594.55% downloading ./hl2/models/stalker.vvd 4:0594.69% downloading ./hl2/models/synth.dx90.vtx 4:0594.96% downloading ./hl2/models/synth.mdl 4:0595.50% downloading ./hl2/models/synth.vvd 4:0595.73% downloading ./hl2/models/vortigaunt.dx90.vtx 4:0595.98% downloading ./hl2/models/vortigaunt.mdl 4:0696.03% downloading ./hl2/models/vortigaunt.phy 4:0696.34% downloading ./hl2/models/vortigaunt.vvd 4:0697.68% downloading ./hl2/models/vortigaunt_anims.ani 4:0697.94% downloading ./hl2/models/vortigaunt_anims.mdl 4:0698.19% downloading ./hl2/models/vortigaunt_gestures.ani 4:0698.37% downloading ./hl2/models/vortigaunt_gestures.mdl 4:0698.42% downloading ./hl2/models/vortigaunt_postures.ani 4:0698.45% downloading ./hl2/models/vortigaunt_postures.mdl 4:0698.75% downloading ./hl2/models/vortigaunt_slave.dx90.vtx 4:0699.04% downloading ./hl2/models/vortigaunt_slave.mdl 4:0699.09% downloading ./hl2/models/vortigaunt_slave.phy 4:0699.55% downloading ./hl2/models/vortigaunt_slave.vvd 4:06 Checking/Installing 'Base Source Shared Sounds' version 4 4:06 [80.239.194.134:27030] Reusing connection 4:06 [80.239.194.134:27030] Sending login message... 4:0799.75% downloading ./hl2/sound/npc/sniper/echo1.wav 4:0799.79% downloading ./hl2/sound/npc/sniper/reload1.wav 4:0799.99% downloading ./hl2/sound/npc/sniper/sniper1.wav 4:07100.00% downloading ./hl2/sound/weapons/pistol/pistol_reload1.wav I run it with -verify_all and on each run it downloads these and other files over and over again. Do others of you got the same problem? The affected machine is a virtual machine(XEN-pv) running debian lenny x64. Sincerely, Stephan ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux Are you sure you are running -command update ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux