Re: [hlds_linux] [hlds] Half-Life 1 Dedicated Server updated

2013-05-17 Thread dan
On 17/05/2013 01:30, Weasel wrote: It CAN be. I may depend on your hosting-provider. It may depend on what hardware you are using. It may depend on virtualization limits, etc. PS: Of course, I am also the guy with 5.25-inch floppy drive, 3.5-inch floppy drive, a 100-MB zip drive, and an

Re: [hlds_linux] [hlds] Half-Life 1 Dedicated Server updated

2013-05-16 Thread Weasel
Once the download/update is completed, is it safe to remove the components for the other games. For example, if installing/updating an HL1MP server, I assume I can safely delete the cstrike, czero folders? I could just build that into the script I use for updating - for the sake of, let's call

Re: [hlds_linux] [hlds] Half-Life 1 Dedicated Server updated

2013-05-16 Thread Valentin G.
I know this situation is not super-desirable but cstrike files just take up around 300MB. Updates will still be downloaded and verification would redownload all of that stuff anyway. Is it really such a huge problem to have 300 megs of files lying around? On Fri, May 17, 2013 at 1:56 AM, Weasel

Re: [hlds_linux] [hlds] Half-Life 1 Dedicated Server updated

2013-05-16 Thread Weasel
, *AND* working getting the 8-external drive working. So, maybe I is not the best example. __ Re: [hlds_linux] [hlds] Half-Life 1 Dedicated Server updated Valentin G. Thu, 16 May 2013 17:04:51 -0700 I know this situation is not super-desirable but cstrike files just