[IAEP] Fwd: Fwd: [squeakland] The Dynabook and modern computing

2013-04-02 Thread Yoshiki Ohshima
It took me while to realize that I forwarded it to a wrong list...


-- Forwarded message --
From: Alan Kay alan.n...@yahoo.com
Date: Tue, Apr 2, 2013 at 11:57 AM
Subject: Re: Fwd: [squeakland] The Dynabook and modern computing
To: Yoshiki Ohshima yoshiki.ohsh...@acm.org
Cc: Bert Freudenberg b...@freudenbergs.de


Ask him: how did the invention of agriculture influence civilization?

Or: what is ultimately more powerful, competition or cooperation?

Cheers,

Alan


From: Yoshiki Ohshima yoshiki.ohsh...@acm.org
To: Alan Kay alan.n...@yahoo.com
Cc: Bert Freudenberg b...@freudenbergs.de
Sent: Tuesday, April 2, 2013 11:47 AM
Subject: Fwd: [squeakland] The Dynabook and modern computing

Benoit is asking this.

-- Forwarded message --
From: Benoît Fleury benoit.fle...@gmail.com
Date: Tue, Apr 2, 2013 at 11:36 AM
Subject: Re: [squeakland] The Dynabook and modern computing
To: Bert Freudenberg b...@freudenbergs.de
Cc: IAEP SugarLabs iaep@lists.sugarlabs.org, squeakland list
squeakl...@squeakland.org


Thank you Bert for the link.

I am not sure to understand this metaphor with agriculture.

One way to think of all of these organizations is to realize that if
they require a charismatic leader who will shoot people in the knees
when needed, then the corporate organization and process is a failure.
It means no group can come up with a good decision and make it stick
just because it is a good idea. All the companies I’ve worked for have
this deep problem of devolving to something like the hunting and
gathering cultures of 100,000 years ago. If businesses could find a
way to invent “agriculture” we could put the world back together and
all would prosper.

If someone could explain me what it means.

Thanks,
Benoit.


On Tue, Apr 2, 2013 at 1:38 PM, Bert Freudenberg b...@freudenbergs.de wrote:
 Time interviews Alan Kay:

 http://techland.time.com/2013/04/02/an-interview-with-computing-pioneer-alan-kay/

 - Bert -


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Re: [IAEP] Sugata Mitra at TED 2013

2013-03-10 Thread Yoshiki Ohshima
On Sat, Mar 9, 2013 at 11:24 PM, Dominik Granada dgran...@frks.pl wrote:

 Arthur Benjamin says: teach statistics before calculus (check on TED) - cant
 paste link now

 Free and democratic schools experience indicates that strong testing and
 guidance understood traditionally are at least  obsolete.

 and btw children in free schools learn calculus when they see the need for
 it

I should have written: children won't invent calculus.  (A big
mistake, sorry about it.)  As Walter wrote, that was what it meant.
If you want to learn about the context of that statement, you can
Google for it.

Because calculus (and statistics, sure) is so cool that I'd hope that
children learn it.  If a child is in the project-based learning
setting, I sure hope that he takes on a project that does give him a
reason to learn it.  If it is solely based on the need for it,
however, surely most people are not going to need to learn calculus or
statistics.

 cheers DG

 Yoshiki Ohshima yoshiki.ohsh...@acm.org napisał:

 On Sat, Mar 9, 2013 at 10:12 AM, Caryl Bigenho cbige...@hotmail.com
 wrote:

 Hi,

 When I was teaching I had a saying usually attributed to Confucius
 (carefully hand drawn in calligraphy… no computers available to print it
 then) and hung above the chalkboard (old technology). It was my motto for
 teaching:


 I hear and I forget. I see and I remember. I do and I understand.


 It may have been first said 2500 years ago, but I believe it is still
 valid
 today. That is why I do what I do!


 Invoking proverbs is fun as you can always find the one that argues
 for the other way.

 The above one probably was a somewhat liberal translation of what
 Xunzi (荀子) wrot
  e.  But
 one other thing Confucius said was:
 學而不思則罔、思而不學則殆, for which I found an English translation: If you
 learn without thinking, you cannot understand truly. If you think
 without learning, you will be self-righteous.  (I might translate the
 last word to dangerous, as it is closer to the original meaning.)

 Alan Kay often says: Children won't discover calculus on their own.

 Doing is important, but in the learning process good checking system
 and guidance is essential.  The above quote should be taken as in
 addition to hearing and seeing, you should do things.

 --
 -- Yoshiki
 

 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep


 --
 Wysłane z telefonu.



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Re: [IAEP] Sugata Mitra at TED 2013

2013-03-09 Thread Yoshiki Ohshima
On Sat, Mar 9, 2013 at 10:12 AM, Caryl Bigenho cbige...@hotmail.com wrote:
 Hi,

 When I was teaching I had a saying usually attributed to Confucius
 (carefully hand drawn in calligraphy… no computers available to print it
 then) and hung above the chalkboard (old technology). It was my motto for
 teaching:


 I hear and I forget. I see and I remember. I do and I understand.


 It may have been first said 2500 years ago, but I believe it is still valid
 today. That is why I do what I do!

Invoking proverbs is fun as you can always find the one that argues
for the other way.

The above one probably was a somewhat liberal translation of what
Xunzi (荀子) wrote.  But one other thing Confucius said was:
學而不思則罔、思而不學則殆, for which I found an English translation: If you
learn without thinking, you cannot understand truly. If you think
without learning, you will be self-righteous.  (I might translate the
last word to dangerous, as it is closer to the original meaning.)

Alan Kay often says: Children won't discover calculus on their own.

Doing is important, but in the learning process good checking system
and guidance is essential.  The above quote should be taken as in
addition to hearing and seeing, you should do things.

--
-- Yoshiki
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Re: [IAEP] Abacus suggestions

2011-10-09 Thread Yoshiki Ohshima
  Hi, Walter,

At Sun, 9 Oct 2011 08:57:51 -0400,
Walter Bender wrote:
 
   - As you can see, the default 1's digit (the big white dots) is in
     the middle, not the far right.  That makes sense to tell that
     there are numbers smaller than 1 and for the idea of power of 10.
     (It is often a good technique to slide the decimal point, so I
     first thought the red triangle to mean this, but it is something
     else.)
 
 The red triangle is a mark found on many Chinese abaci. It is useful
 for to keeping track of place while doing multiplication and division.

  Ok.  The scheme on the wiki is different from what I know.  Which
clears the used digits of multiplier as you go and that serves as the
tracker.  But I see that if you have it there, it can be used for such
a purpose.

   - For a non-5 and 4 abacus, this is not simple, but then why kids
     in the 21st century need to learn Mayan arithmetic...
 
 My goal with the abacus was primarily to introduce the idea of
 multiple representations.

  Ok...  It seems to me that these different traditional ones are tied
to the way they say or write numbers.  In other words, the abacus in
that culture feels natural, but once we try to map the numberto base
10 arabic notation, it requires some extra mind work.  Which may be
about this multiple representations.

   - So, there are some 90 combinations of two one digit number
     additions.  Some require 5's compliment arithmetic (adding 4 to 2
     is subtracting 1 but then adding 5, etc.) or 10's (if it is the
     right terminlogy.)  Abacus was about building the muscle memory
     for these 90 patterns of additions.  Some of these require you to
     move both index finger and thumb at the same time.  After
     acquiring this muscle memory, you can do any additions without
     thinking, and that is the point of abacus.  But now, doing
     additions without thining is easier with electronic calculators.
     At the same time, the Abacus activity is not set up for learning
     about this part of idea (and XO is not multi touch, so you can't
     build the muscle memory).
 
 I haven't played with the abacus on the touch-screen XO yet... but it
 is not multitouch. Muscle memory is not something we can do much with
 on that hardware :P

  Hmm, too bad.  The real abacus as an artifact feels good.  We ride
on it like a skate board, too.

  
 
   - There is a bug when I tried to make my own abacus.  If there is a
     number already on abacus, changing the board made some beads stuck
     outside.
 
 I thought I fixed that bug in a recent release. What version are you using?

  It is from 508dx Dextrose 2 International.

-- Yoshiki
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Re: [IAEP] Abacus suggestions

2011-10-09 Thread Yoshiki Ohshima
At Sun, 9 Oct 2011 15:11:24 -0400,
Walter Bender wrote:
 
 On Sun, Oct 9, 2011 at 12:29 AM, Yoshiki Ohshima yosh...@vpri.org wrote:
  For the first time I launched Abacus activity today.  My impression is
  biased as I am Japanese and learned a version of it at school, but
  here is some suggestions:
 
   - The graphics lacks essential dots.  You see some dots in this
     picture for example: http://kamedake.com/_src/sc946/DSC_1976.jpg.
     These are period and commas.  The big white two dots means the
     it is 1's digit.  The smaller dots on the bar are put every 3
     digits; even though the Japanese writing system would work better
     with comma's every 4 digits, we conceeded to westerners.  In any
     case, missing these dots was the first surprise for me.
 
 Would it make sense then to let the user move the dots left and right
 depending upon where they want the 1s digit? Or is it always in the
 same place?

  Unless we are to invent a new scheme, I'd keep these dots at the
same place.  But this could be a conservable opinion...

-- Yoshiki
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[IAEP] Abacus suggestions

2011-10-08 Thread Yoshiki Ohshima
For the first time I launched Abacus activity today.  My impression is
biased as I am Japanese and learned a version of it at school, but
here is some suggestions:

  - The graphics lacks essential dots.  You see some dots in this
picture for example: http://kamedake.com/_src/sc946/DSC_1976.jpg.
These are period and commas.  The big white two dots means the
it is 1's digit.  The smaller dots on the bar are put every 3
digits; even though the Japanese writing system would work better
with comma's every 4 digits, we conceeded to westerners.  In any
case, missing these dots was the first surprise for me.

  - As you can see, the default 1's digit (the big white dots) is in
the middle, not the far right.  That makes sense to tell that
there are numbers smaller than 1 and for the idea of power of 10.
(It is often a good technique to slide the decimal point, so I
first thought the red triangle to mean this, but it is something
else.)

  - It trys to show the addition on the bar, but it defeats the whole
point of abacus.  Instead of showing:

   700 + 10 + 7 = 717

We would put just one number at each column and then the result
should be self explanatory.  (It would show 7 1 7 and it is the
result.)

  - For a non-5 and 4 abacus, this is not simple, but then why kids
in the 21st century need to learn Mayan arithmetic...

  - So, there are some 90 combinations of two one digit number
additions.  Some require 5's compliment arithmetic (adding 4 to 2
is subtracting 1 but then adding 5, etc.) or 10's (if it is the
right terminlogy.)  Abacus was about building the muscle memory
for these 90 patterns of additions.  Some of these require you to
move both index finger and thumb at the same time.  After
acquiring this muscle memory, you can do any additions without
thinking, and that is the point of abacus.  But now, doing
additions without thining is easier with electronic calculators.
At the same time, the Abacus activity is not set up for learning
about this part of idea (and XO is not multi touch, so you can't
build the muscle memory).

  - However, it is still valuable to be aware fo the idea of
understanding the idea of adding 4 is adding 5 but subtracting
1, etc.



  - There is a bug when I tried to make my own abacus.  If there is a
number already on abacus, changing the board made some beads stuck
outside.

-- Yoshiki
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Re: [IAEP] WEB DEVELOPER FOR SCRATCH 2.0

2011-07-05 Thread Yoshiki Ohshima
  By now, people here would know about this job offering, but they are
still looking for applicants:

http://www.media.mit.edu/about/opportunities/web-developer-scratch-20

  This would be a really exciting and high-visibility site...

-- Yoshiki
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[IAEP] Call for Posters and Demonstrations: Visual Languages and Human Centric Computing

2011-06-10 Thread Yoshiki Ohshima
  Hello,

  There is a symposium called Visual Languages and Human Centric
Computing (VL/HCC).  They are looking for posters and demos, including
graphical educational systemss such as Etoys.  If anybody interested
in showing such systems, please submit applications.

-- Yoshiki
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Re: [IAEP] Call for Posters and Demonstrations: Visual Languages and Human Centric Computing

2011-06-10 Thread Yoshiki Ohshima
At Fri, 10 Jun 2011 09:27:03 -0700,
Yoshiki Ohshima wrote:
 
   Hello,
 
   There is a symposium called Visual Languages and Human Centric
 Computing (VL/HCC).  They are looking for posters and demos, including
 graphical educational systemss such as Etoys.  If anybody interested
 in showing such systems, please submit applications.
 
 -- Yoshiki

Sorry, I forgot to include the link:

http://www.cs.cmu.edu/~vlhcc2011/submitting/posters-demos/

-- Yoshiki

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Re: [IAEP] Chess activities

2011-04-29 Thread Yoshiki Ohshima
At Thu, 28 Apr 2011 19:40:41 +1000,
Kevin Kirton wrote:
 
 Would you need a chess engine though? Obviously you would if you
 wanted an activity where a player could play against the XO. But a
 chess engine would be heavy work for the XO wouldn't it?
 Wouldn't a simple on-screen chess board with collaboration enabled be
 a good fit for the XOs?

  Just FYI, although it is not good, Etoys comes with chess game last
time I checked.

-- Yoshiki
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Re: [IAEP] [Sugar-devel] Exploring Sugar-on-Tablets

2011-04-13 Thread Yoshiki Ohshima
At Wed, 13 Apr 2011 10:55:59 -0400,
Erik Blankinship wrote:
 
 Before completely dismissing the mac ppc architecture, it is noteworthy that 
 the platform has a bright retrograde future
 in tablets.
 http://blogger-off.com/apple-powerbook-g4-12-tablet/

  Yup.  A lesson we learned is that locking ourselves into one
particular processor or OS is not a good idea, and trying to predict
the particularity of future platforms is not going to work.  Make
things truly portable and adapt whenever a new thing come out is the
right strategy.

  As Caryl pointed out, Etoys is designed to achieve this.  A small
self-contained virtualized environment that has very little external
dependency seems to be a way to go.

  JavaScript on DOM may be good, and probably the key is to implement
DOM in JavaScript so that it is portable to platforms with a
JavaScript engine (along the idea of Dan Amelang) and perhaps write
the grpahics engine also.

http://github.com/damelang/mico/

Experimental version of Lively Kernel worked on it, so it may be a
good direction to pursue...

-- Yoshiki

 On Wed, Apr 13, 2011 at 3:58 AM, Sean DALY sdaly...@gmail.com wrote:
 
 PPC on Mac is also, unfortunately, a platform with no future, the last
 machine having been manufactured in 2005. It's a tribute to Apple's
 hardware quality that many are still around (I have G3s, G4s and G5s
 still going strong, including one of the latter duals maxed out with 8
 Gb of RAM and 6 Tb of onboard disk) but the most recent MacOS (10.6)
 does not run on them, nor does any version of VirtualBox.

 Sean
 
 On Wed, Apr 13, 2011 at 4:21 AM, Gonzalo Odiard gonz...@laptop.org 
 wrote:
  Caryl,
  Running Sugar in any machine is not free, we must invest many,many,  
 hours
  of work, and the complexity of the plataform is increased.
  We need select out targets, we don't have infinite resources.
  Regards,
 
  Gonzalo
 
  On Tue, Apr 12, 2011 at 7:42 PM, Caryl Bigenho cbige...@hotmail.com 
 wrote:
 
  I haven't run Android on anything since I took my Android phone back to
  Verizon after trying and not liking it for a few days a couple of 
 years ago.
  I am talking about running Sugar using whatever method can be devised. 
 The
  easier the better!
  I have run Strawberry and Blueberry in a Virtual Box on my MacBook, but
  not without problems. I haven't tried the VB on the PowerBook I gave my
  husband after replacing the defunct hard drive and getting a new 
 MacBook (no
  longer new ;-( . I have been able to run EToys to Go on both of them 
 as well
  as an eeePC I bought so I could experiment with these things. Etoys 
 project
  files transfer seamlessly between all three of these machines. My dream
  situation would be to have Sugar work the same way.
  Caryl
 
   Date: Tue, 12 Apr 2011 17:23:02 -0400
   Subject: Re: [IAEP] Exploring Sugar-on-Tablets
   From: csc...@laptop.org
   To: martin.langh...@gmail.com
   CC: cbige...@hotmail.com; iaep@lists.sugarlabs.org;
   sugar-de...@lists.sugarlabs.org; pbrobin...@gmail.com
  
   On Tue, Apr 12, 2011 at 5:01 PM, Martin Langhoff
   martin.langh...@gmail.com wrote:
On Tue, Apr 12, 2011 at 4:43 PM, Caryl Bigenho 
 cbige...@hotmail.com
wrote:
PCs and Linux machines yes. But... there still lots of issues with
Macs and
so far it does not work with the older G4 Power PC Macs (EToys to 
 go
does!).
   
Does Android run on your G4 PPC Mac?? Or is this all random talk?
  
   This week's work (Sugar-on-Chrome) provides a much better story for
   desktop compatibility.
   --scott
 
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Re: [IAEP] [Sugar-devel] Exploring Sugar-on-Tablets

2011-04-13 Thread Yoshiki Ohshima
At Wed, 13 Apr 2011 13:44:30 -0400,
C. Scott Ananian wrote:
 
 On Wed, Apr 13, 2011 at 1:01 PM, Yoshiki Ohshima yosh...@vpri.org wrote:
   Yup.  A lesson we learned is that locking ourselves into one
  particular processor or OS is not a good idea, and trying to predict
  the particularity of future platforms is not going to work.  Make
  things truly portable and adapt whenever a new thing come out is the
  right strategy.
 
 http://blog.chromium.org/2010/03/native-client-and-web-portability.html
 
 Should work with any language, any platform.

  Hehe, I've meaning to just make an Etoys port to NaCl but have not
done it yet...  Well, but what about a platform that does not ship
NaCl.  You still want to have a self-contained system that *can* run
in NaCl but you cannot take NaCl to be your only environment.

-- Yoshiki

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[IAEP] Forward: Points of View - a tribute to Alan Kay, second printing available

2010-08-04 Thread Yoshiki Ohshima
  From Ian...

-- Yoshiki

---BeginMessage---
Folks,

Some of you missed the first printing of our book Points of View -- a tribute 
to Alan Kay, supplies of which were depleted less than six hours after the 
announcement.  We have made a second printing of the book that is now available 
(in return for a donation of $55 to Viewpoints Research which will help us to 
recover the costs of production and shipping).  Please visit:

  http://vpri.org/pov

for details, if you are interested.  (A copy of the entire book in PDF is 
available for download, for free, from the same page.)

Cheers,
Ian

Viewpoints Research is a 501(c)(3) nonprofit organization dedicated to 
improving powerful ideas education for the world's children and to advancing 
the state of systems research and personal computing.  Visit us online at: 
http://www.vpri.org


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[IAEP] CFP: Ninth International Conference on Creating, Connecting and Collaborating through Computing

2010-07-26 Thread Yoshiki Ohshima
  A call for papers.  This conference has been going some years now,
and the Etoys team presented a paper in 2009, for example.  It would
be a good venue for people in this community.

  Please forward this to relevant mailing lists, too.

-- Yoshiki

-
   Call for Papers

  Ninth International Conference on
   Creating, Connecting and Collaborating through Computing
  (C5 2011)

  18-20 January 2011

Kyoto University, Kyoto, Japan

http://www.cm.is.ritsumei.ac.jp/c5-11/

Computers, networks, and other forms of technology are pervasive in our
information-based society.  Unfortunately, most users of this technology use it
for passive consumption of information and entertainment.  To evolve into a
true knowledge society it is critical that we transform computer-based human
activities to engage users in the active process of creating, connecting, and
collaborating together.

The C5 conference is for anyone interested in the use of computers as tools to
develop and enable user-oriented creation, connection, and collaboration
processes.  Researchers, developers, educators and users come together at C5 to
present new and ongoing work and to discuss future directions for creative
computing and multimedia environments.  We welcome the submission of
theoretical and technical papers, practitioner/experience reports, and papers
that bridge the gap between theory and practice or that encourage inter- and
cross-disciplinary study.

=== Submissions ===
   
C5 invites submissions of full papers in (but not limited to) the following
areas:

* Technology-enhanced human-computer and human-human interaction
* Multimedia authoring environments
* New technologies for literature, music and the visual arts
* Virtual worlds and immersive environments
* Gaming/entertainment platforms and infrastructure
* Social networks and social networking
* Novel programming paradigms and languages for implementors
* Scripting or visual paradigms and languages for end-users
* Creating and maintaining online communities
* Tools for creating/managing online services/environments
* Distributed and collaborative working
* Educational environments for classroom, field work and online/distance
  learning
* Technologies for collaborative and self-empowered learning
* Social and cultural implications of new technologies

Papers should be submitted electronically in PDF format via EasyChair at:

  http://www.easychair.org/conferences/?conf=c511

Submissions must be written in English (the official language of the
conference) and must not exceed eight (8) pages.  They should use the IEEE
10-point two-column format, templates for which are available at:

  http://www.computer.org/portal/web/cscps/home

=== Proceedings ===

A preliminary version of the proceedings will be distributed during the
conference.  The formal version of the proceedings will be published by the
Conference Publishing Services (CPS) and sent to authors after the conference.
For each accepted paper, at least one of the authors needs to attend the
conference and deliver the presentation; otherwise the paper will not be
included in the formal proceedings.

=== Dates ===

Submission of papers:  October 8, 2010
Author notification:   November 19, 2010
Camera-ready copy: December 19, 2010
Conference:January 18-20, 2011

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Re: [IAEP] Crazy Idea

2010-06-11 Thread Yoshiki Ohshima
At Fri, 11 Jun 2010 20:14:59 -0400,
Chris Ball wrote:
 
 Hi,
 
 Some schools are getting iPod touches (??? is that the plural)
 for their elementary schools to use. Apple has a big push with
 this and has several demo projects going. I saw one at CUE in
 March. Very impressive!  All they need to make it perfect is
 some Sugar Apps!
 
 Single user Sugar Activities in Python should be fairly easy to
 port.  Smalltalk, no problem. Full collaboration would be a lot
 of work, due to its extensive use of Linux-specific libraries.
 
 Sounds like you're unfamiliar with Apple's ban on interpreted
 languages:
 
 http://www.wired.com/gadgetlab/2010/04/apple-scratch-app
 
An Application may not itself install or launch other executable
code by any means, including without limitation through the use of
a plug-in architecture, calling other frameworks, other APIs or
otherwise. No interpreted code may be downloaded or used in an
Application except for code that is interpreted and run by Apple’s
Documented APIs and built-in interpreter(s).

  Yes but there was an interesting movement in that area:

http://www.appleoutsider.com/2010/06/10/hello-lua/

Read the thread Re: Talking to Steve Jobs about Scratch.  at:

http://lists.esug.org/pipermail/esug-list_lists.esug.org/2010-June/thread.html

and

http://lists.squeakfoundation.org/pipermail/squeak-dev/2010-June/thread.html

-- Yoshiki

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[IAEP] Forward: [squeak-dev] Points of View - a tribute to Alan Kay

2010-05-21 Thread Yoshiki Ohshima
  An interesting book.  (The free PDF version is available on the site
as well, but the book form is worth it if you're interested in the history of
personal computing and education and books...)

-- Yoshiki

---BeginMessage---

Folks,

I am pleased to announce the latest publication from Viewpoints  
Research: Points of View -- a tribute to Alan Kay.  This book, edited  
by Kim Rose and myself, is a collection of previously-unpublished  
essays written to celebrate Alan's 70th birthday.  Twenty-nine  
luminaries from diverse disciplines contributed original material for  
this book, which was presented to Alan during a celebratory lunch  
earlier this week.


A limited first edition of 100 copies has been printed of which 50 are  
being offered for a $125 donation to Viewpoints.


Full details can be found here:  http://vpri.org/pov

Enjoy!
Ian


---End Message---
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Re: [IAEP] US Secretary of State Hillary Clinton praises OLPC in South America

2010-03-17 Thread Yoshiki Ohshima
At Thu, 18 Mar 2010 09:00:25 +1300,
Tim McNamara wrote:
 
 On 18 March 2010 08:45, Yama Ploskonka yamap...@gmail.com wrote:
 
 Panama?  No mention of Haiti itself, alas.
 
 Politicians are only as good as their advisers. This is a really positive 
 development, even if some facts are missed.

  Yup.

  And if she gave an impression to think that giving laptops to
children in the disaster-hit country will solve their problems, it
would be a political suicide.

-- Yoshiki
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Re: [IAEP] US Secretary of State Hillary Clinton praises OLPC in South America

2010-03-17 Thread Yoshiki Ohshima
At Thu, 18 Mar 2010 00:27:19 -0400,
Martin Langhoff wrote:
 
 On Wed, Mar 17, 2010 at 10:58 PM, Yoshiki Ohshima yosh...@vpri.org wrote:
   And if she gave an impression to think that giving laptops to
  children in the disaster-hit country will solve their problems, it
  would be a political suicide.
 
 Do read Hillary's speech. It is actually pretty good, and the mention
 of OLPC is well framed amongst projects that can get LatAm countries
 into thriving societies (and economies). None of these projects will
 on its own turn around a region, but a smart combination of them, and
 serious work will. And this is visibly at work in many LatAm countries
 today.

  Me?  Of course I did read it and I was agreeing with Tim that it is
a positive development.  I was responding to Yama's comment that he
thought she could have gone further by mentioning the OLPC effort in
Haiti but it simply was asking too much.

-- Yoshiki
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Re: [IAEP] help in scripting in etoy

2010-03-12 Thread Yoshiki Ohshima
At Fri, 12 Mar 2010 11:28:02 +,
Parichay Parivesh wrote:
 
 Hello,
 
 Can any one help in scripting with Etoy. I wan to make a matching game 
 through for example match two if match then
 processed to forward or else say try again. and one more in which drag and 
 drop is used for example correct name has to
 drag on correct if worn one dragged then it should bounce back on its 
 original place.

  For your email on a problem with importing JPEG, you and I had some
email correspondence to find out the solution, and I asked you to
report the answer back to the mailing list so that people can share
the knowledge (which was that Photoshop can make a JPEG file with CMYK
colorspace and Etoys cannot handle it).  But you didn't think it was
worth doing?

 I tried to figure out with the script given etoy like test, drag and drop but 
 it succeeds . As it is a part of my
 dissertation and I am running out of the So, guys I need your help. Please 
 RASP

  People often ask: who is your advisor? to this kind of request...

  I think you got info on the similar projects by others.  Did you
look at them?

  If you can post an ongoing project for people to look at, there is a
chance that some people do look at it and can give you suggestion, but
without even such, you're just asking people to do the work for your
dissertation...

-- Yoshiki
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Re: [IAEP] Problem with Etoy

2010-03-06 Thread Yoshiki Ohshima
At Sun, 7 Mar 2010 00:57:01 +,
Parichay Parivesh wrote:
 
 Hello,
 
 I am having problem with Etoy. I created an image in Photoshop and i 
 converted in jpg then drag into into Etoy but the
 moment image goes on Etoy it turn into black and white. I don't know how? To 
 check I tried with different image
 downloaded for net or clicked by camera they work perfect and it doesn't 
 convert into black and white.
 
 Please help me if any one know what I am doing wrong.

  Is it possible for me to see the image (or an image) that exhibits
the problem?  it is indeed odd especially with JPG which doesn't have
color mapping, translucency or such potential cause...

-- Yoshiki
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Re: [IAEP] [etoys-dev] TED - Alan Kay - Example(8:44)

2010-02-19 Thread Yoshiki Ohshima
  Gustavo,

At Fri, 19 Feb 2010 21:35:53 -0300,
Gustavo Ibarra wrote:
 
 Hello everybody,
 
 I am trying to simulate the example  Or This A^2+b^2=c^2 used by AK en the 
 TED conference (8:44) but unfortunelly I am
 not arriving to the expected results. Does anybody know if the etoy project 
 (I just need the example: A^2+b^2=c^2, not
 the complete presentation)  is available in the web?
 
 Link TED - A powerful idea about ideas: 
 http://www.ted.com/talks/alan_kay_shares_a_powerful_idea_about_ideas.html

  As Alan wrote, his version is just moving pieces around.  You could
create three squares in proper sizes, and four right triangles in the
right size and try move them around.  For some specific animating
effect you would like to get...  if you don't mind, perhaps you can
upload your version somewhere so that we can take a look at it?

-- Yoshiki
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Re: [IAEP] Sharing EToys projects

2009-12-06 Thread Yoshiki Ohshima
At Sun, 06 Dec 2009 20:00:59 -0500,
Benjamin M. Schwartz wrote:
 
 [1  multipart/signed (7bit)]
 [1.1  text/plain; ISO-8859-1 (quoted-printable)]
 Dave Bauer wrote:
  Do you happen to know what the mime type should be for Etoys to open it?
 
 The list of mime types that the eToys activity will open is at
 
 http://dev.laptop.org/git/projects/etoys/tree/activity.info.in
 
 I'm sure one of the eToys expert can give you better advice than I on
 which mime type is preferred.

  application/x-squeak-project

is the one typically associated with .pr files.
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Re: [IAEP] GPA Class Notes August 5

2009-08-07 Thread Yoshiki Ohshima
At Wed, 5 Aug 2009 14:12:10 -0400,
Greg Smith wrote:
 
 Kids really wanted to play Scary Maze
 (http://www.google.com/#hl=enq=scary+maze+game+3aq=0oq=scary+maze+game+aqi=g10fp=flbC24gbdiA)
 but we said that wasn't available. I tried it via Flash later and it
 worked fine but I wasn't sure its really kid appropriate. I realized
 that they probably like it because of the adrenalin rush at being
 scared when you make a small mistake. I think Nintendo 64, Game Boy
 and other popular younger kid games also benefit from provoking the
 adrenalin response. I think Sugar could use more adrenalin provoking
 games

  I'm not following all the reports and missing bunch of context so
this could be an off comment, but this kind of game is very easy to
make in Etoys.  (There was a Japanese game show with physical moving
obstacles and the player holds a bar and is supposed to navigate the
bar through the course...  So kids who knew about the show wanted make
it by themselves).

-- Yoshiki

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Re: [IAEP] [Sur] sugerencia para actividad clock

2009-07-25 Thread Yoshiki Ohshima
At Mon, 20 Jul 2009 10:14:23 -0700,
Yoshiki Ohshima wrote:
 
 At Sat, 18 Jul 2009 11:56:03 +0200,
 Tomeu Vizoso wrote:
  
  What about the clock in Etoys?
 
   Are you asking the maintainer of the clock done in Etoys?  That
 one has more complicated eye candy but a teacher or a helper of the
 teacher should make one in 10 minutes or so.
 
   However, my point of making that clock was that each kid should make
 one to understand it.

  At the Squeakfest Brasil conference, Kathleen Smith conducted a
tutorial session to make a clock in Etoys.  Dozens of teachers from
Brazil, Uruguay, Peru, etc. attended and making their own clocks.  So
hopefully the idea spreads in the continent...

-- Yoshiki

I don't subscribe the olpc-sur list.  Please forward this to the list
and connect the original person to these Squeakfest attendees.
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Re: [IAEP] [Sur] sugerencia para actividad clock

2009-07-25 Thread Yoshiki Ohshima
At Sat, 25 Jul 2009 14:55:53 -0300,
Yoshiki Ohshima wrote:
 
 At Mon, 20 Jul 2009 10:14:23 -0700,
 Yoshiki Ohshima wrote:
  
  At Sat, 18 Jul 2009 11:56:03 +0200,
  Tomeu Vizoso wrote:
   
   What about the clock in Etoys?
  
Are you asking the maintainer of the clock done in Etoys?  That
  one has more complicated eye candy but a teacher or a helper of the
  teacher should make one in 10 minutes or so.
  
However, my point of making that clock was that each kid should make
  one to understand it.
 
   At the Squeakfest Brasil conference, Kathleen Smith conducted a
 tutorial session to make a clock in Etoys.  Dozens of teachers from
 Brazil, Uruguay, Peru, etc. attended and making their own clocks.  So
 hopefully the idea spreads in the continent...

  One more thing...

  In my version, I sort of cheated and used the premade digital clock
object that is available in the Object Catalog-Just for Fun to get
the system clock.  If you just need to know the current time, you can
pull out the object from catalog.  Also, in various ways, you can
come up with more arithmetic tricks to teach.

-- Yoshiki
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Re: [IAEP] [Sur] sugerencia para actividad clock

2009-07-20 Thread Yoshiki Ohshima
At Sat, 18 Jul 2009 11:56:03 +0200,
Tomeu Vizoso wrote:
 
 What about the clock in Etoys?

  Are you asking the maintainer of the clock done in Etoys?  That
one has more complicated eye candy but a teacher or a helper of the
teacher should make one in 10 minutes or so.

  However, my point of making that clock was that each kid should make
one to understand it.

-- Yoshiki
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Re: [IAEP] Squeakers documentary (was Re: Physics)

2009-07-02 Thread Yoshiki Ohshima
   Very unfortunately, the Galileo moment when a girl pointed out the
 trick was edited out and not there in the DVD.  Another TO DO would
 be to put that segment on the web also...

  It is up now.

  From: 
http://squeakland.org/resources/audioVisual/

check it out:
http://squeakland.org/resources/audioVisual/movie.jsp?id=41

We would also like to have the volunteer effort to clean up the
chapters, have ogg versions, etc:

http://jira.immuexa.com/browse/SQ-37

-- Yoshiki

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Re: [IAEP] Squeakers documentary (was Re: Physics)

2009-07-01 Thread Yoshiki Ohshima
At Wed, 1 Jul 2009 15:33:14 +0200,
Bert Freudenberg wrote:
 
 On 01.07.2009, at 14:35, Alan Kay wrote:
 
  For example, one child Tyrone (shown in the Squeakers CD  
  explaining all this)
 
 Squeakers is an award-winning documentary movie about teaching math  
 and science using Etoys in the class room (made in 2002). It's in  
 English and was subtitled by the Squeak community to quite a few  
 languages, including Spanish, Portuguese, French, German, Greek,  
 Japanese, Chinese and a few others. We gave out some DVDs at LinuxTag  
 last week (you know who you are, care to comment once you've seen  
 it? ;)).
 
 The individual chapters are available online
   http://squeakland.org/resources/audioVisual/
 (though not converted to OGG yet, which is on the To Do list I think)

  Very unfortunately, the Galileo moment when a girl pointed out the
trick was edited out and not there in the DVD.  Another TO DO would
be to put that segment on the web also...

-- Yoshiki
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Re: [IAEP] Pangaean

2009-05-20 Thread Yoshiki Ohshima
At Wed, 20 May 2009 11:48:15 +0200,
Bernie Innocenti wrote:
 
 This project is in many ways complementary to Sugar:
 
   http://www.pangaean.org
 
 I'd like to know what people think about it.  The software appears to be
 Windows based, but perhaps it's built with portable technologies.
 
 If not, we might want to pick up the basic idea of communicating through
 pictons.  In the resources section, there are several academic papers on
 this research.

  As you already know, the heart of the Pangea project is not about
the technology but very strong and energetic facilitation by adult.
That is really worth learning from, I think.

-- Yoshiki
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Re: [IAEP] Logic simulator

2009-05-04 Thread Yoshiki Ohshima
At Sun, 3 May 2009 22:09:57 +0100,
Gary C Martin wrote:
 
 Noticed this Flash based logic simulator:
 
   http://joshblog.net/projects/logic-gate-simulator/Logicly.html
 
 Would be quite a simple sandbox activity to make (python, gtk+,  
 ciaro); but before I burn time (well add to my future todos list), do  
 teachers on this list think it is more than just a geeky play-thing,  
 or does it have educational merit?

  At that level, it isn't really embarassing to mention that Etoys
comes with one of such.  The good news with that version is that all
the rules are visible to the learner and new parts can be added by
themselves.

  (It is kind of slow on XO, but people can make the graphics small,
or just make one on different ideas...)

-- Yoshiki
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Re: [IAEP] squeak/etoys accepted into Debian main

2008-11-08 Thread Yoshiki Ohshima
At Sat, 8 Nov 2008 07:03:28 +0100,
Jonas Smedegaard wrote:
 
 I lost you there: Do you mean to say that the intend of the Squeak 
 license is to make sure a US company can earn money from selling Squeak 
 to Cuba - and that the company is punished economically by Cubans 
 instead stealing the free software?
 
 Or do you mean to say that it does not matter how a US company interacts 
 with Cuba, it will get punished by the US government for doing so.

  What I mean is that no matter what a license says, if a US entity
may get punished by the US goverment if the entity sells goods to Cuba
because the US embargoes Cuba.  I don't know if a US entity can give
something to Cuba.

 I care about free flow of software. I care not for liberal abilities for 
 economic profit. I care not about the money!

  My point wasn not about profit making or such.

 I do not know the Squeak license and its intend. If it intends to favor 
 protection of the owner from punishment over the bloom and widespread 
 use of the software itself, then most certainly I believe that adjusting 
 the license to being DFSG-compliant has been a loss.

  The old Squeak License is not (will not be) used so it is
irrelevant.  But the original intention was of course to protect Apple
from potential problem when somebody exports the Apple Software to
embargoed countries.

-- Yoshiki
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Re: [IAEP] Sugar on Debian

2008-11-08 Thread Yoshiki Ohshima
At Sat, 8 Nov 2008 06:39:02 +0100,
Jonas Smedegaard wrote:
 
 Sorry, I did not realize the importance of your reference to _later_ 
 discussion for your question.

  Well, from my writing, it is not clear at all.  (In my head, it was
so clear, though^^;) Sorry about that.

 Before I posted the above, I searched the public Debian archives and 
 found nothing(!) relevant. So I suspect the general Debian community is 
 completely unaware of tour hard work on relicensing Squeak, and the 
 ftpmasters' decision to anyway judge it as non-free. As I said, it seems 
 the discussion took place only discretely between José, Holger, Bert and 
 ftpmasters.
 
 I is possible that new discrete discussions with ftpmasters emerged as 
 result of (or independent from) the discussions here at IAEP and OLPC 
 lists in June.
 
 Jim Gettys and I are Debian developers and followed those threads at 
 IAEP and OLPC, but none of us are ftpmasters and I for one did not pass 
 it on to other forums.
 
 Holgers published summary and his lack of different viewpoint when 
 posting here yesterday, indicates no progress:
 
 Back in May ftpmasters recommended to openly discuss their decision at 
 the main Debian developers' mailinglist [EMAIL PROTECTED] 
 The words Squeak and Etoys matched no recent posts to that 
 mailinglist. Holger clearly stated in his summary on june 13th that he 
 does not intend to start discussing openly until after the release of 
 Debian Lenny (which was frozen at some point in the summer and still is 
 not ready for release).
 
 I recommend asking the other participants of that dicrete dialogue back 
 in may if they know of any progress.
 
 Alternatively the mailinglist [EMAIL PROTECTED] is open for 
 all, so you are free to initiate a discussion about the non-free 
 status of Etoys (as an example, and Squeak images generally), and to 
 raise attention to your relicensing work and the seemling lack of 
 results. I do not have the mental resources or detailed knowhow on the 
 topic to do so myself.

  Thank you for the suggestion.  I'm so bad at emailing so I hesitate
to dive in by myself... So, Bert, Holger, José, do you know if any
progress made?  ^^;

-- Yoshiki
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Re: [IAEP] Distributing Scratch - a summary

2008-11-08 Thread Yoshiki Ohshima
 1. License.
 
 For Squeak generally this is an old, resolved issue.

  For Etoys, it is a resolved issue.

 1. Availability of source code.
 
 This is an old misunderstanding. I believe noone currently think that 
 source in unavailable - the issue is how to handle the available source 
 (see below)

  Good.

 2. Maintainability of code by downstream.
 3. Security.
 
 This issue of distributor unfamiliarity with Squeak source is the issue 
 still standing. It is very real:
 
 It is no misunderstanding that e.g. Debian ftpmasters (on behalf of 
 Debian security team) admit that they are unfamiliar with patching 
 Squeak objects and thus not confident that they can do so reliably.
 
 It is also no misunderstanding that Debian (and most probably 
 distributions in general) want the ability to apply fixes to their 
 maintained code independently from upstream.

  As Matthew pointed out
(http://lists.sugarlabs.org/archive/iaep/2008-November/002396.html),
Debian can just apply their own fixes.  So it sounds like there is
only unfamiliarity issue, and it should be possible to resolve it.

 Action Item.
 Flesh out, and move this discussion to [EMAIL PROTECTED]  
 I will start that discussion with the participants of this thread cc:ed 
 later this week.
 
 Excellent!

  Thank you, David!

-- Yoshiki
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Re: [IAEP] squeak/etoys accepted as free software... (was Re: Sugar on Ubuntu - Summary

2008-11-07 Thread Yoshiki Ohshima
At Sat, 8 Nov 2008 01:32:49 +0100,
Jonas Smedegaard wrote:
 
 Part of the honest worry about these issues comes from very good 
 reasons not to just trust everyone. But it also seems that e.g. Debian 
 needs to widen its circle of trust to include experts in wider 
 varieties of programming. There are plenty of trustworthy Smalltalkers 
 and Squeakers, and there is absolutely no reason that some should not 
 be on call to deal with perceived problems.
 
 If you mean that Debian ought to trust upstream to fix bugs and take 
 care of security issues _instead_ of its own package maintainers, then I 
 disagree: I believe *both* upstream and the distribution-specific 
 routines should be applied in parallel.

  I think he just means that Etoys is no different from others.  Etoys
is just happened to be written in a different language and there are
people who understands or can learn the language; none of what you
wrote in this email suggests Etoys needs to be treated differently.

-- Yoshiki
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Re: [IAEP] squeak/etoys accepted into Debian main

2008-11-07 Thread Yoshiki Ohshima
At Sat, 8 Nov 2008 00:09:34 -0300 ,
Jecel Assumpcao Jr wrote:
 
 My point was: is forbidding the export clause as part of the Open Source
 definition a practical concern or is it just a philosophical checkbox? I
 agree that it would not make sense to have one rule for Squeak and
 another for the 20K packages you mentioned. And it was the indenization
 clause that the Debian people objected to in any case, not the export
 one. So changing this aspect of the Open Source definition wouldn't have
 helped there.

  Because these clauses are now irrelevant (for Etoys and hopefully
soon the mainstream Squeak from squeak.org), this point we don't
really have to worry about.

  (In regards to whether it is just a philosophical checkbox, I tend
to think so.  If a company makes a product based on an open-source
project and sells it to Cuba from the US, the company may be punished
regardless what its license says.)

 I just want efforts like these (I contributed very little - just figured
 out who a couple of the developers were) to be rewarded by something
 actually changing as a result.

  The real change I would like to see is it just gets in these distros
without much hoopla and emailing man-hours...

-- Yoshiki
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Re: [IAEP] Sugar on Debian

2008-11-07 Thread Yoshiki Ohshima
At Sat, 8 Nov 2008 04:26:55 +0100,
Jonas Smedegaard wrote:
 
 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1
 
 On Fri, Nov 07, 2008 at 04:12:13PM -0800, Yoshiki Ohshima wrote:
 At Fri, 7 Nov 2008 19:45:00 +0100,
 Jonas Smedegaard wrote:
  
  The Squeak image Etoys (the only one currently packaged officially 
  for Debian) is in non-free due to ftpmasters judging it not 
  possible for the security team to maintain throughout the (multiple 
  year long) lifespan of a Debian release.
 
   Is there anywhere I can read about their reasoning behind this 
 judgement?  Holger mentions it's because the impossibility to 
 bootstrap etoys. but what exactly does that mean?
 
 That looks like a quote from a post by Holger in this thread. I believe 
 he describes his judgement of current status better in his summary 
 included with the Debian packaging of Etoys, that I quoted earlier in 
 same thread:
 
 http://lists.sugarlabs.org/archive/iaep/2008-November/002340.html
 
 
   We had a similar discussion that covered the security aspect 
 (http://lists.laptop.org/pipermail/devel/2008-June/015568.html and 
 emails around it).  Can I see anywhere the responses to these from the 
 Debian ftpmasters?
 
 It seems those discussions took place privately between José, Holger, 
 Bert and the ftpmasters. I have only ever seen the final decision 
 forwarded by Bert to the IAEP list:
 
 http://lists.sugarlabs.org/archive/iaep/2008-May/000699.html

  Right, the final decision looked like some misunderstanding
involved.  After this, more discussion took place:

http://lists.lo-res.org/pipermail/its.an.education.project/2008-June/thread.html

so I was wondering if there was some more updates based on the
subsequent discussion.

-- Yoshiki
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Re: [IAEP] squeak/etoys accepted into Debian main

2008-11-07 Thread Yoshiki Ohshima
At Sat, 8 Nov 2008 05:56:39 +0100,
Jonas Smedegaard wrote:
 
   (In regards to whether it is just a philosophical checkbox, I tend to 
 think so.  If a company makes a product based on an open-source project 
 and sells it to Cuba from the US, the company may be punished 
 regardless what its license says.)
 
 The Cuban government would not hardly buy an american commercial 
 distillation of a FLOSS software product. Rather they would buy know-how 
 on creating their own derivative distribution based directly on Debian, 
 which is completely legal.

  Sure.  That is (almost) my point.  So whether the license wants to
protect the original company like the Squeak License does, they can
get the know-how.

-- Yoshiki
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Re: [IAEP] [sugar] Sugar on Edubuntu

2008-11-06 Thread Yoshiki Ohshima
At Thu, 6 Nov 2008 00:53:11 -0800,
Bert Freudenberg wrote:
 
 On 06.11.2008, at 00:12, David Farning wrote:
 
  Do you know who I should talk to about requesting that 
  http://www.squeak.org/SqueakLicense/ 
   be update to reflect this information?
 
 
 Squeak (at squeak.org) and Etoys (at vpri.org / squeakland.org) are  
 two different versions that were last merged at Squeak version 3.8.  
 The full relicensing for now only applies to the Etoys version, but  
 the squeak.org version will certainly follow soon.

  Yup.  The license description for Etoys is available at:

http://www.vpri.org/vp_wiki/index.php/Main_Page

-- Yoshiki
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Re: [IAEP] Sugar DIgest 2008-09-22

2008-09-25 Thread Yoshiki Ohshima
At Thu, 25 Sep 2008 18:49:56 +0200,
Karl Ramberg wrote:
 
  repeat 4 (forward 100 right 90)
  right 45
  forward sqrt ((100*100) + (100*100))
 In Etoys it is pretty straight forward to make this script, look at 
 attached picture.

  I lost the track of original ideas there, but one could make a
project that looks like the attached picture also to avoid the square
root.  (After setting the origin-at-center switch of the Playfield.)

  But maybe that was not what they want to do.  They later want to
move on to non-square cases.  The following Etoys project doesn't
provide the proof of theorem, but you can type numbers at w = ...
and h = ... and press the goAround button.  It shows the length of
the diagonal.

http://dev.laptop.org/~yoshiki/etoys/Pythagoras.001.pr
inline: 28.png___
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