Andreas Micklei wrote:
> You mean software rendering? So why do you use GLX at all? > Just get a stock Mesa
>without hardware acceleration.
as I understand it, glx is the opengl extention to the X Windows System,
it's not the hardware acceleration in itself (which uses DRI), it
creates an Open
On Sun, Aug 06, 2000 at 01:25:08PM +0200, Urs Schroffenegger wrote:
> well, i'm using indirect rendering, because i got an old Matrox Millenium I,
> but i can run the demos without textures, the problem is that it kills XFree86
> when I close the java3D application.
You mean software rendering? S
On Fri, 04 Aug 2000, Andreas Micklei wrote:
> Hi,
> The GLX Drivers for the various available 3D hardware still contain a lot of
> bugs. This is not surprising as these drivers are relatively new. However,
> each driver contains different bugs, so it would be nice to know which
> hardware / driver
yangyuexiang wrote:
>
> > Hi, Everyone
>
> This is an interesting problem.
>
> I add a list of nodes into a group.
>
> eg. suppose lst has n elements and then
>
> for(Iterator iter = lst.iterator; iter.hasNext(); )
> {
> group.addChild((Node)(iter.next()));
> }
>
> Then the two elements
Hi,
On Fri, Aug 04, 2000 at 05:55:48PM +0200, Urs Schroffenegger wrote:
> I got a problem with Java3d. I've installed jdk 1.2.2 FCS and Java3D FCS with
> XFree86 4.0. and I can run the demos, but when I close the demo window the X
> server dies with signal 11.
>
> Is there a problem running jav
Java3D 1.2 is not out yet for Linux, as far as I know.
I added the Canvas3D the following way:
I do have a JTabbedPan in which I am adding a Class "GIS3DView".
gis3dView = new GIS3DView();
tab.add("GIS3DView",gis3dView);
GIS3DView extends JPanel
In "GIS3DView" I am creating the Canvas3D.
For co
On Thu, 29 Jun 2000, Jesper Nordenberg wrote:
> Interesting! It would be even more interesting if you could test the GeForce with
> XFree 4.0. Make sure you download the latest drivers from NVidia (released last
> week I think).
>
> Andreas Micklei wrote:
> > GFX hardwareOpenGL implem
Interesting! It would be even more interesting if you could test the GeForce with
XFree 4.0. Make sure you download the latest drivers from NVidia (released last
week I think).
Andreas Micklei wrote:
> Hi everyone,
>
> I just wanted to give a status update on my experiences with Java3D and
> har
Gerald Quintana wrote:
>
> Hi,
>
> I've just installed java3d on my JDK 1.2.2 RC2 (Linux Mandrake 6.x), but
> the examples which use texture doesn't work. For example BillBoard,
> TextureTest...
>
> The error message is:
> method unknown (eip = 65000a0b)
> SIGSEGV 11* segmentation violation
Hi,
Add /usr/local/lib directory to your LD_LIBRARY_PATH path (C shell)
setenv LD_LIBRARY_PATH .:/local/lib:/usr/lib:/usr/lib/X11:/usr/local/lib
or incrementally
setenv LD_LIBRARY_PATH ${LD_LIBRARY_PATH}:/usr/local/lib
Jacob Nikom
Nash'at Ahmad wrote:
>
> Mesa libraries are in /usr/local/lib
>
rogram was executed with green threads.
>
> Dave
> ------
> From: Nathan Meyers [SMTP:[EMAIL PROTECTED]]
> Sent: Thursday, July 08, 1999 10:50 AM
> To: Rob Nugent
> Cc: [EMAIL PROTECTED]
> Subject: Re: Java3D and 'main()'
>
> Rob Nugent wrote
.
Being displayed once.
The program was executed with green threads.
Dave
--
From: Nathan Meyers [SMTP:[EMAIL PROTECTED]]
Sent: Thursday, July 08, 1999 10:50 AM
To: Rob Nugent
Cc: [EMAIL PROTECTED]
Subject: Re: Java3D and 'main()'
Rob Nugent wrot
Rob Nugent wrote:
>
> Many thanks to everyone who answered me on this issue. Nathan managed to put me on
>the
> right track:
>
> The window was indeed visible until main() exited (I think I neglected to say this
>in my original post).
>
> I was running with jdk1.2pre1 with green threads. Movi
Many thanks to everyone who answered me on this issue. Nathan managed to put me on the
right track:
The window was indeed visible until main() exited (I think I neglected to say this in
my original post).
I was running with jdk1.2pre1 with green threads. Moving to native threads solved the
pro
Ops Sorry.
Forget this post, I just noticed that you did have setVisible( true )
in your code.
Time to crawl under a stone !!!
--Jools
>From: jools enticknap <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED], [EMAIL PROTECTED]
>Subject: Re: Java3D and 'main()'
>Dat
Hi Rob
I would suggest that you add win.setVisible( true ) after initialization in
order to get AWT to manage the window.
Regards
--Jools
>From: Rob Nugent <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Java3D and 'main()'
>Date: Wed, 07 Jul 1999 15:57:05 +0100
>
>I am sure that the
On Thu, 1 Jul 1999, Albrecht Kleine wrote:
> Hi,
>
> > Having a problem using 'tya' (JIT-complier) with 'Java3D'.
> > 'tya' works fine in all other applications, i.e non-Java3D-apps.
>
> Does ``non-Java3D-apps'' include other big apps like java2Demo, Swingset,
> some IDEs like NetBeans2 etc ?.
On 1 Jul 1999, Steve Byrne wrote:
> Johan <[EMAIL PROTECTED]> writes:
>
> >
> > Having a problem using 'tya' (JIT-complier) with 'Java3D'.
> > 'tya' works fine in all other applications, i.e non-Java3D-apps.
> >
> > This is the error message I get:
> >
> > Exception in thread "main" java.lang
Johan <[EMAIL PROTECTED]> writes:
>
> Having a problem using 'tya' (JIT-complier) with 'Java3D'.
> 'tya' works fine in all other applications, i.e non-Java3D-apps.
>
> This is the error message I get:
>
> Exception in thread "main" java.lang.UnsatisfiedLinkError: chooseOglVisual
> at
>
Hi,
> Having a problem using 'tya' (JIT-complier) with 'Java3D'.
> 'tya' works fine in all other applications, i.e non-Java3D-apps.
Does ``non-Java3D-apps'' include other big apps like java2Demo, Swingset,
some IDEs like NetBeans2 etc ?. If yes, we have a good basic.
Unfortunately I have not ye
Peter,
I'm unsure of how the solaris version of 1.2 beta 3 is compiled
but I think its to do with the libs. I found the same problem
you think your there and any version of java will work on any
platform, but once to download it and then attempt to use the
javac or appletviewer it complains abo
>> I downloaded the Solaris version of Java3D, but the install script complains
>
> Doesn't Java3D require JDK 1.2 Beta3 and a Xserver with OpenGL extension?
JDK 1.2 yes. I didn't know about the Xserver extenstion though. Bummer... I knew
it needed OpenGL, but not that it needed to be supported
Peter Schuller <[EMAIL PROTECTED]> writes:
> [1 ]
> Hi!
>
> I downloaded the Solaris version of Java3D, but the install script complains
Doesn't Java3D require JDK 1.2 Beta3 and a Xserver with OpenGL extension?
> about the file being corrupted. Has anyone at all got it workin on Linux?
>
> I
Wow, Peter...
Well, I downloaded 4 versions of java inc the 1.2 beta 3 version.
even with the iBSC2 module installed it still complained about
corruption. The best pace to get it from was
http://www.blackdown.org (the libc5 version 7) thats what I've been
using, it works ok but linux 'wine' comp
24 matches
Mail list logo