Re: [JAVA3D] how to draw a 3D hollow-semi-cylinder HELP

2004-04-05 Thread demir sencer
hello, i'm still trying to understand the code you posted Florin... i tried to make some modifications,but i have a problem and i couldn't solve it..in the code which is attached to this email i played a bit with your code Florin...i tried to make a triangle only using your inner-face..but now i

Re: [JAVA3D] how to draw a 3D hollow-semi-cylinder HELP

2004-04-05 Thread demir sencer
can i ask u to explain a bit more about the water part of your code florin?? cheers.. __ Do you Yahoo!? Yahoo! Small Business $15K Web Design Giveaway http://promotions.yahoo.com/design_giveaway/

[JAVA3D] java3d savers

2004-04-05 Thread bob
Hi all, Does anyone know if there is code available to save java3d object in other formats like VRML (as oposite to load from)? I am still looking for a way to demonstrate my tool within a website without burdening the user with to much extra installs etcetera. (I am not ready to go as far as to

Re: [JAVA3D]

2004-04-05 Thread Alessandro Borges
Hi, First of all you must have a nice hardware accelerated OpenGL video card. Of course you can run Java3D using Mesa, but it is very very slow option. A NVidia GForce or ATI Radeon vcard runs fine with Linux. To have real time behaviors you can : * use behaviors with wakeUpElapsedFrame(0); *

[JAVA3D] SDN chat about 3D games Java ...

2004-04-05 Thread Alessandro Borges
From the below link : These APIs give Java game developers access to the latest features supported by 3D accelerators. They also enable integration with the latest hardware-accelerated 3D spatial audio, and work with a range of game input devices, such as joysticks and game pads. Find out more

Re: [JAVA3D] java3d savers

2004-04-05 Thread Julie Stromer
Hi, Java3D has it's own file format you can save into that keeps the scenegraph nicely in tact. The format is called *.j3f and can then be loaded (as a j3f) with java web start for over the web display. You might have to go looking a bit for the class / method that does this saving. Julie

Re: [JAVA3D] java3d savers

2004-04-05 Thread bob
Hi Julie, What does the loading of the file actually do? Wouldn't that mean that the user has to install the java3d classes anyway to view the 3d object? Regards, Lars -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Julie Stromer Sent:

Re: [JAVA3D] Java3D distribution/installation (Was Compiling)

2004-04-05 Thread bob
Thanks Jeremy, I will check it out. Sorry for not replying before. Regards, lars -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Jeremy Booth Sent: maandag 22 maart 2004 15:31 To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Java3D

Re: [JAVA3D] java3d savers

2004-04-05 Thread Julie Stromer
Hi, Well, running an applet requires the user to have java installed, so to run java 3D, the user would have to have java 3D installed. We have demos of java3D models on our website, that load with java webstart and include a brief "set up" guide to making sure they have java and java 3D

Re: [JAVA3D] java3d savers

2004-04-05 Thread bob
Hi, Nice demos. Am I correct to include that in that case I might as well put my applet tool in my site, since your solution needs the JRE and java3d classes as well? Also your applet demands full access to machine and network (with a note that strongly advises against it, I took the risk

Re: [JAVA3D] java3d savers

2004-04-05 Thread Mark McKay
bob wrote: Hi, Nice demos. Am I correct to include that in that case I might as well put my applet tool in my site, since your solution needs the JRE and java3d classes as well? Also your applet demands full access to machine and network (with a note that strongly advises against it, I took the

Re: [JAVA3D] java3d savers

2004-04-05 Thread bob
It is not necessary for access to openGL or direct3D .dll's? Lars -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Mark McKay Sent: maandag 5 april 2004 19:09 To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] java3d savers bob wrote: Hi, Nice

[JAVA3D] Java 3D FAQ Weekly Posting (05 Apr 2004)

2004-04-05 Thread The Java 3D FAQ
The Java 3D Frequently Asked Questions list for Monday April 5 2004 This is a posting of topics covered in the Java 3D FAQ. The answers to these questions are kept at: http://www.j3d.org/faq Please consult this list and the web site before asking questions on the mailing list. If