Hi,
 
Nice demos. Am I correct to include that in that case I might as well put my applet tool in my site, since your solution needs the JRE and java3d classes as well? Also your applet demands full access to machine and network (with a note that strongly advises against it, I took the risk anyway :-) ), is that always necessary? 
 
Thanks,
 
Lars 
-----Original Message-----
From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED]On Behalf Of Julie Stromer
Sent: maandag 5 april 2004 17:12
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] java3d savers

Hi,

Well, running an applet requires the user to have java installed, so to run java 3D, the user would have to have java 3D installed.   We have demos of java3D models on our website, that load with java webstart and include a brief "set up" guide to making sure they have java and java 3D installed.  But once they have that stuff, you can show off your models in thier original glory (depending, of course, on the user's processing / graphics power...).
To see how we deploy java 3D stuff over the web, see http://cave.ucalgary.ca

Good luck!

Julie

bob wrote:
Hi Julie,

What does the loading of the file actually do? Wouldn't that mean that the
user has to install the java3d classes anyway to view the 3d object?

Regards,

Lars

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