Re: [JAVA3D] ANNOUNCEMENT: Java 3D source code now available!

2004-06-26 Thread michaelpfeiffer
Nice to hear that :-) If the one java3d-related website now could remove the wrong information that J3D is dead, everything would be fine. -- http://www.3dchat.org - Welcome To The Unreal World http://java3d.virtualworlds.de - The J3D Developers Ressource

[JAVA3D] Projects in J3D, was: ANNOUNCEMENT: Java 3D source code now available!

2004-06-26 Thread michaelpfeiffer
On Fri, 25 Jun 2004 23:35:42 -0400, David Du [EMAIL PROTECTED] wrote: I am not sure why you are very very happy, have we seen any commercial projects (games or any) built on Java3D? I am still trying to figure out what is the best technology to use for web-based graphics application (like game on

Re: [JAVA3D] _ANNOUNCEMENT:_Java_3D_source_code_now_available!

2004-06-26 Thread Joerg 'Herkules' Plewe
In my heart I believe the best way should be 100% java solutions, including hi-performance pure software 3D renderer. Things could be easier if Sun includes in JRE a hw OpenGL 3D engine, as JOGL or J3D. If JavaSound goes why not 3D ?? In theory Java 1.5 has OpenGL support on board with

Re: [JAVA3D] Projects in J3D, was: ANNOUNCEMENT: Java 3D source code now available!

2004-06-26 Thread David Du
Hi, I just played the CASSOS game, I feel it is far from being good enough to be a commercial product like JumpStart game I bought in a CD set, when I use buttons like arrow key or mouse to interact with the game, it takes too long (couple seconds) to get response back from the game, it is not

[JAVA3D] Réf. : Re: [JAVA3D] Projects in J3D, was: ANNOUNCEMENT: Java 3D source code now available!

2004-06-26 Thread Thierry Milard (free)
Mister David, The "Life is always betterelsewhere" formula is a known one. I wonder why peopleangry don't go to those places where it is "better". There is space for many API or computer langages after all. Perhaps it is because people like you prefer to discredit for free rather than

[JAVA3D] Simple question!!

2004-06-26 Thread Serge Bernier
Hi all, I currently loading a VRML file and the result is that I have a scene object that when you call the function getSceneGroup() it return a Branchgroup that can be attache to the local. First, I go search in the scene object (tree structure) the part that I want, that is a section of the

Re: [JAVA3D] ANNOUNCEMENT: Java 3D source code now available!

2004-06-26 Thread Mark McKay
I've developed what I consider to be a useful sketeton and smooth skinning system which I believe would be useful for Java3D. Is this the sort of thing the project would be interested in? If so, would there be a way I could contribute? The java.net forum doesn't seem to be allowing anyone to

Re: [JAVA3D] ANNOUNCEMENT: Java 3D source code now available!

2004-06-26 Thread michaelpfeiffer
That sounds interesting! Is it available as JAR or source somewhere? Michael On Sat, 26 Jun 2004 12:24:00 -0400, Mark McKay [EMAIL PROTECTED] wrote: I've developed what I consider to be a useful sketeton and smooth skinning system which I believe would be useful for Java3D. Is this the sort of

Re: [JAVA3D] ANNOUNCEMENT: Java 3D source code now available!

2004-06-26 Thread Serge Bernier
Hi Mark, im interesting by your project. If you let it out let me know. Im currently working on a sort of loader of 3dmax skeleton animation. Serge Bernier Selon Mark McKay [EMAIL PROTECTED]: I've developed what I consider to be a useful sketeton and smooth skinning system which I believe

[JAVA3D] Java3D 1.3.2 on windows

2004-06-26 Thread N. Vaidya
(Wonder what happened to my previous post !) Just wanted to let you folks know that the new 1.3.2-build3-experimental source from cvs compiled OK with VC++6.0 on Intel P4 machines with WinXP. A few conversion warnings, probably minor, while compiling Canvas3D.c but that was just about all.

Re: [JAVA3D] ANNOUNCEMENT: Java 3D source code now available!

2004-06-26 Thread Paul Byrne
Hi Mark, This does sound interesting and I think the community would welcome your contribution. I think the best way to move forward would be for you to create your own project on java.net and we can make it a child of the Java 3D project. As the community grows around Java 3D we can then discuss

[JAVA3D] Loading 3D objects

2004-06-26 Thread Romil D. Shah
Hi all, I am trying to load 3D objects ( mainly VRML ) into my application. Could anyone help me with it ? Will the loader library help ? Thanks in advance , Romil. === To unsubscribe, send email to [EMAIL PROTECTED] and

Re: [JAVA3D] ANNOUNCEMENT: Java 3D source code now available!

2004-06-26 Thread Silvère Martin-Michiellot
At 22:15 26/06/2004, you wrote: Hi Mark, This does sound interesting and I think the community would welcome your contribution. I think the best way to move forward would be for you to create your own project on java.net and we can make it a child of the Java 3D project. As the community grows

[JAVA3D] Location change Java3D BOF @ JavaOne

2004-06-26 Thread Kevin Rushforth
According to the latest schedule, there has been a location change for the Java 3D and JAI BOFs at JavaOne. Here is the URL for the Java 3D BOF: http://www.javaone04.com/catalog/catalog/sessionDetail.jsp?hd=trueSESSION_ID=1042form=searchform The schedule now lists the room as: Golden Gate