[JAVA3D] Java3D and Caves

2000-06-28 Thread Derek Augustus Ruths
Does anyone know if anything has been done with Java3D in CAVEs? I'm familiar with Java3D for the IDesk. However, a CAVE is a multipipe system... which presents different complexities. I'd appreciate any information anyone has. DereK ===

[JAVA3D] Shape3D capability problem

2000-06-26 Thread Derek Augustus Ruths
In my code, I make the following call: ((Shape3D)n).intersect(path,_ray,dist) Everything is appropriately valued so that no errors result. However, I consistently receive the following exception: javax.media.j3d.CapabilityNotSetException: Shape3D: no capability

[JAVA3D] Collision detection in Java3D

2000-06-26 Thread Derek Augustus Ruths
I'm interested in understanding how Java3D is performing collision detection. If anyone could provide insight or references and pointers, that would be great. Thanks. DereK === To unsubscribe, send email to

[JAVA3D] Special Graphics hardware volume rendering

2000-06-22 Thread Derek Augustus Ruths
We're developing an application (using Java3D) in which we do massive amounts of volume rendering. Presently, we have the Mitsubishi VolumePro500. This has C++ libraries and drivers which bind to OpenGL. However, it does its rendering in a rather tricky, non-standard way. As a result,

[JAVA3D] ncsa model loaders

2000-06-13 Thread Derek Augustus Ruths
I'm trying to use the ModelLoader object in the NCSA portfolio toolkit. I'm working on an SGI Onyx II (if that makes a difference). The loader doesn't seem to work for cobs and dxf's. Has anyone else experienced similar problems, or am I just doing something wrong? Thanks. Der

[JAVA3D] ModelClip

2000-06-08 Thread Derek Augustus Ruths
I'm trying to use the ModelClip node in Java3D, on an SGI machine. Does anyone know the support status wrt this object on SGI's? Thanks! DereK === To unsubscribe, send email to [EMAIL PROTECTED] and include

[JAVA3D] Java3D network ready?

2000-06-07 Thread Derek Augustus Ruths
I've heard and seen Java3D advertised as "network-ready". What does this mean? None of the objects are serializable... If anyone understands this, I'd appreciate an explanation - I'm doing networked 3D graphics and would like to take advantage of this feature. Thanks. DereK ==

[JAVA3D] Java3D on a Mac

2000-06-07 Thread Derek Augustus Ruths
I've been trying to find specific information regarding the status of Java3D being ported to the Mac. What is the current situation? Are there free-ware versions that can be used? Is there an official release nearing completion? Does OS X have any significance in its development. I wo

Re: [JAVA3D] Stereographics LCD shutters and SGI Octane

2000-06-06 Thread Derek Augustus Ruths
I can't say off hand what the problem you are having is. However, just as something to mention, enabling stereo isn't the only thing you have to do in order to make the image appear correctly. In order to get proper convergence, you have to set the interocular distance (distance between

Re: [JAVA3D] BUG!?: non-congruent transform above ViewPlatfor when a VALID matrix is applied ...

2000-06-01 Thread Derek Augustus Ruths
I recently dealt with a similar problem. I found that I received non-congruent transform exceptions when I set the transform3D to a rotation of zero about any axis. In code, this would look like: Transform3D t=new Transform3D(); t.rotX(0); or t.r

Re: [JAVA3D] Transform3D NaN results

2000-05-31 Thread Derek Augustus Ruths
of doubles. I hope this answered your question. DereK On Tue, 30 May 2000, Pondrom, Pierre L wrote: > I'm curious about what routine sets the a array? Is it Matrix3d or > AxisAngle4d? > > > ------ > > From: Derek Augustus Ruths[SMTP:[EMAIL PROTECTE

Re: [JAVA3D] Java3d and Games...

2000-05-31 Thread Derek Augustus Ruths
My vote would be for Java3D. It provides a decently high level for the creation of 3D graphics with acceptable performance cost. When you consider the amount of time it would take to (1) create your own engine supporting lighting, texturing, etc... (2) the problem of making it platform i

[JAVA3D] Transform3D NaN results

2000-05-30 Thread Derek Augustus Ruths
I have discovered that the following code produces non numeric results: double thetaX,thetaY; Transform3D t1,t2; double[] a=new double[4]; Matrix3d mat=new Matrix3d(); AxisAngle4d angle=new AxisAngle4d(); ... t1.rotX(thetaX);

[JAVA3D] Transform3D question

2000-05-30 Thread Derek Augustus Ruths
Is it possible to generate a non-affine (or non-congruent) transform using only translation and rotation? These are the only transformations I use and I consistently will get a BadTransformException thrown at some point during the manipulation of objects. Any thoughts on this would be gr

[JAVA3D] BadTransformException question

2000-05-22 Thread Derek Augustus Ruths
I've been developing an app in which I change the translate and rotate attributes of TransformGroups residing above both scene components and the viewplatform. While I stick to translations, I'm fine. As soon as I start rotating objects, I consistently generate a BadTransformException (n