[JAVA3D] collision detection problem

2002-12-05 Thread Igor Belousov
Dear all, I've got a problem while using collision detection in Java3D. Problem: When 2 objects are quite close to each other system detects collision, but there is no collision in reality. Rotating the scene by the mouse (using MouseRotate class) causes dissapearing of this un-real "collision".

[JAVA3D] Collision Detection Problem

2002-10-03 Thread Alex
Hi All, I am facing a problem with collision in Java3D. I have a model which runs on this terrain and I would want it to stop moving once it bump into walls rather than running through it. I manage to detect the collision between objects using the PickBounds method. My model navigate around using

Re: [JAVA3D] collision detection problem just for inclined plane ?

2001-10-30 Thread Paul Byrne
000 >From: Thomas Gilbert Giusepe <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D] collision detection problem just for inclined plane ? >Comments: To: [EMAIL PROTECTED] >To: [EMAIL PROTECTED] > >Hi Paul, > >Thnxs a lot by your reply, the demo works fine but the ground is al

Re: [JAVA3D] collision detection problem just for inclined plane ?

2001-10-30 Thread Thomas Gilbert Giusepe
; >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] collision detection problem just for inclined plane ? >Date: Fri, 26 Oct 2001 09:33:54 -0700 > >Hi Thomas, > >You may want to take a look at Java 3D Fly Through, available from the >Java3D web page. > >The example appl

Re: [JAVA3D] collision detection problem just for inclined plane ?

2001-10-26 Thread Paul Byrne
) 786 5852 -- >Delivered-To: [EMAIL PROTECTED] >X-Originating-IP: [146.140.5.195] >Mime-Version: 1.0 >X-OriginalArrivalTime: 26 Oct 2001 15:09:38.0103 (UTC) FILETIME=[3ACCDC70:01C15E30] >Date: Fri, 26 Oct 2001 15:09:37 + >From: Thomas Gilbert Giusepe <[EMAIL PROTECTED]> >

[JAVA3D] collision detection problem just for inclined plane ?

2001-10-26 Thread Thomas Gilbert Giusepe
Hi there, I am implementing a collision detection using boundingSphere from the Java3D API TickTockCollision as example. This works fines for a plane ground, detecting collisions only when this happen... but, if my terrain has some little inclination, e.g. as a climb inclined 20 degrees, the boun