Re: [JAVA3D] GL4Java API access in Java3D

2001-05-07 Thread Justin Couch
"J. Lee Dixon" wrote: > > I know this has come up in the past, but I had a thought. Why couldn't > we use GL4Java calls during the Canvas3D.postRender() call? [snip] > Has anyone at Sun considered the implications of this? Has anyone tried > this? Yes, Alan H is currently playing with this fo

[JAVA3D] GL4Java API access in Java3D

2001-05-07 Thread J. Lee Dixon
I know this has come up in the past, but I had a thought. Why couldn't we use GL4Java calls during the Canvas3D.postRender() call? Of course, if I hose up the matrices or states I may kill something. But if I restore states and use glPushMatrix() and glPopMatrix() when needed, I'd be surprised i