- Original Message -
From: "Ilya Zelker" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, November 03, 2004 10:41 AM
Subject: [Norton AntiSpam] [JAVA3D] Geometry by reference
> Hi,
>
> I have a problem displaying a geometry by reference, where nothi
Don't you have to set the vertice colors as well?
- Original Message -
From: "Ilya Zelker" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, November 03, 2004 10:41 AM
Subject: [Norton AntiSpam] [JAVA3D] Geometry by reference
> Hi,
>
> I
Hi,
I have a problem displaying a geometry by reference, where nothing is
displayed. The code below doesn't work:
TriangleArray arr = new TriangleArray(vertices.length,
TriangleArray.COORDINATES | TriangleArray.NORMALS |
TriangleArray.BY_REFERENCE);
arr.setCoordRefFloat(vertices);
I am implementing a structure that
employs both dynamically changing objects and static objects. I have built my
dynamic objects with by-reference techniques. Now that I am creating my static
objects, should I continue with the by-reference way of creating my geometry? Is
there any advantage
] Geometry by Reference Techniques
Zak Nixon wrote:
> If my default length of my array, and the number of points do not
> EXACTLY match up, what then? I have extra positions in my array that
> will point to null.
>
> My question: How do I fill up these last positions with valid
> ve
Zak Nixon wrote:
> If my default length of my array, and the number of points do not
> EXACTLY match up, what then? I have extra positions in my array that
> will point to null.
>
> My question: How do I fill up these last positions with valid vertices,
> but doesnt distort/mess up my original ge
Group:
I am implementing my geometry by
using the GeometryUpdater interface and updateData(..) methods. I understand
that by using this interface, that the arrays that contain geometric data have
to be declared up front with some default maximum value (the max number of
points that you
Hi All,
I am in need of some material in Adding geometry by-reference in Java3d ... can
anyonw suggest any article or site or tuts for that purpose ?
thanks,
Amrit.
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Can anyone give a good example of using the
GeometryUpdater class?
~!Zak
---
From: Quoc Huynh <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, May 24, 2001 2:42 PM
Subject: [JAVA3D] Geometry By Reference
Hi All,
Could someone explain in better detail than the API tutorial, on how
to
use Geometry by reference, the GeometryUpdater
Hi All,
Could someone explain in better detail than the API tutorial, on how to
use Geometry by reference, the GeometryUpdater interface. etc...
cheers,
Q.
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