Re: [JAVA3D] [Norton AntiSpam] [JAVA3D] Geometry by reference

2004-11-04 Thread Ilya Zelker
- Original Message - From: "Ilya Zelker" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, November 03, 2004 10:41 AM Subject: [Norton AntiSpam] [JAVA3D] Geometry by reference > Hi, > > I have a problem displaying a geometry by reference, where nothi

Re: [JAVA3D] [Norton AntiSpam] [JAVA3D] Geometry by reference

2004-11-04 Thread Zak Nixon
Don't you have to set the vertice colors as well? - Original Message - From: "Ilya Zelker" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, November 03, 2004 10:41 AM Subject: [Norton AntiSpam] [JAVA3D] Geometry by reference > Hi, > > I

[JAVA3D] Geometry by reference

2004-11-03 Thread Ilya Zelker
Hi, I have a problem displaying a geometry by reference, where nothing is displayed. The code below doesn't work: TriangleArray arr = new TriangleArray(vertices.length, TriangleArray.COORDINATES | TriangleArray.NORMALS | TriangleArray.BY_REFERENCE); arr.setCoordRefFloat(vertices);

[JAVA3D] Geometry-by-reference drawbacks

2002-10-22 Thread Zak Nixon
I am implementing a structure that employs both dynamically changing objects and static objects. I have built my dynamic objects with by-reference techniques. Now that I am creating my static objects, should I continue with the by-reference way of creating my geometry? Is there any advantage

Re: [JAVA3D] Geometry by Reference Techniques

2002-10-15 Thread Kasparian, Raffi J.
] Geometry by Reference Techniques Zak Nixon wrote: > If my default length of my array, and the number of points do not > EXACTLY match up, what then? I have extra positions in my array that > will point to null. > > My question: How do I fill up these last positions with valid > ve

Re: [JAVA3D] Geometry by Reference Techniques

2002-10-15 Thread Artur Biesiadowski
Zak Nixon wrote: > If my default length of my array, and the number of points do not > EXACTLY match up, what then? I have extra positions in my array that > will point to null. > > My question: How do I fill up these last positions with valid vertices, > but doesnt distort/mess up my original ge

[JAVA3D] Geometry by Reference Techniques

2002-10-15 Thread Zak Nixon
Group:       I am implementing my geometry by using the GeometryUpdater interface and updateData(..) methods. I understand that by using this interface, that the arrays that contain geometric data have to be declared up front with some default maximum value (the max number of points that you

[JAVA3D] Geometry by reference in Java3D

2002-02-11 Thread Amritaputra Bhattacharya
Hi All, I am in need of some material in Adding geometry by-reference in Java3d ... can anyonw suggest any article or site or tuts for that purpose ? thanks, Amrit. === To unsubscribe, send email to [EMAIL PROTEC

[JAVA3D] Geometry by reference

2001-08-13 Thread Sackmunky
Can anyone give a good example of using the GeometryUpdater class?   ~!Zak

[JAVA3D] Geometry By Reference FAQ

2001-05-24 Thread David Yazel
--- From: Quoc Huynh <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, May 24, 2001 2:42 PM Subject: [JAVA3D] Geometry By Reference Hi All, Could someone explain in better detail than the API tutorial, on how to use Geometry by reference, the GeometryUpdater

[JAVA3D] Geometry By Reference

2001-05-24 Thread Quoc Huynh
Hi All, Could someone explain in better detail than the API tutorial, on how to use Geometry by reference, the GeometryUpdater interface. etc... cheers, Q. === To unsubscribe, send email to [EMAIL PROTECTED] and