ubject: Re: [JAVA3D] Java3d Memory Consumption
> Kapil,
>
> You should not need to duplicate the scenegraph to support multiple
Views -
> Java 3D has built in support to do that. Check out the MultiView and
> PlatformTest examples from my book.
>
> As for GC to reclaiming memory,
Kapil,
You should not need to duplicate the scenegraph to support multiple Views -
Java 3D has built in support to do that. Check out the MultiView and
PlatformTest examples from my book.
As for GC to reclaiming memory, you should search the list archives, this is
a subject which has come up reg
hello everybody !
i have developed a small application using swing
& java3d. i want it to support multiple views. i have used JInternalFrames
in swing for that. i am duplicating the scenegraph for the purpose. but it is
consuming a lot of memory. i have also written a function that recursiv