In order to view a slice through a 3D object I adjusted the View object
front and back clipping planes. I previously tried the ModelClip object
but it does not seem to work properly.
public void setZClipDistance(double position) {
double smalldistance = 40 * scale;
position = - position * sc
I have some problems when trying to pick by geometry a
loaded VRML model.I guess the solution was simple as
set the capability bit in all geometries inside the
loaded shape3D's :
shape3D.getGeometry().setCapability(Geometry.ALLOW_INTERSECT);
I was hurry so I just change pick mode to pick bounds
Hi!
I trying to get a Shape3D, with mouseClicked(MouseEvent e), but when I click on
any object in my universe this error happens.
I try setting this capabilitys, but didn't solve this problem.
BranchGroup.ALLOW_BOUNDS_READ
BranchGroup.ALLOW_CHILDREN_READ
BranchGroup.ALLOW_CHILDREN_WRITE
Transfor
Hello all,
I'm using SimpleUniverse and PickCanvas together and running into some
difficulties. I've condensed all of the relevant code below.
public class Java3DWorld extends Canvas3D
{
private SimpleUniverse simpleUniverse;
private PickCanvas pickCanvas;
public Ja
Hi
Done a quick google search and a check on the sun boards, but couldn't see
anything relevant to this one, on resizing the canvas a fire off an event to
resize some components within my j3d world setting the positions based off some
picking from a pickCanvas, my problem is that when i set the
A while ago I posted that I was seeing PickCanvas failures in full
screen mode. I've just found out what the problem was. I'm using the
PickCanvas to position components on my overlay. Each component is a
quad that sits on a plane.
In windowed mode that plane sits at -0.6 on Z from the view. In f