Re: [JAVA3D] Tube Class

2005-01-25 Thread terrolle herve
Why dont you do it. It would have much faster than waitting for someone else work. -Message d'origine- De : Everett Quebral <[EMAIL PROTECTED]> À : JAVA3D-INTEREST@JAVA.SUN.COM Date : mercredi 26 janvier 2005 01:32 Objet : Re: [JAVA3D] Tube Class Chet, Thanks, I've

Re: [JAVA3D] Tube Class

2005-01-25 Thread Everett Quebral
ailto:[EMAIL PROTECTED] Behalf Of Everett Quebral Sent: Tuesday, January 25, 2005 4:28 AM To: JAVA3D-INTEREST@JAVA.SUN.COM Subject: [JAVA3D] Tube Class Hello to all, Is there anybody who has a Tube Class who's willing to share his/her source code? Thanks =

Re: [JAVA3D] Tube Class

2005-01-25 Thread Chet Urata
re should be something, including a method CYLINDER(), you might be able to use. c h e t ! -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Everett Quebral Sent: Tuesday, January 25, 2005 4:28 AM To: JAVA3D-INTEREST@JAVA.SUN.COM Subject: [JAV

Re: [JAVA3D] Tube Class

2005-01-25 Thread Dirk L. van Krimpen
@JAVA.SUN.COM Subject: [JAVA3D] Tube Class Hello to all, Is there anybody who has a Tube Class who's willing to share his/her source code? Thanks === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body o

[JAVA3D] Tube Class

2005-01-24 Thread Everett Quebral
Hello to all, Is there anybody who has a Tube Class who's willing to share his/her source code? Thanks === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". Fo

[JAVA3D] Antwort: Re: [JAVA3D] Tube class

2003-10-16 Thread George Perera
Hello ! If you follow 3D CAD practices, a cylinder is made of the top and bottom circles and straight line parellel to the axis and distributed at regular intervals on its surface. So, basically it is a set of thin long rectangles. Hope this will help you. Regards George

Re: [JAVA3D] Tube class

2003-10-15 Thread Dirk L. van Krimpen
obert Gomez-Reino To: [EMAIL PROTECTED] Sent: Wednesday, October 15, 2003 9:23 AM Subject: [JAVA3D] Tube class Hi all, I want to create a class (I will call it Tube) that will represent a cylinder with inner and outer radio, lenght and an angle refered to its axial axis that repres

[JAVA3D] Tube class

2003-10-15 Thread Robert Gomez-Reino
Hi all, I want to create a class (I will call it Tube) that will represent a cylinder with inner and outer radio, lenght and an angle refered to its axial axis that represent a section of the Tube (this data will be read from a Database) . The classes that I had created before were always ma